Player Matchup

Zhong Kui
Zhong Kui
DelTheHuman
Zhong Kui
Level 81
God Stats
10W - 6L
1,251 SR
Queue Stats
297W - 299L
1,465 Elo+
Solo
Artio
Artio
KamuiX3983
Artio
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,626 Elo+
Solo
Thor
Thor
Otaldodregus
Thor
Level 55
God Stats
20W - 25L
1,660 SR
Queue Stats
287W - 307L
1,413 Elo+
Party 1
Cupid
Cupid
PedroGuidotte
Cupid
Level 79
God Stats
21W - 17L
1,722 SR
Queue Stats
223W - 211L
1,432 Elo+
Party 1
Athena
Athena
chummie16
Athena
Level 65
God Stats
8W - 9L
1,778 SR
Queue Stats
564W - 612L
1,499 Elo+
Solo
Team Averages
Level 71
1,582 SR
1,487 Elo+

VS

Team Averages
Level 86
1,374 SR
1,474 Elo+
Sylvanus
Sylvanus
Dpit92
Sylvanus
Level 109
God Stats
18W - 14L
1,467 SR
Queue Stats
272W - 257L
1,465 Elo+
Party 2
Jing Wei
Jing Wei
MAICONIGHT89
Jing Wei
Level 130
God Stats
18W - 25L
1,293 SR
Queue Stats
1,604W - 1,604L
1,484 Elo+
Solo
Achilles
Achilles
PR Munkey
Achilles
Level 68
God Stats
12W - 26L
1,454 SR
Queue Stats
377W - 353L
1,509 Elo+
Party 2
Athena
Athena
Xanny_Mcbride
Athena
Level 61
God Stats
21W - 20L
1,403 SR
Queue Stats
584W - 523L
1,527 Elo+
Solo
Ra
Ra
gon11f
Ra
Level 62
God Stats
4W - 3L
1,254 SR
Queue Stats
34W - 41L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DelTheHuman
Zhong Kui
13
5 / 1 / 0
7,716
643
5,578
6,942
4,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
10
1 / 1 / 4
6,292
524
5,889
10,330
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 1
6,399
533
1,838
6,790
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 1
6,465
539
5,008
6,397
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
chummie16
Athena
12
2 / 2 / 0
6,774
565
4,141
8,910
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dpit92
Sylvanus
9
0 / 3 / 2
5,140
428
3,925
7,816
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
MAICONIGHT89
Jing Wei
9
0 / 3 / 1
5,095
425
4,215
8,026
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
PR Munkey
Achilles
11
0 / 2 / 2
5,931
494
4,632
7,880
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 0 / 0
7,358
613
5,228
6,950
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
10
0 / 5 / 0
5,924
494
2,159
5,845
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
13
Kills
5
5
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DelTheHuman
Zhong Kui
5
1
0
5
L
Sylvanus
Dpit92
Sylvanus
0
3
2
0.33
W
Artio
1
1
4
3
L
Jing Wei
MAICONIGHT89
Jing Wei
0
3
1
0.17
W
1
0
1
1.5
L
Achilles
PR Munkey
Achilles
0
2
2
0.5
W
4
1
1
4.5
L
5
0
0
5
W
Athena
chummie16
Athena
2
2
0
1
L
Ra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
20,159
39,369
Taken
36,517
20,555
Mitigated
16,094
22,130
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DelTheHuman
Zhong Kui
5,578
677
0
4,317
6,942
4,960
0
3,256
3,474
44,228
0
L
Sylvanus
Dpit92
Sylvanus
3,925
1,439
1,395
3,404
7,816
3,181
0
3,338
4,478
19,894
5,180
W
Artio
5,889
129
328
6,916
10,330
6,460
38
2,750
7,580
22,095
0
L
Jing Wei
MAICONIGHT89
Jing Wei
4,215
3,345
0
2,220
8,026
2,198
0
2,416
5,610
0
21,361
W
1,838
354
0
4,163
6,790
2,191
0
993
5,791
0
42,556
L
Achilles
PR Munkey
Achilles
4,632
1,831
0
1,290
7,880
5,848
0
3,905
3,975
0
29,829
W
5,008
1,291
191
2,823
6,397
1,759
493
1,696
4,701
0
34,285
L
5,228
1,184
0
3,705
6,950
2,786
472
1,564
5,386
40,216
0
W
Athena
chummie16
Athena
4,141
954
0
3,392
8,910
5,185
0
2,033
6,377
33,572
0
L
Ra
2,159
135
0
696
5,845
2,081
0
4,385
1,460
36,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
29,448
361
Minions Killed
324
0
Camps Cleared
0
1,114,632
Distance Traveled
1,052,740
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,716
643
92
8
0
209,636
4
L
Sylvanus
5,140
428
49
4
0
194,237
5
W
Artio
6,292
524
29
2
0
245,109
3
L
Jing Wei
5,095
425
42
4
0
185,531
4
W
Thor
6,399
533
79
7
0
220,054
1
L
Achilles
5,931
494
62
5
0
167,553
0
W
Cupid
6,465
539
83
7
0
212,500
0
L
Athena
7,358
613
95
8
0
289,394
3
W
Athena
6,774
565
78
7
0
227,333
0
L
Ra
5,924
494
76
6
0
216,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role