Player Matchup

The Morrigan
The Morrigan
BlacknEazy
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 70L
1,387 Elo+
Solo
Ares
Ares
LordHarnakon50
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
VKK01
Hou Yi
Level 6
God Stats
0W - 3L
1,149 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Izanami
Izanami
Zerb08
Izanami
Level 29
God Stats
9W - 10L
1,600 SR
Queue Stats
24W - 38L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
maged15
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,247 Elo+
Solo
Team Averages
Level 12
1,450 SR
1,331 Elo+

VS

Team Averages
Level 15
1,484 SR
1,209 Elo+
Bacchus
Bacchus
Intsane
Bacchus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,357 Elo+
Solo
Neith
Neith
SchattenG
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,087 Elo+
Solo
Thoth
Thoth
SharkyTheJigga
Thoth
Level 18
God Stats
6W - 8L
1,318 SR
Queue Stats
37W - 34L
1,104 Elo+
Party 1
Fenrir
Fenrir
SimoTheBigCrippa
Fenrir
Level 16
God Stats
1W - 2L
1,565 SR
Queue Stats
34W - 32L
1,182 Elo+
Party 1
Tsukuyomi
Tsukuyomi
minimy2002
Tsukuyomi
Level 17
God Stats
31W - 31L
1,539 SR
Queue Stats
52W - 54L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlacknEazy
The Morrigan
16
4 / 10 / 1
10,909
496
9,425
12,297
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 8 / 5
9,401
427
6,352
13,537
9,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
VKK01
Hou Yi
10
0 / 6 / 1
7,792
354
1,591
7,570
1,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Zerb08
Izanami
19
5 / 5 / 1
12,003
546
10,683
14,407
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
maged15
Kuzenbo
14
4 / 9 / 3
9,895
450
10,231
19,342
21,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Intsane
Bacchus
16
4 / 1 / 8
11,347
516
6,359
14,425
19,243
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
SchattenG
Neith
17
8 / 4 / 7
11,564
526
11,241
13,056
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 5 / 4
11,950
543
14,035
12,872
4,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 7
11,132
506
7,738
13,883
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
minimy2002
Tsukuyomi
19
6 / 1 / 10
12,074
549
10,900
16,245
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
14
Kills
37
38
Deaths
16
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BlacknEazy
The Morrigan
4
10
1
0.45
W
Bacchus
Intsane
Bacchus
4
1
8
8
L
1
8
5
0.44
W
Neith
SchattenG
Neith
8
4
7
2.88
W
13
5
4
3
W
6
5
7
1.9
L
Hou Yi
VKK01
Hou Yi
0
6
1
0.08
L
Izanami
Zerb08
Izanami
5
5
1
1.1
L
Kuzenbo
maged15
Kuzenbo
4
9
3
0.61
W
Tsukuyomi
minimy2002
Tsukuyomi
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
50,273
67,153
Taken
70,481
43,623
Mitigated
43,730
4,802
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BlacknEazy
The Morrigan
9,425
2,922
0
1,016
12,297
4,660
924
3,815
8,432
56,493
1,446
W
Bacchus
Intsane
Bacchus
6,359
462
0
3,577
14,425
19,243
415
5,104
9,071
37,153
0
L
6,352
404
0
157
13,537
9,356
594
1,875
11,542
23,823
0
W
Neith
SchattenG
Neith
11,241
5,108
0
3,943
13,056
5,004
2,843
8,716
3,984
0
63,264
W
14,035
961
0
907
12,872
4,904
1,311
3,700
9,104
52,993
0
W
7,738
2,184
0
1,558
13,883
8,121
2,188
3,839
10,004
0
42,347
L
Hou Yi
VKK01
Hou Yi
1,591
912
0
429
7,570
1,693
934
5,231
1,941
0
19,392
L
Izanami
Zerb08
Izanami
10,683
5,112
0
2,442
14,407
6,239
5,796
4,449
9,790
0
104,355
L
Kuzenbo
maged15
Kuzenbo
10,231
3,024
0
758
19,342
21,675
0
4,172
15,050
28,068
0
W
Tsukuyomi
minimy2002
Tsukuyomi
10,900
3,604
0
10,356
16,245
6,458
1,681
3,124
13,121
0
82,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
58,067
393
Minions Killed
465
0
Camps Cleared
0
1,557,337
Distance Traveled
2,044,058
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,909
496
108
5
0
288,268
0
W
Bacchus
11,347
516
50
2
0
389,110
4
L
Ares
9,401
427
32
1
0
382,932
3
W
Neith
11,564
526
125
6
0
389,235
1
W
Thoth
11,950
543
96
4
0
383,474
1
W
Fenrir
11,132
506
84
4
0
427,035
0
L
Hou Yi
7,792
354
37
2
0
170,618
0
L
Izanami
12,003
546
186
8
0
322,258
1
L
Kuzenbo
9,895
450
30
1
0
393,261
1
W
Tsukuyomi
12,074
549
110
5
0
455,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role