Player Matchup

Chronos
Chronos
CapitanHakai
Chronos
Level 28
God Stats
10W - 8L
1,463 SR
Queue Stats
146W - 151L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Don_lks
Cthulhu
Level 27
God Stats
1W - 3L
1,281 SR
Queue Stats
103W - 113L
1,386 Elo+
Party 2
Nemesis
Nemesis
Exality-Fd
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,275 Elo+
Party 2
Bellona
Bellona
StrikkT-zSuSu
Bellona
Level 23
God Stats
18W - 17L
1,569 SR
Queue Stats
86W - 91L
1,434 Elo+
Party 2
Izanami
Izanami
z_-IIIIIllllI-_z
Izanami
Level 28
God Stats
4W - 4L
1,510 SR
Queue Stats
93W - 101L
1,408 Elo+
Party 2
Team Averages
Level 23
1,465 SR
1,374 Elo+

VS

Team Averages
Level 20
1,398 SR
1,358 Elo+
Scylla
Scylla
Nsley-l
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 1
Nemesis
Nemesis
RevolverGuy5919
Nemesis
Level 6
God Stats
0W - 4L
1,150 SR
Queue Stats
8W - 11L
1,431 Elo+
Solo
Fenrir
Fenrir
WaSk-ZeNnox
Fenrir
Level 23
God Stats
64W - 75L
1,464 SR
Queue Stats
67W - 78L
1,262 Elo+
Party 1
Sobek
Sobek
instyledemo
Sobek
Level 29
God Stats
12W - 19L
1,426 SR
Queue Stats
315W - 401L
1,394 Elo+
Solo
Thanatos
Thanatos
jamiojamzie
Thanatos
Level 28
God Stats
15W - 18L
1,452 SR
Queue Stats
97W - 111L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CapitanHakai
Chronos
11
3 / 0 / 0
6,129
613
1,835
2,415
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Don_lks
Cthulhu
8
1 / 0 / 1
4,804
480
1,943
2,645
1,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Exality-Fd
Nemesis
7
0 / 1 / 0
4,442
444
148
3,100
702
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
8
1 / 3 / 1
4,987
499
2,756
4,619
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 2
4,881
488
1,242
1,303
374
Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nsley-l
Scylla
6
0 / 4 / 2
4,017
402
574
4,764
1,027
Shoes

Shoes

+6%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 0 / 0
1,824
182
0
0
0
Fenrir
6
1 / 0 / 1
4,181
418
619
1,798
444
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,025
403
736
3,753
1,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
jamiojamzie
Thanatos
10
3 / 1 / 1
6,006
601
1,724
8,178
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
CapitanHakai
Chronos
3
0
0
3
W
Cthulhu
Don_lks
Cthulhu
1
0
1
1.5
W
Nemesis
Exality-Fd
Nemesis
0
1
0
0
L
Scylla
Nsley-l
Scylla
0
4
2
0.25
L
0
0
0
0
W
Bellona
1
3
1
0.5
L
Fenrir
1
0
1
1.5
L
0
1
0
0
L
Thanatos
jamiojamzie
Thanatos
3
1
1
3.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,924
Damage
3,653
14,082
Taken
18,493
5,572
Mitigated
5,444
4,143
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CapitanHakai
Chronos
1,835
543
0
1,884
2,415
811
636
363
2,052
28,957
0
W
Cthulhu
Don_lks
Cthulhu
1,943
90
0
1,146
2,645
1,296
25
621
2,024
9,718
0
W
Nemesis
Exality-Fd
Nemesis
148
0
0
246
3,100
702
555
0
3,100
0
11,438
L
Scylla
Nsley-l
Scylla
574
273
0
0
4,764
1,027
0
1,363
3,376
6,988
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
2,756
1,321
171
432
4,619
2,389
545
211
4,408
0
17,979
L
Fenrir
619
79
0
16
1,798
444
0
0
1,798
0
4,203
L
736
0
0
2,197
3,753
1,425
0
1,375
2,103
6,519
0
L
Thanatos
jamiojamzie
Thanatos
1,724
526
48
7,434
8,178
2,548
0
740
7,438
0
30,872
W
1,242
750
147
117
1,303
374
244
115
1,188
0
25,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,243
Gold Earned
20,053
197
Minions Killed
106
0
Camps Cleared
0
793,499
Distance Traveled
611,538
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,129
613
60
6
0
179,522
1
W
Cthulhu
4,804
480
13
1
0
171,899
1
W
Nemesis
4,442
444
25
3
0
142,397
0
L
Scylla
4,017
402
9
1
0
120,020
0
L
Nemesis
1,824
182
0
0
0
0
0
W
Bellona
4,987
499
41
4
0
153,676
1
L
Fenrir
4,181
418
12
1
0
138,705
0
L
Sobek
4,025
403
7
1
0
187,132
0
L
Thanatos
6,006
601
78
8
0
165,681
2
W
Izanami
4,881
488
58
6
0
146,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role