Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IAmKefka
Fenrir
Level 25
God Stats
4W - 5L
1,727 SR
Queue Stats
88W - 84L
1,573 Elo+
Solo
Loki
Loki
Kirito-Kirigaja_
Loki
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 51L
1,620 Elo+
Solo
Medusa
Medusa
Ragnarothh
Medusa
Level 11
God Stats
2W - 2L
1,550 SR
Queue Stats
24W - 23L
1,467 Elo+
Solo
Janus
Janus
Switys
Janus
Level 23
God Stats
12W - 12L
1,674 SR
Queue Stats
320W - 349L
1,538 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,540 Elo+

VS

Team Averages
Level 19
1,522 SR
1,547 Elo+
Hercules
Hercules
DavidLopester
Hercules
Level 25
God Stats
38W - 27L
1,621 SR
Queue Stats
122W - 118L
1,506 Elo+
Solo
Ares
Ares
DeadSwordOne
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,492 Elo+
Party 1
Neith
Neith
Papane84
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,537 Elo+
Solo
Kali
Kali
THExRIPPERx15
Kali
Level 16
God Stats
0W - 1L
1,491 SR
Queue Stats
3W - 3L
1,492 Elo+
Party 1
Da Ji
Da Ji
UchihaSphinxxy
Da Ji
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 17L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 1 / 5
5,773
525
5,106
5,651
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
IAmKefka
Fenrir
12
5 / 1 / 3
6,897
627
4,809
8,538
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 8 / 1
4,670
425
1,496
6,262
1,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Ragnarothh
Medusa
10
6 / 1 / 3
6,255
569
5,638
6,303
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Switys
Janus
10
0 / 1 / 4
6,173
561
1,459
2,672
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DavidLopester
Hercules
12
5 / 1 / 0
7,200
655
2,602
4,289
3,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 5 / 1
4,089
372
907
5,421
3,264
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Papane84
Neith
8
0 / 4 / 2
4,978
453
4,663
7,295
1,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 3
4,992
454
794
3,433
983
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 4 / 1
6,386
581
6,507
9,041
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
11
12
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
Hercules
DavidLopester
Hercules
5
1
0
5
L
0
5
1
0.1
W
Fenrir
IAmKefka
Fenrir
5
1
3
6.5
W
0
8
1
0.06
L
Neith
Papane84
Neith
0
4
2
0.25
W
Medusa
Ragnarothh
Medusa
6
1
3
7.5
W
Janus
Switys
Janus
0
1
4
2
L
1
1
3
2.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,508
Damage
15,473
29,426
Taken
29,479
11,135
Mitigated
11,832
7,504
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,106
1,818
539
2,122
5,651
3,625
803
733
4,918
16,537
2,981
L
Hercules
DavidLopester
Hercules
2,602
739
0
1,612
4,289
3,054
0
0
4,289
0
36,176
L
907
268
0
0
5,421
3,264
0
2,103
3,318
3,180
0
W
Fenrir
IAmKefka
Fenrir
4,809
2,023
0
2,018
8,538
3,339
140
0
8,513
0
40,668
W
1,496
803
0
0
6,262
1,605
246
0
6,187
0
9,628
L
Neith
Papane84
Neith
4,663
1,773
147
1,574
7,295
1,726
0
2,383
4,872
0
21,999
W
Medusa
Ragnarothh
Medusa
5,638
1,972
0
2,119
6,303
1,881
915
174
6,104
0
33,265
W
Janus
Switys
Janus
1,459
164
0
706
2,672
685
574
0
2,672
29,487
0
L
794
258
0
122
3,433
983
0
400
2,979
0
10,481
L
6,507
3,134
0
2,854
9,041
2,805
0
1,209
7,762
0
29,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
27,645
255
Minions Killed
227
0
Camps Cleared
0
994,719
Distance Traveled
862,345
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,773
525
35
3
0
183,839
3
L
Hercules
7,200
655
103
9
0
180,755
3
L
Ares
4,089
372
6
1
0
115,530
0
W
Fenrir
6,897
627
70
6
0
207,156
0
W
Loki
4,670
425
24
2
0
176,804
0
L
Neith
4,978
453
44
4
0
190,286
1
W
Medusa
6,255
569
50
5
0
207,629
1
W
Janus
6,173
561
76
7
0
219,291
4
L
Kali
4,992
454
18
2
0
163,329
0
L
Da Ji
6,386
581
56
5
0
212,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role