Player Matchup

Danzaburou
Danzaburou
Danutu2014
Danzaburou
Level 100
God Stats
6W - 2L
1,810 SR
Queue Stats
42W - 30L
1,562 Elo+
Party 2
Merlin
Merlin
HiRiHere
Merlin
Level 68
God Stats
11W - 10L
1,378 SR
Queue Stats
24W - 18L
1,381 Elo+
Solo
Fenrir
Fenrir
MeGustaCartof
Fenrir
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 69L
1,633 Elo+
Party 2
Team Averages
Level 97
1,563 SR
1,525 Elo+

VS

Team Averages
Level 114
1,773 SR
1,565 Elo+
Eset
Eset
Apfelbrot77
Eset
Level 99
God Stats
19W - 9L
1,774 SR
Queue Stats
108W - 74L
1,604 Elo+
Party 1
Odin
Odin
MopedEnte
Odin
Level 122
God Stats
3W - 5L
1,857 SR
Queue Stats
249W - 255L
1,515 Elo+
Solo
Cernunnos
Cernunnos
ROEFlorian
Cernunnos
Level 120
God Stats
16W - 10L
1,688 SR
Queue Stats
141W - 121L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danutu2014
Danzaburou
13
3 / 5 / 2
9,940
663
8,123
14,007
5,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
HiRiHere
Merlin
13
1 / 8 / 6
9,969
665
15,623
11,395
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 6 / 3
11,232
749
9,093
18,388
8,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 10
10,697
713
11,817
12,128
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
5 / 2 / 12
10,989
733
9,397
15,996
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ROEFlorian
Cernunnos
16
9 / 3 / 7
12,105
807
16,801
14,554
6,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
18
19
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
Danzaburou
Danutu2014
Danzaburou
3
5
2
0.8
L
Merlin
HiRiHere
Merlin
1
8
6
0.5
L
6
6
3
1.25
W
Odin
5
2
12
5.5
W
Cernunnos
ROEFlorian
Cernunnos
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
38,015
43,790
Taken
42,678
18,264
Mitigated
28,605
6,659
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,817
1,037
1,208
1,976
12,128
5,042
84
4,820
7,308
49,788
0
L
Danzaburou
Danutu2014
Danzaburou
8,123
2,684
0
3,212
14,007
5,895
66
3,536
10,246
0
36,740
L
Merlin
HiRiHere
Merlin
15,623
911
0
972
11,395
4,344
0
5,363
5,857
57,623
0
L
9,093
1,895
0
2,475
18,388
8,025
0
3,088
15,025
0
30,035
W
Odin
9,397
2,877
0
2,661
15,996
17,052
210
4,683
11,313
0
23,233
W
Cernunnos
ROEFlorian
Cernunnos
16,801
8,920
0
3,067
14,554
6,511
2,730
6,196
8,358
0
68,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
33,791
188
Minions Killed
195
0
Camps Cleared
0
750,307
Distance Traveled
806,716
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,697
713
72
5
0
273,456
6
L
Danzaburou
9,940
663
60
4
0
259,975
4
L
Merlin
9,969
665
93
6
0
232,553
4
L
Fenrir
11,232
749
35
2
0
257,779
3
W
Odin
10,989
733
31
2
0
286,766
0
W
Cernunnos
12,105
807
92
6
0
246,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role