Player Matchup

Chaac
Chaac
BOOSHxo
Chaac
Level 103
God Stats
0W - 2L
1,490 SR
Queue Stats
11W - 13L
1,496 Elo+
Solo
Agni
Agni
Beav3rFev3r
Agni
Level 125
God Stats
4W - 5L
1,260 SR
Queue Stats
609W - 613L
1,460 Elo+
Solo
Tiamat
Tiamat
LoverOfCatz
Tiamat
Level 63
God Stats
10W - 6L
1,529 SR
Queue Stats
297W - 258L
1,592 Elo+
Solo
Thor
Thor
Reaper9314
Thor
Level 104
God Stats
11W - 13L
1,551 SR
Queue Stats
863W - 893L
1,545 Elo+
Party 1
Cerberus
Cerberus
christobou
Cerberus
Level 148
God Stats
2W - 1L
1,712 SR
Queue Stats
136W - 113L
1,603 Elo+
Party 1
Team Averages
Level 109
1,508 SR
1,539 Elo+

VS

Team Averages
Level 113
1,460 SR
1,524 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CaptCapt
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ErraticMeatball
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Waves MR
Scylla
Level 105
God Stats
5W - 2L
1,298 SR
Queue Stats
294W - 271L
1,550 Elo+
Solo
Serqet
Serqet
XIXReaperxX
Serqet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 121L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BOOSHxo
Chaac
17
5 / 6 / 12
10,086
841
13,899
21,599
14,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 7 / 10
10,201
850
8,738
9,758
3,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
18
9 / 4 / 12
10,121
843
18,845
13,223
11,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 7 / 11
7,884
657
7,589
12,463
4,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
christobou
Cerberus
14
1 / 6 / 11
8,421
702
6,532
26,906
12,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 2 / 13
11,402
950
20,481
13,232
5,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
CaptCapt
Ne Zha
15
4 / 7 / 11
9,675
806
10,881
12,031
4,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
ErraticMeatball
Sun Wukong
18
10 / 6 / 13
11,441
953
20,044
19,447
15,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Waves MR
Scylla
19
8 / 4 / 13
12,154
1,013
21,146
12,143
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
15
1 / 4 / 11
9,019
752
4,499
9,789
4,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
22
Kills
30
30
Deaths
23
56
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
13
6.75
L
Chaac
BOOSHxo
Chaac
5
6
12
1.83
L
5
7
10
1.43
W
Ne Zha
CaptCapt
Ne Zha
4
7
11
1.36
W
Sun Wukong
ErraticMeatball
Sun Wukong
10
6
13
2.75
L
Tiamat
9
4
12
3.75
L
2
7
11
1.07
W
Scylla
Waves MR
Scylla
8
4
13
3.63
W
Serqet
1
4
11
1.63
L
Cerberus
christobou
Cerberus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,603
Damage
77,051
83,949
Taken
66,642
45,713
Mitigated
34,597
29,740
Healing
26,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,481
5,274
1,095
5,900
13,232
5,195
2,511
5,941
7,291
39,411
0
L
Chaac
BOOSHxo
Chaac
13,899
1,486
1,669
7,142
21,599
14,716
49
12,034
9,283
0
32,093
L
8,738
426
716
831
9,758
3,158
0
5,246
4,238
15,673
0
W
Ne Zha
CaptCapt
Ne Zha
10,881
3,065
1,413
1,271
12,031
4,373
520
6,268
5,763
0
15,021
W
Sun Wukong
ErraticMeatball
Sun Wukong
20,044
3,849
1,295
6,950
19,447
15,786
642
11,139
8,308
0
35,153
L
Tiamat
18,845
1,810
1,732
4,692
13,223
11,121
172
7,154
5,929
30,507
0
L
7,589
607
1,808
1,395
12,463
4,315
0
7,215
5,248
0
11,845
W
Scylla
Waves MR
Scylla
21,146
839
2,339
3,301
12,143
4,664
1,066
6,011
6,132
38,558
0
W
Serqet
4,499
329
2,003
1,275
9,789
4,579
782
4,756
5,033
0
5,281
L
Cerberus
christobou
Cerberus
6,532
323
81
9,674
26,906
12,403
0
9,978
16,812
21,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
53,691
140
Minions Killed
152
0
Camps Cleared
0
1,038,418
Distance Traveled
1,168,593
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,402
950
60
5
0
233,595
1
L
Chaac
10,086
841
41
3
0
225,108
0
L
Agni
10,201
850
16
1
0
212,431
0
W
Ne Zha
9,675
806
10
1
0
200,133
0
W
Sun Wukong
11,441
953
28
2
0
225,546
0
L
Tiamat
10,121
843
31
3
0
217,209
3
L
Thor
7,884
657
8
1
0
186,371
1
W
Scylla
12,154
1,013
42
4
0
247,664
1
W
Serqet
9,019
752
12
1
0
261,655
0
L
Cerberus
8,421
702
44
4
0
197,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role