Player Matchup

Izanami
Izanami
Agust1ncabj
Izanami
Level 18
God Stats
3W - 3L
1,505 SR
Queue Stats
120W - 104L
1,588 Elo+
Solo
Xbalanque
Xbalanque
Birruss
Xbalanque
Level 24
God Stats
2W - 6L
1,396 SR
Queue Stats
34W - 27L
1,577 Elo+
Solo
Poseidon
Poseidon
Sylvandul
Poseidon
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 249L
1,296 Elo+
Party 2
Ymir
Ymir
UPC_0
Ymir
Level 29
God Stats
7W - 6L
1,121 SR
Queue Stats
405W - 560L
1,410 Elo+
Party 2
Discordia
Discordia
VEEM_TRANQUIILOO
Discordia
Level 18
God Stats
1W - 2L
1,511 SR
Queue Stats
14W - 22L
1,353 Elo+
Solo
Team Averages
Level 23
1,407 SR
1,445 Elo+

VS

Team Averages
Level 15
1,533 SR
1,392 Elo+
Hel
Hel
CobradorTrevas54
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,582 Elo+
Party 1
Thoth
Thoth
HardToWin
Thoth
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
INDIMANO
Tyr
Level 8
God Stats
10W - 1L
1,819 SR
Queue Stats
182W - 124L
1,541 Elo+
Party 1
Pele
Pele
Muitolindo13376
Pele
Level 27
God Stats
28W - 27L
1,347 SR
Queue Stats
29W - 29L
1,170 Elo+
Solo
Aphrodite
Aphrodite
ygabz
Aphrodite
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agust1ncabj
Izanami
6
0 / 2 / 1
5,776
340
1,794
6,435
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
Birruss
Xbalanque
14
3 / 6 / 0
9,002
530
4,864
11,904
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Sylvandul
Poseidon
12
1 / 11 / 3
7,561
445
7,166
14,996
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
UPC_0
Ymir
10
0 / 8 / 4
6,373
375
2,931
15,117
11,722
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
6
0 / 2 / 0
5,262
310
1,135
2,861
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,214
601
10,659
12,738
5,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
HardToWin
Thoth
17
13 / 0 / 4
11,220
660
16,469
9,421
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 12
9,953
585
8,987
15,920
10,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 7
8,304
488
3,734
10,479
3,573
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ygabz
Aphrodite
11
0 / 0 / 10
8,125
478
1,403
7,374
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
4
Kills
29
29
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
Agust1ncabj
Izanami
0
2
1
0.25
L
Xbalanque
Birruss
Xbalanque
3
6
0
0.5
W
7
1
5
9.5
W
Thoth
HardToWin
Thoth
13
0
4
15
W
6
1
12
12
W
3
3
7
2.17
L
Poseidon
Sylvandul
Poseidon
1
11
3
0.23
L
Ymir
UPC_0
Ymir
0
8
4
0.25
L
Discordia
0
2
0
0
W
Aphrodite
ygabz
Aphrodite
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
41,252
51,313
Taken
55,932
24,205
Mitigated
27,072
4,767
Healing
29,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Agust1ncabj
Izanami
1,794
1,157
0
460
6,435
1,527
0
2,547
3,818
0
20,285
L
Xbalanque
Birruss
Xbalanque
4,864
1,693
0
1,850
11,904
3,129
276
5,704
5,933
0
44,816
W
10,659
409
2,218
8,487
12,738
5,762
1,654
2,777
9,666
71,806
0
W
Thoth
HardToWin
Thoth
16,469
944
0
840
9,421
3,395
5,096
1,163
8,162
75,855
0
W
8,987
1,378
0
9,605
15,920
10,910
901
1,167
14,717
0
61,199
W
3,734
343
0
3,104
10,479
3,573
244
2,918
7,211
0
24,498
L
Poseidon
Sylvandul
Poseidon
7,166
1,179
0
2,050
14,996
6,586
135
7,990
6,668
39,688
0
L
Ymir
UPC_0
Ymir
2,931
218
0
0
15,117
11,722
207
9,177
5,602
15,072
0
L
Discordia
1,135
116
0
407
2,861
1,241
0
2,100
761
8,573
0
W
Aphrodite
ygabz
Aphrodite
1,403
402
1,373
3,873
7,374
3,432
2,245
2,126
4,944
13,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,974
Gold Earned
47,816
226
Minions Killed
430
0
Camps Cleared
0
1,109,997
Distance Traveled
1,632,012
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,776
340
43
3
0
222,122
0
L
Xbalanque
9,002
530
82
5
0
256,638
1
W
Hel
10,214
601
116
7
0
322,285
1
W
Thoth
11,220
660
152
9
0
304,169
3
W
Tyr
9,953
585
105
6
0
376,034
0
W
Pele
8,304
488
34
2
0
324,566
0
L
Poseidon
7,561
445
67
4
0
260,774
0
L
Ymir
6,373
375
17
1
0
261,209
4
L
Discordia
5,262
310
17
1
0
109,254
2
W
Aphrodite
8,125
478
23
1
0
304,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role