Player Matchup

Skadi
Skadi
 
Skadi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MaSSiVe_NuuDiSt
Discordia
Level 44
God Stats
15W - 12L
1,583 SR
Queue Stats
410W - 401L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
averymkiller15
Danzaburou
Level 49
God Stats
195W - 184L
1,444 SR
Queue Stats
682W - 733L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
flukurfle
Ao Kuang
Level 45
God Stats
14W - 13L
1,525 SR
Queue Stats
128W - 149L
1,429 Elo+
Party 1
Ravana
Ravana
makôo
Ravana
Level 33
God Stats
0W - 3L
1,081 SR
Queue Stats
71W - 73L
1,330 Elo+
Solo
Team Averages
Level 42
1,427 SR
1,427 Elo+

VS

Team Averages
Level 42
1,440 SR
1,377 Elo+
Athena
Athena
CaptinSnoopy
Athena
Level 49
God Stats
16W - 20L
1,354 SR
Queue Stats
448W - 499L
1,534 Elo+
Solo
Ra
Ra
Diccinhime
Ra
Level 26
God Stats
2W - 3L
1,338 SR
Queue Stats
23W - 44L
1,190 Elo+
Party 2
Fenrir
Fenrir
Iron_hornet
Fenrir
Level 45
God Stats
17W - 16L
1,572 SR
Queue Stats
171W - 173L
1,494 Elo+
Solo
Skadi
Skadi
MrPiggy2709
Skadi
Level 44
God Stats
2W - 2L
1,356 SR
Queue Stats
14W - 36L
1,170 Elo+
Party 2
Danzaburou
Danzaburou
SmellyPhobic
Danzaburou
Level 45
God Stats
28W - 21L
1,581 SR
Queue Stats
129W - 139L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 12 / 4
7,869
437
6,109
14,916
4,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MaSSiVe_NuuDiSt
Discordia
13
4 / 6 / 8
9,149
508
14,033
9,426
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
averymkiller15
Danzaburou
13
4 / 6 / 3
8,573
476
6,370
11,902
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
flukurfle
Ao Kuang
16
7 / 4 / 4
9,857
548
11,321
14,182
5,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
makôo
Ravana
12
3 / 8 / 2
7,760
431
5,598
12,289
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
6 / 3 / 4
10,576
588
8,014
12,686
7,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 8 / 11
8,830
491
4,364
10,409
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
14 / 2 / 7
11,324
629
13,853
13,541
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 5 / 8
9,938
552
8,765
11,254
3,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SmellyPhobic
Danzaburou
18
9 / 2 / 5
11,445
636
12,147
15,520
6,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
20
Kills
36
36
Deaths
20
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
12
4
0.33
W
Athena
6
3
4
2.67
W
1
8
11
0.81
W
Fenrir
14
2
7
8.75
L
Discordia
MaSSiVe_NuuDiSt
Discordia
4
6
8
1.33
W
6
5
8
2
W
Danzaburou
SmellyPhobic
Danzaburou
9
2
5
5.75
L
Danzaburou
averymkiller15
Danzaburou
4
6
3
0.92
L
Ao Kuang
flukurfle
Ao Kuang
7
4
4
2.25
L
Ravana
makôo
Ravana
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
47,143
62,715
Taken
63,410
20,225
Mitigated
26,787
9,543
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,109
3,234
87
1,315
14,916
4,190
223
2,420
12,496
0
33,339
W
Athena
8,014
2,437
0
1,989
12,686
7,493
306
7,229
5,331
63,005
3,482
W
4,364
626
759
1,988
10,409
3,462
587
4,641
5,374
39,754
0
W
Fenrir
13,853
4,588
0
4,533
13,541
5,481
1,910
3,265
10,134
0
60,635
L
Discordia
MaSSiVe_NuuDiSt
Discordia
14,033
835
143
1,710
9,426
2,870
182
1,740
7,686
37,062
0
W
8,765
5,060
219
2,399
11,254
3,762
1,748
6,401
4,543
0
37,034
W
Danzaburou
SmellyPhobic
Danzaburou
12,147
8,001
0
8,835
15,520
6,589
2,667
2,846
12,674
0
83,397
L
Danzaburou
averymkiller15
Danzaburou
6,370
3,508
0
2,074
11,902
3,666
1,129
2,183
9,719
0
41,276
L
Ao Kuang
flukurfle
Ao Kuang
11,321
3,945
0
3,113
14,182
5,297
98
3,740
10,442
43,119
0
L
Ravana
makôo
Ravana
5,598
1,590
147
954
12,289
4,202
0
2,165
10,124
0
34,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
52,113
286
Minions Killed
506
0
Camps Cleared
0
1,449,524
Distance Traveled
1,572,925
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,869
437
61
3
0
277,528
0
W
Athena
10,576
588
133
7
0
312,769
5
W
Ra
8,830
491
81
5
0
263,666
0
W
Fenrir
11,324
629
95
5
0
395,776
0
L
Discordia
9,149
508
44
2
0
273,457
1
W
Skadi
9,938
552
67
4
0
274,157
0
W
Danzaburou
11,445
636
130
7
0
326,557
1
L
Danzaburou
8,573
476
58
3
0
288,055
4
L
Ao Kuang
9,857
548
74
4
0
310,822
0
L
Ravana
7,760
431
49
3
0
299,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role