Player Matchup

King Arthur
King Arthur
ConjuredViper109
King Arthur
Level 48
God Stats
10W - 5L
1,500 SR
Queue Stats
113W - 65L
1,631 Elo+
Party 1
Thoth
Thoth
Reaper382
Thoth
Level 67
God Stats
32W - 22L
1,576 SR
Queue Stats
204W - 136L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
SiNiZTeRFenix
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,394 Elo+
Party 1
Team Averages
Level 50
1,525 SR
1,552 Elo+

VS

Team Averages
Level 66
1,715 SR
1,479 Elo+
Terra
Terra
Bpokross
Terra
Level 66
God Stats
1W - 0L
1,743 SR
Queue Stats
15W - 17L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
RoyalImagination
Guan Yu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ra
Ra
zerin724
Ra
Level 109
God Stats
2W - 1L
1,902 SR
Queue Stats
99W - 109L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConjuredViper109
King Arthur
13
1 / 6 / 7
10,749
597
5,922
19,190
11,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Reaper382
Thoth
16
7 / 7 / 2
12,589
699
23,765
13,312
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SiNiZTeRFenix
Danzaburou
15
1 / 5 / 6
11,680
649
11,601
13,896
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bpokross
Terra
14
3 / 1 / 15
12,858
714
10,829
15,934
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 4 / 9
12,767
709
15,351
20,430
19,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 4 / 10
12,823
712
11,300
15,258
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
18
18
Deaths
9
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Terra
Bpokross
Terra
3
1
15
10.5
L
King Arthur
ConjuredViper109
King Arthur
1
6
7
0.75
L
Thoth
Reaper382
Thoth
7
7
2
1.14
W
9
4
9
3.38
L
Danzaburou
SiNiZTeRFenix
Danzaburou
1
5
6
0.8
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
37,480
46,398
Taken
51,622
19,141
Mitigated
44,670
11,191
Healing
27,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bpokross
Terra
10,829
1,428
8,272
5,672
15,934
18,934
653
6,672
9,070
23,068
0
L
King Arthur
ConjuredViper109
King Arthur
5,922
1,502
783
4,542
19,190
11,061
0
8,861
9,892
0
13,801
L
Thoth
Reaper382
Thoth
23,765
105
0
927
13,312
3,569
321
6,521
6,333
85,028
0
W
15,351
4,308
1,999
3,493
20,430
19,436
1,089
7,073
13,357
0
28,851
L
Danzaburou
SiNiZTeRFenix
Danzaburou
11,601
6,766
0
4,939
13,896
4,511
459
6,383
7,329
0
72,741
W
11,300
1,333
3,699
3,998
15,258
6,300
1,199
10,031
5,227
78,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
38,448
219
Minions Killed
160
0
Camps Cleared
0
931,545
Distance Traveled
980,408
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,858
714
21
1
0
305,741
0
L
King Arthur
10,749
597
14
1
0
325,026
1
L
Thoth
12,589
699
104
6
0
299,942
0
W
Guan Yu
12,767
709
22
1
0
328,895
0
L
Danzaburou
11,680
649
101
6
0
306,577
2
W
Ra
12,823
712
117
7
0
345,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role