Player Matchup

Discordia
Discordia
IYIakcu4
Discordia
Level 87
God Stats
5W - 3L
1,703 SR
Queue Stats
444W - 132L
1,904 Elo+
Party 1
Kuzenbo
Kuzenbo
Noeyn
Kuzenbo
Level 144
God Stats
2W - 4L
1,516 SR
Queue Stats
160W - 109L
1,754 Elo+
Party 1
Anhur
Anhur
RiorDion
Anhur
Level 155
God Stats
18W - 10L
1,651 SR
Queue Stats
201W - 154L
1,731 Elo+
Party 1
Team Averages
Level 129
1,624 SR
1,796 Elo+

VS

Team Averages
Level 148
1,494 SR
1,597 Elo+
Mulan
Mulan
Koлoбок
Mulan
Level 156
God Stats
7W - 7L
1,676 SR
Queue Stats
440W - 369L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowAsasin
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Wreckled
Hachiman
Level 141
God Stats
1W - 4L
1,306 SR
Queue Stats
128W - 119L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IYIakcu4
Discordia
16
3 / 3 / 7
11,310
628
20,163
9,522
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Noeyn
Kuzenbo
14
3 / 5 / 7
12,154
675
8,722
22,257
33,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
RiorDion
Anhur
14
5 / 6 / 5
11,918
662
12,187
15,335
8,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
13,695
761
9,140
22,995
23,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ShadowAsasin
Baron Samedi
15
1 / 7 / 12
11,776
654
12,325
17,898
14,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Wreckled
Hachiman
17
7 / 1 / 7
13,437
747
18,869
14,367
5,827
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
11
Kills
14
14
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
IYIakcu4
Discordia
3
3
7
2.17
W
6
3
4
2.67
L
Kuzenbo
Noeyn
Kuzenbo
3
5
7
1.3
L
Anhur
RiorDion
Anhur
5
6
5
1.25
W
Baron Samedi
ShadowAsasin
Baron Samedi
1
7
12
1
W
Hachiman
Wreckled
Hachiman
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
40,334
47,114
Taken
55,260
45,509
Mitigated
44,502
4,100
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
IYIakcu4
Discordia
20,163
316
0
750
9,522
3,593
0
2,300
7,222
73,383
0
W
9,140
1,169
355
7,203
22,995
23,755
399
9,897
12,358
0
44,179
L
Kuzenbo
Noeyn
Kuzenbo
8,722
2,313
0
1,715
22,257
33,696
55
5,570
16,687
23,253
0
L
Anhur
RiorDion
Anhur
12,187
6,644
0
1,635
15,335
8,220
175
4,507
10,828
0
44,481
W
Baron Samedi
ShadowAsasin
Baron Samedi
12,325
878
1,583
6,481
17,898
14,920
253
9,084
8,234
61,608
0
W
Hachiman
Wreckled
Hachiman
18,869
12,393
0
6,558
14,367
5,827
2,469
8,863
5,068
0
101,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
38,908
189
Minions Killed
254
0
Camps Cleared
0
1,013,819
Distance Traveled
966,579
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,310
628
99
6
0
329,754
4
W
Mulan
13,695
761
52
3
0
350,960
2
L
Kuzenbo
12,154
675
18
1
0
381,311
5
L
Anhur
11,918
662
72
4
0
302,754
1
W
Baron Samedi
11,776
654
62
3
0
297,675
5
W
Hachiman
13,437
747
140
8
0
317,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role