Player Matchup

Odin
Odin
CampMir
Odin
Level 65
God Stats
1W - 2L
1,259 SR
Queue Stats
1W - 10L
1,014 Elo+
Party 3
Nemesis
Nemesis
JoseLuizNeves
Nemesis
Level 58
God Stats
5W - 6L
1,373 SR
Queue Stats
324W - 296L
1,467 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Leonardoskies
Kumbhakarna
Level 129
God Stats
1W - 1L
1,289 SR
Queue Stats
8W - 27L
1,216 Elo+
Party 3
Nu Wa
Nu Wa
RafaelKCastro
Nu Wa
Level 29
God Stats
20W - 21L
1,476 SR
Queue Stats
70W - 77L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
Slime_KingYT
Danzaburou
Level 49
God Stats
57W - 48L
1,682 SR
Queue Stats
314W - 335L
1,492 Elo+
Solo
Team Averages
Level 66
1,416 SR
1,322 Elo+

VS

Team Averages
Level 66
1,503 SR
1,439 Elo+
Thanatos
Thanatos
Drixny
Thanatos
Level 40
God Stats
5W - 15L
1,338 SR
Queue Stats
73W - 91L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Gustavo10jds
Cthulhu
Level 66
God Stats
22W - 21L
1,550 SR
Queue Stats
118W - 128L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
SLA1530
Ah Puch
Level 46
God Stats
0W - 1L
1,433 SR
Queue Stats
78W - 80L
1,382 Elo+
Solo
Neith
Neith
WichiYT
Neith
Level 74
God Stats
17W - 27L
1,407 SR
Queue Stats
191W - 222L
1,501 Elo+
Solo
Loki
Loki
denilsonkw
Loki
Level 105
God Stats
20W - 19L
1,789 SR
Queue Stats
1,017W - 1,120L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CampMir
Odin
17
1 / 0 / 5
10,027
501
4,783
6,776
5,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
17
2 / 5 / 5
10,018
501
9,740
17,819
11,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Leonardoskies
Kumbhakarna
14
2 / 2 / 18
9,778
489
9,143
21,091
19,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 2 / 4
11,028
551
12,927
6,236
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Slime_KingYT
Danzaburou
16
13 / 2 / 6
11,178
559
16,429
13,442
5,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drixny
Thanatos
16
3 / 6 / 3
9,674
484
6,976
15,595
6,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Gustavo10jds
Cthulhu
15
1 / 4 / 5
9,064
453
6,322
15,667
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
SLA1530
Ah Puch
16
3 / 5 / 3
9,750
488
11,539
14,582
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WichiYT
Neith
14
0 / 6 / 3
8,131
407
7,081
11,655
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 2
10,269
513
6,196
10,341
4,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
25
Kills
11
11
Deaths
25
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
CampMir
Odin
1
0
5
3.5
L
Thanatos
Drixny
Thanatos
3
6
3
0.75
L
Cthulhu
Gustavo10jds
Cthulhu
1
4
5
0.88
W
Nemesis
2
5
5
0.9
W
Kumbhakarna
Leonardoskies
Kumbhakarna
2
2
18
5.5
W
7
2
4
4.5
L
Ah Puch
SLA1530
Ah Puch
3
5
3
0.9
W
Danzaburou
Slime_KingYT
Danzaburou
13
2
6
8
L
Neith
WichiYT
Neith
0
6
3
0.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
38,114
65,364
Taken
67,840
43,603
Mitigated
31,920
23,934
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
CampMir
Odin
4,783
1,626
0
936
6,776
5,460
2,039
488
6,288
20
42,685
L
Thanatos
Drixny
Thanatos
6,976
2,113
0
10,638
15,595
6,960
0
3,770
11,651
0
67,741
L
Cthulhu
Gustavo10jds
Cthulhu
6,322
158
749
3,217
15,667
12,230
0
5,525
10,020
42,129
0
W
Nemesis
9,740
4,715
0
6,868
17,819
11,015
0
2,551
15,268
249
79,174
W
Kumbhakarna
Leonardoskies
Kumbhakarna
9,143
768
965
5,882
21,091
19,021
114
7,358
13,733
26,604
0
W
12,927
5,294
0
1,304
6,236
2,427
972
2,466
3,770
58,699
0
L
Ah Puch
SLA1530
Ah Puch
11,539
706
0
5,684
14,582
5,125
164
6,724
7,487
71,996
0
W
Danzaburou
Slime_KingYT
Danzaburou
16,429
9,155
963
7,016
13,442
5,680
100
4,998
8,444
0
65,808
L
Neith
WichiYT
Neith
7,081
3,272
0
3,241
11,655
3,137
856
3,353
8,233
0
51,687
L
6,196
1,272
0
0
10,341
4,468
924
2,170
7,976
0
44,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,029
Gold Earned
46,888
494
Minions Killed
467
0
Camps Cleared
0
1,808,388
Distance Traveled
1,693,749
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,027
501
101
5
0
395,101
4
L
Thanatos
9,674
484
109
5
0
397,700
0
L
Cthulhu
9,064
453
76
4
0
413,656
3
W
Nemesis
10,018
501
128
6
0
364,238
5
W
Kumbhakarna
9,778
489
20
1
0
377,323
9
W
Nu Wa
11,028
551
136
7
0
342,758
0
L
Ah Puch
9,750
488
119
6
0
300,795
3
W
Danzaburou
11,178
559
109
5
0
328,968
4
L
Neith
8,131
407
78
4
0
296,083
0
L
Loki
10,269
513
85
4
0
285,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role