Player Matchup

Ganesha
Ganesha
DanzoCastle
Ganesha
Level 68
God Stats
2W - 2L
1,715 SR
Queue Stats
86W - 75L
1,406 Elo+
Solo
Agni
Agni
OdiusBeatings
Agni
Level 100
God Stats
1W - 1L
1,291 SR
Queue Stats
47W - 51L
1,431 Elo+
Solo
Olorun
Olorun
RADWRECKFEST
Olorun
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,406 Elo+
Solo
Khepri
Khepri
Th3_Cr4zY_JoK3er
Khepri
Level 106
God Stats
5W - 5L
1,837 SR
Queue Stats
414W - 396L
1,415 Elo+
Party 1
Eset
Eset
x_Cr4zyCatMystic
Eset
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
377W - 365L
1,421 Elo+
Party 1
Team Averages
Level 94
1,569 SR
1,416 Elo+

VS

Team Averages
Level 75
1,453 SR
1,432 Elo+
Cthulhu
Cthulhu
Docsideburns
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
KiKiSmolsPP
Jing Wei
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 69L
1,398 Elo+
Solo
Chaac
Chaac
Warf35
Chaac
Level 127
God Stats
0W - 2L
1,506 SR
Queue Stats
9W - 5L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
iShatInUrPotion
Zhong Kui
Level 47
God Stats
0W - 3L
1,258 SR
Queue Stats
26W - 31L
1,376 Elo+
Solo
Thor
Thor
sL Slicky
Thor
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 219L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DanzoCastle
Ganesha
20
0 / 5 / 35
12,065
603
16,383
29,466
38,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 2 / 16
13,951
698
34,972
15,485
9,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
20
13 / 2 / 20
14,587
729
26,350
27,311
19,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 1 / 27
12,395
620
15,423
41,302
53,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 4 / 17
14,102
705
22,191
22,833
14,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Docsideburns
Cthulhu
19
2 / 8 / 8
11,982
599
20,926
27,582
36,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
KiKiSmolsPP
Jing Wei
19
3 / 8 / 9
12,538
627
33,785
19,162
8,628
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Warf35
Chaac
19
2 / 6 / 9
11,954
598
16,118
33,937
53,298
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
iShatInUrPotion
Zhong Kui
20
5 / 6 / 7
12,851
643
36,054
29,787
22,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
17
2 / 9 / 6
10,899
545
12,644
18,052
14,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
53
37
Kills
14
14
Deaths
37
115
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DanzoCastle
Ganesha
0
5
35
3.5
L
Cthulhu
Docsideburns
Cthulhu
2
8
8
0.75
L
Jing Wei
KiKiSmolsPP
Jing Wei
3
8
9
0.94
W
11
2
16
9.5
W
Olorun
13
2
20
11.5
W
2
1
27
15.5
L
Chaac
Warf35
Chaac
2
6
9
1.08
L
Zhong Kui
iShatInUrPotion
Zhong Kui
5
6
7
1.42
L
Thor
2
9
6
0.56
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,319
Damage
119,527
136,397
Taken
128,520
135,465
Mitigated
135,055
64,039
Healing
48,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DanzoCastle
Ganesha
16,383
1,581
2,840
2,314
29,466
38,191
451
12,206
17,260
29,417
0
L
Cthulhu
Docsideburns
Cthulhu
20,926
269
5,909
3,034
27,582
36,089
68
24,287
3,295
40,094
0
L
Jing Wei
KiKiSmolsPP
Jing Wei
33,785
27,795
1,385
3,376
19,162
8,628
880
17,779
1,383
0
53,989
W
34,972
1,985
4,308
1,550
15,485
9,798
1,076
6,106
9,379
59,597
0
W
Olorun
26,350
17,448
5,907
10,996
27,311
19,584
3,001
11,985
15,326
56,220
0
W
15,423
574
5,783
17,902
41,302
53,472
178
16,134
25,168
38,908
0
L
Chaac
Warf35
Chaac
16,118
2,989
3,350
14,101
33,937
53,298
108
29,291
4,646
0
36,598
L
Zhong Kui
iShatInUrPotion
Zhong Kui
36,054
2,906
1,512
13,248
29,787
22,175
910
27,373
2,414
60,401
0
L
Thor
12,644
4,102
1,428
1,220
18,052
14,865
260
16,589
1,463
0
20,595
W
22,191
6,405
7,477
4,962
22,833
14,420
512
10,549
12,284
36,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,100
Gold Earned
60,224
203
Minions Killed
191
0
Camps Cleared
0
1,692,604
Distance Traveled
1,527,254
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,065
603
0
0
0
362,240
0
L
Cthulhu
11,982
599
44
2
0
308,641
0
L
Jing Wei
12,538
627
50
3
0
319,222
0
W
Agni
13,951
698
56
3
0
325,473
0
W
Olorun
14,587
729
70
4
0
327,157
0
W
Khepri
12,395
620
34
2
0
340,669
0
L
Chaac
11,954
598
22
1
0
304,997
2
L
Zhong Kui
12,851
643
65
3
0
279,583
0
L
Thor
10,899
545
10
1
0
314,811
0
W
Eset
14,102
705
43
2
0
337,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role