Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Beggar_vegan
Ymir
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 41L
1,317 Elo+
Party 2
Awilix
Awilix
BrutalLizeR
Awilix
Level 118
God Stats
7W - 7L
1,433 SR
Queue Stats
163W - 208L
1,390 Elo+
Party 2
Chaac
Chaac
Dreadknight0855
Chaac
Level 77
God Stats
11W - 11L
1,491 SR
Queue Stats
539W - 518L
1,410 Elo+
Solo
Discordia
Discordia
ronce_pur
Discordia
Level 89
God Stats
16W - 25L
1,700 SR
Queue Stats
305W - 376L
1,409 Elo+
Solo
Team Averages
Level 83
1,525 SR
1,405 Elo+

VS

Team Averages
Level 70
1,449 SR
1,383 Elo+
Ne Zha
Ne Zha
N--caruana
Ne Zha
Level 76
God Stats
2W - 5L
1,359 SR
Queue Stats
243W - 249L
1,398 Elo+
Party 1
Skadi
Skadi
RavenousRamone
Skadi
Level 98
God Stats
6W - 2L
1,490 SR
Queue Stats
465W - 498L
1,406 Elo+
Party 3
Athena
Athena
galea-_-
Athena
Level 77
God Stats
14W - 5L
1,624 SR
Queue Stats
211W - 210L
1,360 Elo+
Party 1
Ra
Ra
niamul2001
Ra
Level 36
God Stats
1W - 3L
1,473 SR
Queue Stats
171W - 180L
1,436 Elo+
Party 3
Ganesha
Ganesha
snakeyoshimitsu_
Ganesha
Level 64
God Stats
4W - 4L
1,299 SR
Queue Stats
186W - 212L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
5 / 1 / 1
7,936
567
8,752
9,183
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 4
6,876
491
4,130
7,886
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
11
1 / 3 / 5
6,769
484
4,005
8,748
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 1
8,035
574
6,707
11,351
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
ronce_pur
Discordia
15
7 / 0 / 0
8,982
642
5,949
4,637
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
N--caruana
Ne Zha
11
3 / 1 / 0
6,476
463
3,191
5,955
1,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 1
6,307
451
5,804
8,874
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
galea-_-
Athena
12
1 / 2 / 0
6,804
486
6,342
11,305
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 3
6,418
458
3,273
8,788
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 3
6,347
453
2,844
9,740
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
5
5
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
1
5.5
W
2
1
4
4
W
Awilix
1
3
5
1.17
W
2
0
1
2.5
L
Ne Zha
N--caruana
Ne Zha
3
1
0
3
L
1
4
1
0.38
L
Athena
galea-_-
Athena
1
2
0
0.5
L
0
7
3
0.21
W
Discordia
ronce_pur
Discordia
7
0
0
7
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
21,454
41,805
Taken
44,662
20,483
Mitigated
19,223
19,262
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,752
6,232
0
4,401
9,183
2,647
1,256
1,050
8,093
0
54,287
W
4,130
994
294
3,298
7,886
4,597
210
1,367
6,443
21,347
0
W
Awilix
4,005
1,379
0
3,614
8,748
2,923
25
3,155
5,476
0
31,427
W
6,707
1,591
0
5,756
11,351
8,839
0
6,166
5,185
0
46,339
L
Ne Zha
N--caruana
Ne Zha
3,191
1,059
0
2,587
5,955
1,868
0
854
5,037
0
33,080
L
5,804
3,221
0
2,557
8,874
1,990
0
1,475
7,399
0
32,236
L
Athena
galea-_-
Athena
6,342
1,585
0
4,358
11,305
7,378
168
293
10,520
39,934
0
L
3,273
749
400
1,515
8,788
2,880
230
4,505
4,015
36,299
0
W
Discordia
ronce_pur
Discordia
5,949
182
0
1,899
4,637
1,477
504
434
4,149
54,468
0
L
2,844
301
0
2,296
9,740
5,107
162
2,474
7,137
20,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
32,352
408
Minions Killed
304
0
Camps Cleared
0
1,345,747
Distance Traveled
1,250,882
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,936
567
102
7
0
239,063
1
W
Ymir
6,876
491
33
2
0
264,792
0
W
Awilix
6,769
484
59
4
0
290,035
0
W
Chaac
8,035
574
103
7
0
273,103
7
L
Ne Zha
6,476
463
62
4
0
235,000
5
L
Skadi
6,307
451
56
4
0
239,009
2
L
Athena
6,804
486
86
6
0
260,662
2
L
Ra
6,418
458
89
6
0
252,655
4
W
Discordia
8,982
642
111
8
0
278,754
0
L
Ganesha
6,347
453
11
1
0
263,556
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role