Player Matchup

Cu Chulainn
Cu Chulainn
FOAREQUAIUM
Cu Chulainn
Level 7
God Stats
3W - 10L
1,381 SR
Queue Stats
3W - 10L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
KH2531
Danzaburou
Level 28
God Stats
2W - 3L
1,385 SR
Queue Stats
47W - 49L
1,456 Elo+
Solo
Ymir
Ymir
Madoor94
Ymir
Level 33
God Stats
8W - 5L
1,710 SR
Queue Stats
8W - 8L
1,597 Elo+
Party 3
Zeus
Zeus
NICMONSTER12
Zeus
Level 6
God Stats
2W - 3L
1,430 SR
Queue Stats
3W - 8L
1,251 Elo+
Party 1
Arachne
Arachne
Texxus
Arachne
Level 16
God Stats
4W - 3L
1,280 SR
Queue Stats
62W - 66L
1,423 Elo+
Party 3
Team Averages
Level 18
1,437 SR
1,408 Elo+

VS

Team Averages
Level 20
1,526 SR
1,442 Elo+
Thanatos
Thanatos
Cabesaderodilla6
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,411 Elo+
Solo
Cthulhu
Cthulhu
CaptainWorstCase
Cthulhu
Level 29
God Stats
27W - 27L
1,522 SR
Queue Stats
129W - 124L
1,506 Elo+
Party 2
Loki
Loki
Ciehehe
Loki
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 20L
1,439 Elo+
Solo
Fenrir
Fenrir
Lissin19
Fenrir
Level 18
God Stats
5W - 3L
1,537 SR
Queue Stats
24W - 25L
1,334 Elo+
Solo
Artemis
Artemis
RamboMaaaan
Artemis
Level 29
God Stats
19W - 18L
1,569 SR
Queue Stats
137W - 118L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FOAREQUAIUM
Cu Chulainn
17
0 / 10 / 2
10,270
447
8,245
24,776
16,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
KH2531
Danzaburou
17
6 / 7 / 3
11,625
505
18,054
20,683
7,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
18
5 / 4 / 10
11,487
499
13,096
17,315
15,314
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 11 / 3
9,135
397
6,503
12,605
3,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Texxus
Arachne
19
10 / 8 / 4
12,798
556
16,008
19,902
7,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 0
14,501
630
24,516
22,357
10,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 4 / 9
12,420
540
11,818
16,734
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Ciehehe
Loki
16
1 / 5 / 4
10,735
467
5,718
16,711
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Lissin19
Fenrir
18
7 / 6 / 3
11,861
516
10,859
19,089
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
RamboMaaaan
Artemis
17
5 / 3 / 4
11,637
506
17,108
19,231
7,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
22
Kills
39
40
Deaths
22
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
22
4
0
5.5
W
4
4
9
2.13
W
Loki
Ciehehe
Loki
1
5
4
0.6
L
Cu Chulainn
FOAREQUAIUM
Cu Chulainn
0
10
2
0.1
L
Danzaburou
KH2531
Danzaburou
6
7
3
1.07
W
Fenrir
Lissin19
Fenrir
7
6
3
1.42
L
Ymir
5
4
10
2.5
L
1
11
3
0.23
W
Artemis
RamboMaaaan
Artemis
5
3
4
2.33
L
Arachne
Texxus
Arachne
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,906
Damage
70,019
95,281
Taken
94,122
50,737
Mitigated
44,428
23,142
Healing
37,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,516
10,586
0
16,130
22,357
10,475
569
1,832
20,200
0
88,503
W
11,818
801
187
1,589
16,734
11,262
62
4,079
12,655
50,663
0
W
Loki
Ciehehe
Loki
5,718
843
0
5,248
16,711
6,511
176
2,395
14,296
0
70,708
L
Cu Chulainn
FOAREQUAIUM
Cu Chulainn
8,245
2,915
0
6,140
24,776
16,207
904
445
24,331
0
75,351
L
Danzaburou
KH2531
Danzaburou
18,054
9,677
0
5,799
20,683
7,310
1,030
5,335
15,348
0
84,666
W
Fenrir
Lissin19
Fenrir
10,859
2,476
0
5,093
19,089
8,941
2,324
6,909
12,081
0
58,122
L
Ymir
13,096
2,619
0
4,182
17,315
15,314
803
3,744
13,571
49,887
0
L
6,503
1,191
0
760
12,605
3,941
966
1,419
11,186
34,770
0
W
Artemis
RamboMaaaan
Artemis
17,108
9,979
0
9,395
19,231
7,239
525
4,384
14,847
0
77,522
L
Arachne
Texxus
Arachne
16,008
12,383
625
5,636
19,902
7,965
1,529
1,492
18,410
0
49,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,315
Gold Earned
61,154
474
Minions Killed
542
0
Camps Cleared
0
1,870,050
Distance Traveled
2,008,628
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,501
630
152
7
0
414,818
2
W
Cthulhu
12,420
540
67
3
0
446,930
4
W
Loki
10,735
467
109
5
0
407,654
4
L
Cu Chulainn
10,270
447
124
5
0
382,895
1
L
Danzaburou
11,625
505
117
5
0
384,610
3
W
Fenrir
11,861
516
103
4
0
402,467
1
L
Ymir
11,487
499
82
4
0
386,015
3
L
Zeus
9,135
397
61
3
0
304,312
0
W
Artemis
11,637
506
111
5
0
336,759
1
L
Arachne
12,798
556
90
4
0
412,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role