Player Matchup

Cthulhu
Cthulhu
Exotic Soules
Cthulhu
Level 158
God Stats
6W - 2L
1,626 SR
Queue Stats
82W - 65L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
Unknown 8G
Danzaburou
Level 127
God Stats
3W - 1L
1,836 SR
Queue Stats
88W - 62L
1,697 Elo+
Party 1
Odin
Odin
lilYajirobe
Odin
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 25L
1,781 Elo+
Party 1
Merlin
Merlin
o Unoriginal o
Merlin
Level 160
God Stats
31W - 16L
1,870 SR
Queue Stats
396W - 368L
1,511 Elo+
Party 1
Nox
Nox
syndra_zb
Nox
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Team Averages
Level 105
1,666 SR
1,670 Elo+

VS

Team Averages
Level 44
1,472 SR
1,522 Elo+
Sobek
Sobek
ArthurGrillo xD
Sobek
Level 34
God Stats
5W - 5L
1,573 SR
Queue Stats
46W - 55L
1,515 Elo+
Party 2
King Arthur
King Arthur
Barbaricbanana69
King Arthur
Level 39
God Stats
10W - 10L
1,598 SR
Queue Stats
225W - 202L
1,522 Elo+
Party 3
Agni
Agni
DanRho5
Agni
Level 44
God Stats
99W - 86L
1,542 SR
Queue Stats
196W - 207L
1,509 Elo+
Party 3
Hachiman
Hachiman
HellwolfxX
Hachiman
Level 66
God Stats
1W - 6L
1,096 SR
Queue Stats
154W - 163L
1,512 Elo+
Party 2
Ra
Ra
Yams_tag1
Ra
Level 35
God Stats
13W - 20L
1,552 SR
Queue Stats
741W - 768L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 1 / 13
11,404
1,140
20,016
10,557
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Unknown 8G
Danzaburou
13
1 / 1 / 3
8,542
854
2,069
2,499
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 15
10,232
1,023
11,798
7,056
6,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 1 / 8
11,434
1,143
16,900
6,209
2,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 10
9,546
955
3,783
3,274
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

282

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,524
852
1,624
18,700
17,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Barbaricbanana69
King Arthur
13
0 / 1 / 1
8,212
821
1,640
4,362
1,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
DanRho5
Agni
15
1 / 4 / 1
9,130
913
6,996
9,490
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HellwolfxX
Hachiman
15
2 / 5 / 1
9,395
940
6,184
14,803
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 3
9,299
930
5,614
9,977
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
19
Kills
3
3
Deaths
19
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
King Arthur
Barbaricbanana69
King Arthur
0
1
1
0.5
L
Agni
DanRho5
Agni
1
4
1
0.38
W
Cthulhu
4
1
13
10.5
L
Hachiman
HellwolfxX
Hachiman
2
5
1
0.5
W
Danzaburou
Unknown 8G
Danzaburou
1
1
3
2.5
L
0
2
3
0.75
W
4
0
15
11.5
W
9
1
8
13
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,566
Damage
22,058
29,595
Taken
57,332
20,490
Mitigated
32,860
4,206
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,624
0
0
722
18,700
17,760
0
12,933
5,767
6,580
0
L
King Arthur
Barbaricbanana69
King Arthur
1,640
137
0
287
4,362
1,986
0
2,124
2,238
61
5,823
L
Agni
DanRho5
Agni
6,996
919
0
470
9,490
3,491
0
6,632
2,858
27,158
0
W
Cthulhu
20,016
889
360
1,451
10,557
8,781
0
4,764
5,463
30,499
0
L
Hachiman
HellwolfxX
Hachiman
6,184
4,237
0
1,265
14,803
5,782
0
11,273
3,530
0
19,006
W
Danzaburou
Unknown 8G
Danzaburou
2,069
513
0
649
2,499
991
0
973
1,472
0
8,563
L
5,614
428
710
1,066
9,977
3,841
0
7,737
2,240
37,834
0
W
11,798
1,649
0
0
7,056
6,608
0
3,096
3,704
0
21,415
W
16,900
270
182
1,564
6,209
2,730
0
3,627
2,484
44,495
0
W
3,783
0
0
0
3,274
1,380
0
997
2,191
20,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
44,560
175
Minions Killed
194
2
Camps Cleared
4
909,076
Distance Traveled
852,039
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,524
852
8
1
0
174,751
0
L
King Arthur
8,212
821
6
1
0
135,204
1
L
Agni
9,130
913
57
6
0
175,405
0
W
Cthulhu
11,404
1,140
19
2
0
225,842
3
L
Hachiman
9,395
940
30
3
3
174,054
0
W
Danzaburou
8,542
854
11
1
0
83,303
0
L
Ra
9,299
930
93
9
1
192,625
0
W
Odin
10,232
1,023
29
3
0
225,249
0
W
Merlin
11,434
1,143
69
7
2
183,504
1
W
Nox
9,546
955
47
5
0
191,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role