Player Matchup

Danzaburou
Danzaburou
John-Kbec
Danzaburou
Level 145
God Stats
6W - 6L
1,674 SR
Queue Stats
314W - 328L
1,437 Elo+
Party 1
Persephone
Persephone
thefilo
Persephone
Level 39
God Stats
3W - 4L
1,491 SR
Queue Stats
194W - 235L
1,441 Elo+
Party 1
Cerberus
Cerberus
zeosnakes
Cerberus
Level 27
God Stats
8W - 6L
1,596 SR
Queue Stats
158W - 192L
1,494 Elo+
Party 1
Team Averages
Level 70
1,587 SR
1,457 Elo+

VS

Team Averages
Level 16
1,657 SR
1,526 Elo+
Artio
Artio
DankFarrik66
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
Endless__Agony_
Thanatos
Level 12
God Stats
2W - 2L
1,800 SR
Queue Stats
127W - 149L
1,396 Elo+
Solo
Tiamat
Tiamat
Jcd241
Tiamat
Level 29
God Stats
2W - 1L
1,671 SR
Queue Stats
3W - 3L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
John-Kbec
Danzaburou
7
2 / 0 / 1
4,704
941
2,874
3,210
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
thefilo
Persephone
6
1 / 0 / 2
4,256
851
1,473
1,593
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
zeosnakes
Cerberus
6
0 / 0 / 3
4,417
883
1,481
3,734
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,923
785
2,390
5,147
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
4
0 / 1 / 0
3,586
717
952
1,528
412
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Jcd241
Tiamat
6
0 / 2 / 0
3,914
783
1,852
2,352
1,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Thanatos
0
1
0
0
L
Tiamat
Jcd241
Tiamat
0
2
0
0
W
Danzaburou
John-Kbec
Danzaburou
2
0
1
2.5
W
Persephone
thefilo
Persephone
1
0
2
2
W
Cerberus
zeosnakes
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,828
Damage
5,194
8,537
Taken
9,027
2,925
Mitigated
4,443
4,221
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,390
212
525
2,470
5,147
2,775
0
1,808
3,339
9,931
0
L
Thanatos
952
45
0
612
1,528
412
0
485
1,043
0
3,364
L
Tiamat
Jcd241
Tiamat
1,852
351
340
239
2,352
1,256
0
728
1,624
8,278
0
W
Danzaburou
John-Kbec
Danzaburou
2,874
1,369
0
1,040
3,210
858
0
1,158
1,952
0
16,024
W
Persephone
thefilo
Persephone
1,473
307
0
455
1,593
420
0
726
817
3,620
0
W
Cerberus
zeosnakes
Cerberus
1,481
209
0
2,726
3,734
1,647
0
2,114
1,495
5,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,377
Gold Earned
11,423
55
Minions Killed
35
0
Camps Cleared
0
281,500
Distance Traveled
220,138
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,923
785
11
2
0
99,349
0
L
Thanatos
3,586
717
5
1
0
46,966
0
L
Tiamat
3,914
783
19
4
0
73,823
0
W
Danzaburou
4,704
941
29
6
0
93,080
0
W
Persephone
4,256
851
8
2
0
92,033
1
W
Cerberus
4,417
883
18
4
0
96,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role