Player Matchup

Chang'e
Chang'e
F3l1p3Mestre
Chang'e
Level 29
God Stats
5W - 1L
1,727 SR
Queue Stats
145W - 136L
1,484 Elo+
Solo
Nemesis
Nemesis
Goldenboyy000
Nemesis
Level 22
God Stats
16W - 16L
1,458 SR
Queue Stats
25W - 28L
1,414 Elo+
Solo
Neith
Neith
luchbets
Neith
Level 26
God Stats
3W - 6L
1,050 SR
Queue Stats
13W - 10L
1,220 Elo+
Solo
Ares
Ares
n10velmax
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,153 Elo+
Solo
Chaac
Chaac
zXIMENESz
Chaac
Level 29
God Stats
8W - 7L
1,486 SR
Queue Stats
126W - 169L
1,484 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,351 Elo+

VS

Team Averages
Level 27
1,410 SR
1,420 Elo+
Hou Yi
Hou Yi
FIRE Wezzy
Hou Yi
Level 29
God Stats
1W - 3L
1,513 SR
Queue Stats
112W - 133L
1,432 Elo+
Solo
Kukulkan
Kukulkan
JPMZOLI
Kukulkan
Level 34
God Stats
1W - 4L
1,291 SR
Queue Stats
108W - 112L
1,500 Elo+
Party 1
Mercury
Mercury
MageTurtle
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 124L
1,494 Elo+
Solo
Chaac
Chaac
Monster_Craft_BR
Chaac
Level 18
God Stats
2W - 5L
1,392 SR
Queue Stats
27W - 39L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
lor233enzo
Cthulhu
Level 24
God Stats
2W - 2L
1,355 SR
Queue Stats
5W - 7L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
F3l1p3Mestre
Chang'e
20
6 / 0 / 3
11,989
545
9,524
9,145
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
1 / 1 / 5
10,194
463
3,270
10,465
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
luchbets
Neith
17
8 / 5 / 2
10,906
496
15,873
11,541
5,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
15
1 / 5 / 7
9,990
454
4,241
15,427
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chaac
zXIMENESz
Chaac
20
9 / 2 / 5
13,451
611
24,591
27,475
24,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FIRE Wezzy
Hou Yi
17
5 / 3 / 5
11,221
510
12,568
15,825
6,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
JPMZOLI
Kukulkan
17
2 / 5 / 2
10,371
471
12,068
12,619
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
MageTurtle
Mercury
16
4 / 3 / 4
10,576
481
9,263
17,827
8,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 7 / 0
9,813
446
9,416
20,044
13,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
lor233enzo
Cthulhu
12
2 / 7 / 5
7,809
355
4,803
13,774
5,557

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
25
Kills
13
13
Deaths
25
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
F3l1p3Mestre
Chang'e
6
0
3
7.5
L
Hou Yi
FIRE Wezzy
Hou Yi
5
3
5
2.5
W
Nemesis
1
1
5
3.5
L
Kukulkan
JPMZOLI
Kukulkan
2
5
2
0.6
L
Mercury
MageTurtle
Mercury
4
3
4
2
L
0
7
0
0
L
Cthulhu
lor233enzo
Cthulhu
2
7
5
0.64
W
Neith
luchbets
Neith
8
5
2
1.8
W
Ares
1
5
7
0.9
W
Chaac
zXIMENESz
Chaac
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,499
Damage
48,118
74,053
Taken
80,089
56,526
Mitigated
39,400
28,863
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
F3l1p3Mestre
Chang'e
9,524
826
974
6,283
9,145
7,206
0
3,207
5,750
82,378
0
L
Hou Yi
FIRE Wezzy
Hou Yi
12,568
7,174
520
3,968
15,825
6,274
1,041
3,385
12,384
0
81,376
W
Nemesis
3,270
579
0
5,465
10,465
4,750
0
912
9,503
0
69,150
L
Kukulkan
JPMZOLI
Kukulkan
12,068
2,326
0
250
12,619
5,652
45
4,827
7,562
71,043
0
L
Mercury
MageTurtle
Mercury
9,263
4,591
0
2,573
17,827
8,426
0
1,857
15,862
0
69,992
L
9,416
4,054
0
9,247
20,044
13,491
0
0
20,044
0
66,036
L
Cthulhu
lor233enzo
Cthulhu
4,803
406
314
0
13,774
5,557
27
3,237
10,472
9,586
0
W
Neith
luchbets
Neith
15,873
7,266
0
1,336
11,541
5,524
2,299
3,487
8,016
0
72,075
W
Ares
4,241
274
0
1,166
15,427
14,224
463
5,452
9,875
21,011
0
W
Chaac
zXIMENESz
Chaac
24,591
7,426
0
13,639
27,475
24,822
796
3,319
24,038
0
98,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,530
Gold Earned
49,790
604
Minions Killed
525
0
Camps Cleared
0
1,981,503
Distance Traveled
1,926,610
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,989
545
145
7
0
384,927
4
L
Hou Yi
11,221
510
137
6
0
357,411
0
W
Nemesis
10,194
463
118
5
0
471,849
1
L
Kukulkan
10,371
471
147
7
0
401,504
6
L
Mercury
10,576
481
97
4
0
443,344
2
L
Chaac
9,813
446
137
6
0
367,235
5
L
Cthulhu
7,809
355
7
0
0
357,116
0
W
Neith
10,906
496
129
6
0
350,736
0
W
Ares
9,990
454
25
1
0
409,585
0
W
Chaac
13,451
611
187
9
0
364,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role