Player Matchup

Serqet
Serqet
Boyar_MM
Serqet
Level 105
God Stats
36W - 49L
1,336 SR
Queue Stats
645W - 674L
1,323 Elo+
Solo
Danzaburou
Danzaburou
CAVAZZALABELLA
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,187 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kontra-Roze
Tsukuyomi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,663 Elo+
Solo
Ymir
Ymir
RoHs-BrEkY
Ymir
Level 101
God Stats
3W - 4L
1,624 SR
Queue Stats
130W - 120L
1,474 Elo+
Solo
Neith
Neith
Ykodzyn
Neith
Level 59
God Stats
6W - 6L
1,594 SR
Queue Stats
147W - 183L
1,404 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,410 Elo+

VS

Team Averages
Level 95
1,557 SR
1,469 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DavidRochoczBR
Fenrir
Level 59
God Stats
7W - 2L
1,500 SR
Queue Stats
106W - 113L
1,393 Elo+
Solo
Fafnir
Fafnir
DesCorHow
Fafnir
Level 110
God Stats
4W - 2L
1,741 SR
Queue Stats
166W - 146L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
Rancoon80
Baba Yaga
Level 93
God Stats
3W - 3L
1,493 SR
Queue Stats
55W - 51L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Raulalfac
Heimdallr
Level 119
God Stats
6W - 7L
1,552 SR
Queue Stats
544W - 592L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Boyar_MM
Serqet
15
4 / 4 / 5
9,739
487
9,999
17,437
5,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
CAVAZZALABELLA
Danzaburou
7
0 / 6 / 1
6,440
322
3,047
8,790
2,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Kontra-Roze
Tsukuyomi
18
4 / 1 / 4
10,439
522
12,856
15,680
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 4 / 5
10,150
508
8,522
20,140
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Ykodzyn
Neith
16
2 / 3 / 4
9,701
485
5,548
13,974
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 3 / 3
11,293
565
20,844
8,991
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 7
10,190
510
8,924
15,308
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
DesCorHow
Fafnir
15
3 / 1 / 9
10,794
540
9,566
17,367
17,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
Rancoon80
Baba Yaga
15
3 / 3 / 4
9,543
477
10,359
10,124
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Raulalfac
Heimdallr
15
5 / 1 / 5
9,587
479
6,711
8,113
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
14
Kills
18
18
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
3
1.5
L
Serqet
Boyar_MM
Serqet
4
4
5
1.63
L
Danzaburou
CAVAZZALABELLA
Danzaburou
0
6
1
0.08
W
4
6
7
1.25
W
Fafnir
DesCorHow
Fafnir
3
1
9
7.5
L
Tsukuyomi
Kontra-Roze
Tsukuyomi
4
1
4
6
W
Baba Yaga
Rancoon80
Baba Yaga
3
3
4
1.67
W
Heimdallr
Raulalfac
Heimdallr
5
1
5
7.5
L
4
4
5
1.63
L
Neith
Ykodzyn
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
56,404
76,021
Taken
59,903
36,668
Mitigated
33,906
18,959
Healing
18,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,844
4,296
0
622
8,991
2,951
3,847
1,140
7,155
81,453
0
L
Serqet
Boyar_MM
Serqet
9,999
1,473
174
4,718
17,437
5,748
573
11,347
5,976
0
49,822
L
Danzaburou
CAVAZZALABELLA
Danzaburou
3,047
1,840
297
1,059
8,790
2,461
378
3,630
5,118
0
12,571
W
8,924
2,335
0
5,025
15,308
5,972
0
866
14,262
0
60,942
W
Fafnir
DesCorHow
Fafnir
9,566
2,628
0
5,985
17,367
17,269
282
4,594
12,389
27,009
0
L
Tsukuyomi
Kontra-Roze
Tsukuyomi
12,856
2,847
0
5,437
15,680
6,060
0
8,493
6,996
0
79,606
W
Baba Yaga
Rancoon80
Baba Yaga
10,359
278
255
3,353
10,124
3,593
168
775
8,995
53,906
0
W
Heimdallr
Raulalfac
Heimdallr
6,711
2,103
636
2,500
8,113
4,121
0
1,147
6,966
0
46,316
L
8,522
1,623
0
3,275
20,140
17,141
0
12,207
7,373
41,700
0
L
Neith
Ykodzyn
Neith
5,548
3,310
0
3,999
13,974
5,258
806
4,150
9,780
0
65,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
51,407
436
Minions Killed
433
0
Camps Cleared
0
1,675,679
Distance Traveled
1,870,875
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,293
565
138
7
0
329,255
4
L
Serqet
9,739
487
90
5
0
404,666
5
L
Danzaburou
6,440
322
25
1
0
160,351
0
W
Fenrir
10,190
510
100
5
0
398,679
1
W
Fafnir
10,794
540
39
2
0
364,440
2
L
Tsukuyomi
10,439
522
144
7
0
433,800
5
W
Baba Yaga
9,543
477
82
4
0
372,559
5
W
Heimdallr
9,587
479
74
4
0
405,942
0
L
Ymir
10,150
508
57
3
0
343,073
4
L
Neith
9,701
485
120
6
0
333,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role