Player Matchup

Thor
Thor
BigOunce5298
Thor
Level 7
God Stats
0W - 2L
1,209 SR
Queue Stats
16W - 21L
1,291 Elo+
Party 2
Kuzenbo
Kuzenbo
MUSTBE ONYU
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,286 Elo+
Party 2
Hera
Hera
Mr_Slithery_Dee
Hera
Level 29
God Stats
19W - 23L
1,418 SR
Queue Stats
476W - 582L
1,345 Elo+
Solo
Kali
Kali
Peripatus
Kali
Level 8
God Stats
9W - 7L
1,788 SR
Queue Stats
29W - 26L
1,615 Elo+
Solo
Izanami
Izanami
dosefordays
Izanami
Level 15
God Stats
22W - 25L
1,342 SR
Queue Stats
54W - 52L
1,359 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,379 Elo+

VS

Team Averages
Level 33
1,524 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
GimpAva
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
Rush98
Merlin
Level 121
God Stats
5W - 0L
1,413 SR
Queue Stats
40W - 22L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
XxDeathNatxX
Amaterasu
Level 10
God Stats
17W - 8L
1,499 SR
Queue Stats
70W - 62L
1,297 Elo+
Solo
Neith
Neith
ortimm
Neith
Level 13
God Stats
6W - 2L
1,708 SR
Queue Stats
7W - 9L
1,340 Elo+
Solo
Bellona
Bellona
thedoctor15100
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
8,856
886
6,313
12,913
5,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MUSTBE ONYU
Kuzenbo
14
3 / 5 / 1
9,018
902
7,971
11,536
11,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 1
9,352
935
9,683
9,682
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
0 / 7 / 4
8,784
878
3,290
17,203
7,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
dosefordays
Izanami
14
1 / 3 / 1
8,600
860
4,800
12,351
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

178

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GimpAva
Tsukuyomi
17
13 / 1 / 10
11,518
1,152
21,380
7,520
6,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Rush98
Merlin
17
9 / 1 / 10
12,007
1,201
25,323
5,626
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
XxDeathNatxX
Amaterasu
17
1 / 0 / 19
10,048
1,005
3,923
12,123
5,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ortimm
Neith
15
1 / 1 / 8
9,226
923
2,467
4,423
1,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 7
9,021
902
2,918
9,035
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
6
Kills
25
25
Deaths
7
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Tsukuyomi
GimpAva
Tsukuyomi
13
1
10
18
L
Kuzenbo
MUSTBE ONYU
Kuzenbo
3
5
1
0.7
L
2
4
1
0.63
L
Kali
0
7
4
0.29
W
Merlin
Rush98
Merlin
9
1
10
14
W
Amaterasu
XxDeathNatxX
Amaterasu
1
0
19
10.5
L
Izanami
dosefordays
Izanami
1
3
1
0.5
W
Neith
ortimm
Neith
1
1
8
5
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
56,011
63,685
Taken
38,727
32,356
Mitigated
22,267
1,899
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,313
1,272
0
0
12,913
5,141
0
3,745
8,977
0
21,551
W
Tsukuyomi
GimpAva
Tsukuyomi
21,380
4,758
0
1,050
7,520
6,451
0
3,415
4,105
0
33,497
L
Kuzenbo
MUSTBE ONYU
Kuzenbo
7,971
2,733
0
0
11,536
11,611
0
4,575
6,961
14,787
0
L
9,683
1,573
147
691
9,682
3,909
0
3,918
5,764
29,636
0
L
Kali
3,290
1,557
0
394
17,203
7,173
0
6,684
10,519
0
13,971
W
Merlin
Rush98
Merlin
25,323
843
0
1,694
5,626
2,180
0
2,853
2,773
56,272
0
W
Amaterasu
XxDeathNatxX
Amaterasu
3,923
1,621
0
1,721
12,123
5,895
0
4,749
7,374
12
8,050
L
Izanami
dosefordays
Izanami
4,800
4,099
0
667
12,351
4,522
0
6,413
5,938
0
21,732
W
Neith
ortimm
Neith
2,467
414
0
1,031
4,423
1,761
0
2,530
1,893
0
12,915
W
2,918
564
0
305
9,035
5,980
0
4,107
4,928
0
13,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
51,820
135
Minions Killed
163
6
Camps Cleared
4
811,826
Distance Traveled
934,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,856
886
36
4
1
170,123
0
W
Tsukuyomi
11,518
1,152
25
3
0
238,497
0
L
Kuzenbo
9,018
902
8
1
0
174,347
0
L
Hera
9,352
935
37
4
3
169,545
0
L
Kali
8,784
878
17
2
2
186,055
0
W
Merlin
12,007
1,201
86
9
1
186,418
0
W
Amaterasu
10,048
1,005
9
1
0
226,755
0
L
Izanami
8,600
860
37
4
0
111,756
2
W
Neith
9,226
923
23
2
2
131,021
0
W
Bellona
9,021
902
20
2
1
151,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role