Player Matchup

Ymir
Ymir
Ande103
Ymir
Level 86
God Stats
9W - 10L
1,486 SR
Queue Stats
36W - 28L
1,537 Elo+
Party 1
Scylla
Scylla
CypressGil21
Scylla
Level 78
God Stats
11W - 10L
1,643 SR
Queue Stats
386W - 414L
1,405 Elo+
Solo
Hercules
Hercules
Jet102
Hercules
Level 148
God Stats
9W - 15L
1,347 SR
Queue Stats
59W - 39L
1,663 Elo+
Party 1
Nemesis
Nemesis
SugibArts
Nemesis
Level 88
God Stats
2W - 1L
1,779 SR
Queue Stats
3W - 5L
1,542 Elo+
Solo
Artemis
Artemis
Thatbearhat
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,551 SR
1,530 Elo+

VS

Team Averages
Level 101
1,461 SR
1,497 Elo+
Set
Set
Greenie2201
Set
Level 158
God Stats
3W - 2L
1,247 SR
Queue Stats
103W - 78L
1,532 Elo+
Solo
Thanatos
Thanatos
RetroMobito
Thanatos
Level 47
God Stats
8W - 8L
1,197 SR
Queue Stats
98W - 111L
1,427 Elo+
Solo
Izanami
Izanami
Spyrixx
Izanami
Level 82
God Stats
46W - 39L
1,563 SR
Queue Stats
207W - 244L
1,417 Elo+
Solo
Sobek
Sobek
TheTahat
Sobek
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 212L
1,547 Elo+
Solo
Janus
Janus
jorisvv04
Janus
Level 107
God Stats
6W - 2L
1,796 SR
Queue Stats
50W - 44L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ande103
Ymir
7
0 / 5 / 1
5,006
501
3,129
8,260
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
8
0 / 6 / 1
4,671
467
2,165
5,984
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Jet102
Hercules
12
3 / 0 / 0
6,507
651
5,553
7,284
4,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SugibArts
Nemesis
8
3 / 2 / 0
5,447
545
3,088
7,567
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Thatbearhat
Artemis
7
0 / 5 / 0
4,327
433
3,982
5,827
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,389
639
3,611
6,987
3,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
RetroMobito
Thanatos
10
3 / 1 / 4
5,952
595
4,945
6,659
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
Spyrixx
Izanami
10
4 / 2 / 4
6,019
602
3,236
5,279
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
TheTahat
Sobek
8
1 / 0 / 9
5,508
551
3,805
7,882
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
jorisvv04
Janus
11
8 / 1 / 2
6,838
684
6,905
5,440
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
18
18
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ande103
Ymir
0
5
1
0.1
L
Scylla
0
6
1
0.08
W
2
2
0
1
L
Hercules
Jet102
Hercules
3
0
0
3
W
Thanatos
RetroMobito
Thanatos
3
1
4
5
W
Izanami
Spyrixx
Izanami
4
2
4
3
L
Nemesis
SugibArts
Nemesis
3
2
0
1.5
L
Artemis
Thatbearhat
Artemis
0
5
0
0
W
Sobek
TheTahat
Sobek
1
0
9
5.5
W
Janus
jorisvv04
Janus
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,917
Damage
22,502
34,922
Taken
32,247
13,500
Mitigated
13,551
11,785
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ande103
Ymir
3,129
1,324
0
1,098
8,260
3,188
0
2,692
5,533
17,968
0
L
Scylla
2,165
64
0
1,097
5,984
1,604
0
3,974
1,744
17,791
0
W
3,611
953
0
1,990
6,987
3,155
0
0
6,987
0
37,250
L
Hercules
Jet102
Hercules
5,553
2,046
0
4,450
7,284
4,943
0
575
6,693
0
39,013
W
Thanatos
RetroMobito
Thanatos
4,945
1,625
0
6,379
6,659
2,720
0
695
5,964
0
31,995
W
Izanami
Spyrixx
Izanami
3,236
2,416
0
2,408
5,279
1,398
1,848
938
4,273
0
32,954
L
Nemesis
SugibArts
Nemesis
3,088
1,569
0
3,968
7,567
1,899
0
845
6,648
0
22,917
L
Artemis
Thatbearhat
Artemis
3,982
2,462
0
1,172
5,827
1,866
341
2,217
3,594
0
15,768
W
Sobek
TheTahat
Sobek
3,805
645
0
4,790
7,882
4,753
434
1,793
6,049
11,191
0
W
Janus
jorisvv04
Janus
6,905
952
0
2,253
5,440
1,525
60
1,624
3,680
34,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
30,706
221
Minions Killed
287
0
Camps Cleared
0
965,559
Distance Traveled
1,008,559
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,006
501
32
3
0
200,221
2
L
Scylla
4,671
467
24
2
0
169,030
0
W
Set
6,389
639
86
9
0
192,806
3
L
Hercules
6,507
651
86
9
0
216,096
4
W
Thanatos
5,952
595
63
6
0
235,391
0
W
Izanami
6,019
602
69
7
0
160,737
4
L
Nemesis
5,447
545
44
4
0
197,650
2
L
Artemis
4,327
433
35
4
0
182,562
3
W
Sobek
5,508
551
9
1
0
211,671
6
W
Janus
6,838
684
60
6
0
207,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role