Player Matchup

Susano
Susano
MádaraUchihá
Susano
Level 15
God Stats
3W - 0L
1,538 SR
Queue Stats
15W - 3L
1,842 Elo+
Solo
Hel
Hel
Reimiel
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,667 Elo+
Solo
Ra
Ra
crafancygrowl
Ra
Level 26
God Stats
21W - 33L
1,434 SR
Queue Stats
154W - 212L
1,373 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,627 Elo+

VS

Team Averages
Level 44
1,623 SR
1,341 Elo+
Anhur
Anhur
B60xCxmp
Anhur
Level 17
God Stats
1W - 2L
1,808 SR
Queue Stats
20W - 19L
1,312 Elo+
Party 1
Scylla
Scylla
dballin
Scylla
Level 28
God Stats
35W - 41L
1,368 SR
Queue Stats
111W - 127L
1,399 Elo+
Solo
Tyr
Tyr
dcioffi
Tyr
Level 87
God Stats
1W - 1L
1,695 SR
Queue Stats
71W - 57L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 8
12,062
754
21,070
13,278
5,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
13
1 / 8 / 15
10,020
626
4,124
15,250
4,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 9
12,317
770
9,056
9,188
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
B60xCxmp
Anhur
11
2 / 8 / 4
9,125
570
3,980
12,500
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
dballin
Scylla
13
1 / 6 / 7
9,441
590
8,172
11,417
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
14
8 / 6 / 2
11,540
721
14,834
17,865
22,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
20
Kills
11
12
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
B60xCxmp
Anhur
2
8
4
0.5
W
11
2
8
7.5
W
Hel
1
8
15
1.06
W
8
2
9
6.25
L
Scylla
dballin
Scylla
1
6
7
0.75
L
Tyr
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
26,986
37,716
Taken
41,782
14,229
Mitigated
30,912
13,530
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
B60xCxmp
Anhur
3,980
1,539
0
284
12,500
5,296
0
5,591
6,909
0
9,905
W
21,070
6,196
0
474
13,278
5,623
1,682
1,275
11,975
0
62,713
W
Hel
4,124
329
5,279
4,572
15,250
4,810
626
3,274
11,632
13,659
0
W
9,056
646
1,594
1,611
9,188
3,796
361
3,713
5,227
48,952
0
L
Scylla
dballin
Scylla
8,172
529
0
1,799
11,417
3,573
88
2,219
9,198
36,079
0
L
Tyr
14,834
2,978
0
2,162
17,865
22,043
0
5,382
12,483
669
47,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,399
Gold Earned
30,106
164
Minions Killed
122
0
Camps Cleared
0
850,375
Distance Traveled
740,757
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,125
570
8
1
0
221,038
3
W
Susano
12,062
754
77
5
0
310,525
0
W
Hel
10,020
626
12
1
0
255,221
0
W
Ra
12,317
770
75
5
0
284,629
0
L
Scylla
9,441
590
56
4
0
246,301
4
L
Tyr
11,540
721
58
4
0
273,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role