Player Matchup

Set
Set
Albertjeinstein
Set
Level 26
God Stats
2W - 3L
1,391 SR
Queue Stats
45W - 35L
1,370 Elo+
Solo
Thanatos
Thanatos
eSCin
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,169 Elo+
Party 1
Kuzenbo
Kuzenbo
eSCinPoWa
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,164 Elo+
Party 1
Xbalanque
Xbalanque
stylezz87
Xbalanque
Level 2
God Stats
1W - 2L
1,256 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Odin
Odin
Энтару
Odin
Level 18
God Stats
2W - 8L
1,275 SR
Queue Stats
54W - 57L
1,285 Elo+
Solo
Team Averages
Level 14
1,384 SR
1,240 Elo+

VS

Team Averages
Level 14
1,526 SR
1,397 Elo+
Chiron
Chiron
DaEmoNj1
Chiron
Level 17
God Stats
5W - 9L
1,500 SR
Queue Stats
131W - 131L
1,370 Elo+
Solo
Hades
Hades
Kestutis123
Hades
Level 27
God Stats
7W - 2L
1,396 SR
Queue Stats
88W - 90L
1,347 Elo+
Solo
Sylvanus
Sylvanus
Nasenhaaare
Sylvanus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,464 Elo+
Solo
Nemesis
Nemesis
Restgl
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Smoke341
Tiamat
Level 17
God Stats
3W - 3L
1,734 SR
Queue Stats
50W - 48L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 14 / 4
10,455
436
14,144
20,247
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
eSCin
Thanatos
15
5 / 12 / 7
10,509
438
12,922
23,382
7,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
eSCinPoWa
Kuzenbo
14
4 / 12 / 8
9,644
402
6,156
23,852
24,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
stylezz87
Xbalanque
9
0 / 6 / 7
7,460
311
3,770
10,062
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 5
9,917
413
16,112
22,122
18,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaEmoNj1
Chiron
19
14 / 3 / 13
12,990
541
22,659
17,283
7,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
14 / 3 / 18
13,144
548
24,005
21,563
14,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Nasenhaaare
Sylvanus
17
9 / 1 / 20
13,199
550
11,540
16,690
23,034
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Restgl
Nemesis
16
4 / 5 / 21
11,391
475
7,308
17,638
9,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Smoke341
Tiamat
14
8 / 7 / 4
10,648
444
11,645
12,850
8,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
125
19
Kills
49
50
Deaths
19
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
14
4
0.57
W
Chiron
DaEmoNj1
Chiron
14
3
13
6.83
W
14
3
18
7.67
W
Sylvanus
Nasenhaaare
Sylvanus
9
1
20
19
W
Nemesis
Restgl
Nemesis
4
5
21
2.9
W
Tiamat
Smoke341
Tiamat
8
7
4
1.43
L
Thanatos
eSCin
Thanatos
5
12
7
0.71
L
Kuzenbo
eSCinPoWa
Kuzenbo
4
12
8
0.67
L
Xbalanque
stylezz87
Xbalanque
0
6
7
0.58
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,104
Damage
77,157
99,665
Taken
86,024
61,493
Mitigated
63,334
16,277
Healing
36,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,144
6,859
641
1,597
20,247
7,332
0
13,304
6,943
0
34,187
W
Chiron
DaEmoNj1
Chiron
22,659
11,399
1,742
6,589
17,283
7,952
2,899
2,080
14,978
0
95,580
W
24,005
2,692
1,075
8,581
21,563
14,900
1,574
1,104
20,314
85,310
0
W
Sylvanus
Nasenhaaare
Sylvanus
11,540
2,397
4,881
8,443
16,690
23,034
1,427
1,103
15,067
24,317
0
W
Nemesis
Restgl
Nemesis
7,308
3,390
0
4,254
17,638
9,148
931
1,552
15,911
0
66,608
W
Tiamat
Smoke341
Tiamat
11,645
1,366
0
1,268
12,850
8,300
631
766
11,904
33,715
0
L
Thanatos
eSCin
Thanatos
12,922
3,981
0
11,055
23,382
7,888
841
10,925
12,457
0
51,857
L
Kuzenbo
eSCinPoWa
Kuzenbo
6,156
1,014
0
913
23,852
24,744
276
9,800
14,052
22,012
0
L
Xbalanque
stylezz87
Xbalanque
3,770
1,866
0
746
10,062
2,732
0
4,016
6,046
0
17,439
L
16,112
1,978
0
1,325
22,122
18,797
409
9,145
12,977
996
39,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
61,372
261
Minions Killed
419
0
Camps Cleared
0
1,788,749
Distance Traveled
2,011,511
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,455
436
38
2
0
347,997
3
W
Chiron
12,990
541
141
6
0
389,488
2
W
Hades
13,144
548
118
5
0
413,745
3
W
Sylvanus
13,199
550
21
1
0
383,712
0
W
Nemesis
11,391
475
96
4
0
500,989
3
W
Tiamat
10,648
444
43
2
0
323,577
2
L
Thanatos
10,509
438
93
4
0
344,554
1
L
Kuzenbo
9,644
402
34
1
0
419,296
1
L
Xbalanque
7,460
311
31
1
0
287,195
1
L
Odin
9,917
413
65
3
0
389,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role