Player Matchup

Artio
Artio
Houndin
Artio
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 155L
1,292 Elo+
Solo
The Morrigan
The Morrigan
ImDaniel28
The Morrigan
Level 11
God Stats
4W - 7L
1,384 SR
Queue Stats
42W - 42L
1,294 Elo+
Solo
Fenrir
Fenrir
ProductOfMexico
Fenrir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,513 Elo+
Party 2
Izanami
Izanami
awsmsocks
Izanami
Level 18
God Stats
21W - 19L
1,573 SR
Queue Stats
31W - 31L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
ikerluchador
Jormungandr
Level 6
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 8L
1,229 Elo+
Solo
Team Averages
Level 12
1,543 SR
1,359 Elo+

VS

Team Averages
Level 13
1,548 SR
1,393 Elo+
Izanami
Izanami
PrinxessM
Izanami
Level 9
God Stats
7W - 4L
1,684 SR
Queue Stats
11W - 14L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
couperro
Erlang Shen
Level 17
God Stats
8W - 6L
1,427 SR
Queue Stats
153W - 154L
1,361 Elo+
Party 1
Hades
Hades
denzimo
Hades
Level 18
God Stats
11W - 9L
1,630 SR
Queue Stats
175W - 175L
1,361 Elo+
Party 1
Bellona
Bellona
unlucky098
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,402 Elo+
Solo
Ra
Ra
xiCloudix
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Houndin
Artio
19
0 / 15 / 13
11,140
1,013
7,010
25,158
26,700
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
ImDaniel28
The Morrigan
20
5 / 10 / 15
13,600
1,236
15,545
14,053
6,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 10 / 14
14,208
1,292
21,626
23,410
14,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
awsmsocks
Izanami
20
14 / 4 / 8
15,873
1,443
18,999
14,916
6,276
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ikerluchador
Jormungandr
18
0 / 11 / 14
10,924
993
3,591
19,824
20,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PrinxessM
Izanami
20
15 / 6 / 25
13,994
1,272
28,995
17,223
6,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
couperro
Erlang Shen
20
9 / 5 / 28
13,122
1,193
12,894
14,553
10,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
denzimo
Hades
19
5 / 5 / 34
11,996
1,091
11,643
14,874
8,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
unlucky098
Bellona
20
13 / 7 / 30
14,171
1,288
17,968
17,515
12,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 5 / 34
12,979
1,180
16,181
9,745
4,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
199
28
Kills
48
50
Deaths
28
64
Assists
151
Player
Kills
Deaths
Assists
KDA
L
Artio
Houndin
Artio
0
15
13
0.43
L
The Morrigan
ImDaniel28
The Morrigan
5
10
15
1.25
W
Izanami
PrinxessM
Izanami
15
6
25
4.58
L
9
10
14
1.6
L
Izanami
awsmsocks
Izanami
14
4
8
4.5
W
Erlang Shen
couperro
Erlang Shen
9
5
28
4.6
W
Hades
denzimo
Hades
5
5
34
4.4
L
Jormungandr
ikerluchador
Jormungandr
0
11
14
0.64
W
Bellona
unlucky098
Bellona
13
7
30
4
W
6
5
34
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,771
Damage
87,681
97,361
Taken
73,910
74,587
Mitigated
42,823
5,415
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Houndin
Artio
7,010
1,260
0
553
25,158
26,700
0
9,615
15,543
17,972
0
L
The Morrigan
ImDaniel28
The Morrigan
15,545
3,600
0
191
14,053
6,322
0
3,887
10,165
28,429
4,209
W
Izanami
PrinxessM
Izanami
28,995
24,002
111
2,032
17,223
6,916
0
5,944
11,279
0
71,032
L
21,626
6,006
0
1,603
23,410
14,763
0
5,597
17,813
0
36,122
L
Izanami
awsmsocks
Izanami
18,999
14,136
0
3,068
14,916
6,276
0
3,242
11,674
0
66,395
W
Erlang Shen
couperro
Erlang Shen
12,894
9,133
0
471
14,553
10,248
0
2,819
11,734
59
27,579
W
Hades
denzimo
Hades
11,643
2,270
554
1,947
14,874
8,646
0
5,661
9,213
28,363
0
L
Jormungandr
ikerluchador
Jormungandr
3,591
964
0
0
19,824
20,526
0
5,613
13,998
13,306
0
W
Bellona
unlucky098
Bellona
17,968
6,138
0
845
17,515
12,637
0
4,331
11,658
71
26,173
W
16,181
3,429
3,214
2,174
9,745
4,376
0
3,651
6,094
31,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,745
Gold Earned
66,262
200
Minions Killed
202
11
Camps Cleared
5
901,294
Distance Traveled
901,895
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,140
1,013
19
2
1
178,925
0
L
The Morrigan
13,600
1,236
45
4
3
138,837
1
W
Izanami
13,994
1,272
92
8
1
177,917
0
L
Fenrir
14,208
1,292
35
3
0
216,358
2
L
Izanami
15,873
1,443
96
9
7
209,265
0
W
Erlang Shen
13,122
1,193
16
1
3
204,835
0
W
Hades
11,996
1,091
27
2
0
169,601
1
L
Jormungandr
10,924
993
5
0
0
157,909
0
W
Bellona
14,171
1,288
30
3
1
183,299
0
W
Ra
12,979
1,180
37
3
0
166,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role