Player Matchup

Fenrir
Fenrir
Eric___210
Fenrir
Level 35
God Stats
51W - 48L
1,633 SR
Queue Stats
279W - 271L
1,490 Elo+
Party 1
Hachiman
Hachiman
Floater1987
Hachiman
Level 108
God Stats
30W - 23L
1,544 SR
Queue Stats
437W - 384L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
Nimble844
Erlang Shen
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 53L
1,512 Elo+
Party 3
Raijin
Raijin
Phil_Cashman
Raijin
Level 117
God Stats
4W - 4L
1,840 SR
Queue Stats
205W - 200L
1,530 Elo+
Party 1
Khepri
Khepri
Tornado084xP
Khepri
Level 24
God Stats
3W - 0L
1,692 SR
Queue Stats
20W - 12L
1,552 Elo+
Party 3
Team Averages
Level 75
1,642 SR
1,525 Elo+

VS

Team Averages
Level 50
1,397 SR
1,379 Elo+
Cerberus
Cerberus
BerSerK004787
Cerberus
Level 29
God Stats
20W - 25L
1,499 SR
Queue Stats
77W - 113L
1,354 Elo+
Party 2
Aphrodite
Aphrodite
Buldus6489
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 126L
1,375 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ChumChummaru
Cu Chulainn
Level 45
God Stats
15W - 21L
1,413 SR
Queue Stats
134W - 150L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Onii SenPaii
Tsukuyomi
Level 84
God Stats
1W - 2L
1,275 SR
Queue Stats
295W - 321L
1,403 Elo+
Party 2
Izanami
Izanami
ShiYoNa SaMa
Izanami
Level 66
God Stats
0W - 2L
1,299 SR
Queue Stats
196W - 236L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eric___210
Fenrir
15
3 / 5 / 7
10,217
464
10,393
18,108
9,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Floater1987
Hachiman
19
7 / 2 / 5
11,814
537
18,982
21,566
7,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Nimble844
Erlang Shen
19
4 / 5 / 5
12,079
549
15,556
18,974
15,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
19
8 / 3 / 3
12,537
570
16,565
12,103
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
13
2 / 1 / 9
9,943
452
2,994
10,574
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BerSerK004787
Cerberus
17
2 / 6 / 5
10,170
462
10,476
18,963
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Buldus6489
Aphrodite
13
0 / 4 / 1
8,100
368
899
10,986
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ChumChummaru
Cu Chulainn
18
2 / 5 / 7
11,273
512
14,801
22,473
18,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Onii SenPaii
Tsukuyomi
19
12 / 5 / 4
12,589
572
18,996
19,318
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
ShiYoNa SaMa
Izanami
15
0 / 5 / 6
9,557
434
10,174
16,642
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
24
Kills
16
16
Deaths
25
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BerSerK004787
Cerberus
2
6
5
0.75
L
Aphrodite
Buldus6489
Aphrodite
0
4
1
0.13
L
Cu Chulainn
ChumChummaru
Cu Chulainn
2
5
7
1.1
W
Fenrir
Eric___210
Fenrir
3
5
7
1.3
W
Hachiman
Floater1987
Hachiman
7
2
5
4.75
W
Erlang Shen
Nimble844
Erlang Shen
4
5
5
1.3
L
Tsukuyomi
Onii SenPaii
Tsukuyomi
12
5
4
2.8
W
Raijin
8
3
3
3.17
L
Izanami
ShiYoNa SaMa
Izanami
0
5
6
0.6
W
Khepri
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,490
Damage
55,346
81,325
Taken
88,382
46,604
Mitigated
51,354
23,721
Healing
30,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BerSerK004787
Cerberus
10,476
1,431
531
4,232
18,963
15,741
556
4,068
14,691
56,086
0
L
Aphrodite
Buldus6489
Aphrodite
899
125
2,028
4,397
10,986
3,658
209
7,382
2,958
23,136
0
L
Cu Chulainn
ChumChummaru
Cu Chulainn
14,801
3,443
0
7,976
22,473
18,161
479
1,610
20,755
9,065
56,811
W
Fenrir
Eric___210
Fenrir
10,393
1,539
0
1,854
18,108
9,992
0
2,503
15,480
0
63,572
W
Hachiman
Floater1987
Hachiman
18,982
13,039
0
14,011
21,566
7,549
890
3,179
18,322
0
102,666
W
Erlang Shen
Nimble844
Erlang Shen
15,556
9,140
0
3,876
18,974
15,568
1,516
2,523
15,879
0
78,812
L
Tsukuyomi
Onii SenPaii
Tsukuyomi
18,996
4,837
0
5,401
19,318
7,847
381
3,155
15,994
0
85,573
W
Raijin
16,565
1,014
0
375
12,103
5,360
872
2,685
9,252
75,290
0
L
Izanami
ShiYoNa SaMa
Izanami
10,174
5,148
258
5,200
16,642
5,947
1,318
2,153
14,425
0
69,738
W
Khepri
2,994
270
0
3,605
10,574
8,135
0
2,410
8,164
24,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,590
Gold Earned
51,689
520
Minions Killed
475
0
Camps Cleared
0
2,017,704
Distance Traveled
2,044,997
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,170
462
76
3
0
404,158
0
L
Aphrodite
8,100
368
53
2
0
359,212
0
L
Cu Chulainn
11,273
512
108
5
0
424,744
7
W
Fenrir
10,217
464
79
4
0
438,347
1
W
Hachiman
11,814
537
138
6
0
390,878
5
W
Erlang Shen
12,079
549
139
6
0
390,060
0
L
Tsukuyomi
12,589
572
132
6
0
475,391
0
W
Raijin
12,537
570
135
6
0
386,658
1
L
Izanami
9,557
434
106
5
0
381,492
2
W
Khepri
9,943
452
29
1
0
411,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role