Player Matchup

Danzaburou
Danzaburou
BratkaBarzdonas
Danzaburou
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
29W - 32L
1,436 Elo+
Party 3
Achilles
Achilles
DeathStrike96
Achilles
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 271L
1,320 Elo+
Party 1
Sobek
Sobek
Kristenzonas
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,411 Elo+
Party 3
Mercury
Mercury
Tarnips
Mercury
Level 64
God Stats
0W - 1L
1,496 SR
Queue Stats
242W - 215L
1,664 Elo+
Solo
Hades
Hades
VlodamirPatrik
Hades
Level 29
God Stats
13W - 19L
1,350 SR
Queue Stats
197W - 210L
1,327 Elo+
Party 1
Team Averages
Level 50
1,516 SR
1,432 Elo+

VS

Team Averages
Level 67
1,558 SR
1,440 Elo+
Kukulkan
Kukulkan
Ciboulette
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EPIC_maselnik
Ra
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 14L
1,172 Elo+
Party 4
Hou Yi
Hou Yi
Gemmroi1
Hou Yi
Level 49
God Stats
4W - 3L
1,771 SR
Queue Stats
162W - 153L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
PeaceManII
Ne Zha
Level 79
God Stats
6W - 6L
1,517 SR
Queue Stats
179W - 178L
1,498 Elo+
Party 4
Geb
Geb
slowstar
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BratkaBarzdonas
Danzaburou
16
3 / 8 / 3
10,474
476
6,589
15,473
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
DeathStrike96
Achilles
17
1 / 3 / 4
10,230
465
4,406
20,377
20,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 7 / 10
9,470
430
5,646
24,832
25,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Tarnips
Mercury
16
6 / 7 / 4
10,490
477
5,889
18,561
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 2 / 7
10,829
492
11,202
17,168
10,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ciboulette
Kukulkan
20
5 / 2 / 7
13,149
598
15,328
8,776
4,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 11 / 3
9,870
449
9,642
16,634
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Gemmroi1
Hou Yi
20
13 / 0 / 7
12,912
587
24,647
9,869
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
PeaceManII
Ne Zha
20
8 / 2 / 10
12,772
581
15,186
16,167
7,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 15
10,755
489
6,561
17,110
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
19
Kills
27
27
Deaths
19
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BratkaBarzdonas
Danzaburou
3
8
3
0.56
W
Kukulkan
Ciboulette
Kukulkan
5
2
7
4.25
L
Achilles
DeathStrike96
Achilles
1
3
4
1
W
0
11
3
0.14
W
Hou Yi
Gemmroi1
Hou Yi
13
0
7
16.5
L
2
7
10
1
W
Ne Zha
PeaceManII
Ne Zha
8
2
10
6.5
L
Mercury
Tarnips
Mercury
6
7
4
1.14
L
7
2
7
5.25
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,732
Damage
71,364
96,411
Taken
68,556
69,676
Mitigated
38,632
23,034
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BratkaBarzdonas
Danzaburou
6,589
2,309
0
3,819
15,473
5,661
648
3,616
11,821
0
57,427
W
Kukulkan
Ciboulette
Kukulkan
15,328
647
0
1,820
8,776
4,779
1,600
328
8,448
108,559
0
L
Achilles
DeathStrike96
Achilles
4,406
1,149
0
1,177
20,377
20,449
0
9,178
11,103
0
66,693
W
9,642
442
505
3,601
16,634
6,093
716
9,362
7,272
48,411
0
W
Hou Yi
Gemmroi1
Hou Yi
24,647
14,021
0
5,546
9,869
4,293
2,523
1,577
8,292
0
96,681
L
5,646
520
0
5,540
24,832
25,320
0
7,445
17,203
24,010
0
W
Ne Zha
PeaceManII
Ne Zha
15,186
4,172
0
6,409
16,167
7,641
1,364
2,271
13,896
0
106,378
L
Mercury
Tarnips
Mercury
5,889
2,480
0
5,568
18,561
7,906
0
2,357
16,164
0
66,225
L
11,202
1,882
0
6,930
17,168
10,340
714
8,333
8,589
62,027
0
W
6,561
606
0
3,478
17,110
15,826
108
3,310
13,800
28,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
59,458
474
Minions Killed
570
0
Camps Cleared
0
1,998,646
Distance Traveled
1,958,512
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,474
476
111
5
0
334,620
2
W
Kukulkan
13,149
598
182
8
0
387,797
6
L
Achilles
10,230
465
122
6
0
411,151
6
W
Ra
9,870
449
93
4
0
311,644
0
W
Hou Yi
12,912
587
143
7
0
386,380
0
L
Sobek
9,470
430
26
1
0
437,655
2
W
Ne Zha
12,772
581
133
6
0
436,681
3
L
Mercury
10,490
477
102
5
0
452,959
13
L
Hades
10,829
492
113
5
0
362,261
5
W
Geb
10,755
489
19
1
0
436,010
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role