Player Matchup

Cernunnos
Cernunnos
FARMEDONCTAYEULE
Cernunnos
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
334W - 344L
1,348 Elo+
Solo
Jormungandr
Jormungandr
ODST J James
Jormungandr
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Scylla
Scylla
Oxiigeno
Scylla
Level 28
God Stats
19W - 26L
1,496 SR
Queue Stats
65W - 83L
1,425 Elo+
Solo
Nemesis
Nemesis
ThatOneSaucyBoy
Nemesis
Level 17
God Stats
12W - 9L
1,655 SR
Queue Stats
14W - 10L
1,543 Elo+
Solo
Fenrir
Fenrir
adamnawres
Fenrir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 62L
1,202 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,404 Elo+

VS

Team Averages
Level 28
1,361 SR
1,320 Elo+
Yemoja
Yemoja
Glorb Clorp
Yemoja
Level 14
God Stats
6W - 8L
1,336 SR
Queue Stats
30W - 34L
1,310 Elo+
Solo
Apollo
Apollo
Greenpr
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
L3GEND9369
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 245L
1,313 Elo+
Solo
Artio
Artio
MeTsSparlot
Artio
Level 21
God Stats
6W - 5L
1,312 SR
Queue Stats
36W - 49L
1,336 Elo+
Party 1
Thoth
Thoth
xIam_Choco
Thoth
Level 61
God Stats
3W - 11L
1,156 SR
Queue Stats
151W - 173L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
15 / 3 / 1
14,945
515
28,839
19,708
9,642
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ODST J James
Jormungandr
12
1 / 8 / 5
9,757
336
3,939
13,752
9,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Oxiigeno
Scylla
20
13 / 1 / 4
14,763
509
29,858
13,305
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 3 / 3
12,170
420
16,423
17,589
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
adamnawres
Fenrir
11
0 / 3 / 2
8,551
295
240
7,804
1,882

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 7 / 9
10,639
367
5,713
22,838
13,295
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Greenpr
Apollo
18
3 / 13 / 1
12,236
422
3,450
23,098
8,020
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
L3GEND9369
Ah Muzen Cab
18
3 / 3 / 0
12,072
416
7,012
9,937
4,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 5 / 8
12,919
445
13,109
37,456
26,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
18
8 / 7 / 4
12,946
446
16,442
18,157
7,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
35
Kills
18
18
Deaths
35
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
15
3
1
5.17
W
Yemoja
1
7
9
0.79
W
Apollo
Greenpr
Apollo
3
13
1
0.27
W
Ah Muzen Cab
L3GEND9369
Ah Muzen Cab
3
3
0
1
W
3
5
8
1.4
L
Jormungandr
ODST J James
Jormungandr
1
8
5
0.44
L
Scylla
Oxiigeno
Scylla
13
1
4
15
L
6
3
3
2.5
L
Fenrir
adamnawres
Fenrir
0
3
2
0.33
W
Thoth
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,299
Damage
45,726
72,158
Taken
111,486
32,086
Mitigated
59,692
18,182
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
28,839
11,491
0
4,557
19,708
9,642
5,359
8,606
10,902
0
120,052
W
Yemoja
5,713
2,133
2,049
5,216
22,838
13,295
1,009
10,138
12,284
28,634
0
W
Apollo
Greenpr
Apollo
3,450
1,467
0
1,952
23,098
8,020
1,879
3,805
19,171
0
52,545
W
Ah Muzen Cab
L3GEND9369
Ah Muzen Cab
7,012
3,312
0
4,253
9,937
4,765
4,222
2,486
7,323
0
83,796
W
13,109
1,374
1,589
14,804
37,456
26,295
641
7,281
29,889
54,610
0
L
Jormungandr
ODST J James
Jormungandr
3,939
725
0
77
13,752
9,277
638
7,582
5,740
26,828
0
L
Scylla
Oxiigeno
Scylla
29,858
980
0
5,232
13,305
4,578
1,050
6,773
6,196
102,787
0
L
16,423
10,851
0
8,133
17,589
6,707
630
7,171
10,327
0
73,557
L
Fenrir
adamnawres
Fenrir
240
0
0
183
7,804
1,882
0
3,841
3,729
0
5,164
W
Thoth
16,442
1,272
758
2,768
18,157
7,317
225
8,798
9,022
87,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,186
Gold Earned
60,812
531
Minions Killed
478
0
Camps Cleared
0
2,074,291
Distance Traveled
2,331,812
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,945
515
180
6
0
489,708
0
W
Yemoja
10,639
367
49
2
0
427,966
0
W
Apollo
12,236
422
81
3
0
481,760
1
W
Ah Muzen Cab
12,072
416
140
5
0
408,412
0
W
Artio
12,919
445
80
3
0
550,305
1
L
Jormungandr
9,757
336
41
1
0
279,873
7
L
Scylla
14,763
509
175
6
0
528,771
8
L
Nemesis
12,170
420
126
4
0
375,550
1
L
Fenrir
8,551
295
9
0
0
400,389
0
W
Thoth
12,946
446
128
4
0
463,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role