Player Matchup

Cupid
Cupid
 
Cupid
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BIGgunKEEPER
Tiamat
Level 18
God Stats
3W - 2L
1,435 SR
Queue Stats
139W - 144L
1,323 Elo+
Party 2
Merlin
Merlin
LeQuincy
Merlin
Level 29
God Stats
6W - 8L
1,625 SR
Queue Stats
104W - 118L
1,397 Elo+
Solo
Thanatos
Thanatos
angelpech148
Thanatos
Level 29
God Stats
3W - 0L
1,097 SR
Queue Stats
68W - 92L
1,382 Elo+
Solo
Chang'e
Chang'e
shaynerino
Chang'e
Level 25
God Stats
1W - 3L
1,297 SR
Queue Stats
170W - 167L
1,465 Elo+
Party 2
Team Averages
Level 25
1,391 SR
1,413 Elo+

VS

Team Averages
Level 16
1,401 SR
1,403 Elo+
Rama
Rama
CaptainGroot
Rama
Level 27
God Stats
196W - 168L
1,575 SR
Queue Stats
247W - 231L
1,548 Elo+
Party 1
King Arthur
King Arthur
ERROR14X
King Arthur
Level 10
God Stats
0W - 6L
1,102 SR
Queue Stats
2W - 10L
1,233 Elo+
Solo
Mercury
Mercury
Goshboy
Mercury
Level 10
God Stats
0W - 2L
1,348 SR
Queue Stats
6W - 15L
1,303 Elo+
Solo
Ares
Ares
JimPop469
Ares
Level 29
God Stats
3W - 2L
1,483 SR
Queue Stats
18W - 20L
1,431 Elo+
Solo
Olorun
Olorun
tommy_2lee
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
13 / 1 / 8
11,101
584
9,790
7,118
2,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
14
5 / 0 / 6
9,383
494
4,747
6,432
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
LeQuincy
Merlin
16
10 / 1 / 6
10,782
567
16,979
9,518
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
angelpech148
Thanatos
13
5 / 3 / 7
9,355
492
4,564
13,271
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
shaynerino
Chang'e
15
2 / 2 / 19
9,628
507
13,798
10,578
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
8,552
450
9,032
16,087
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ERROR14X
King Arthur
4
0 / 0 / 0
5,480
288
0
1,006
199
Mercury
Goshboy
Mercury
7
0 / 15 / 0
6,140
323
4,544
14,625
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
3 / 7 / 2
8,430
444
6,007
19,736
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
tommy_2lee
Olorun
13
1 / 6 / 2
7,533
396
4,935
12,017
3,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
35
Kills
7
7
Deaths
36
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
1
8
17
W
Tiamat
5
0
6
8
L
3
8
4
0.63
L
King Arthur
ERROR14X
King Arthur
0
0
0
0
L
Mercury
Goshboy
Mercury
0
15
0
0
L
Ares
3
7
2
0.57
W
Merlin
LeQuincy
Merlin
10
1
6
13
W
Thanatos
angelpech148
Thanatos
5
3
7
2.83
W
Chang'e
shaynerino
Chang'e
2
2
19
5.75
L
Olorun
tommy_2lee
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,878
Damage
24,518
46,917
Taken
63,471
24,379
Mitigated
28,849
27,330
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,790
5,109
376
1,026
7,118
2,827
3,571
2,103
5,015
0
49,828
W
Tiamat
4,747
933
0
2,327
6,432
4,296
1,061
1,520
4,912
31,193
0
L
9,032
7,992
0
1,666
16,087
5,332
1,134
11,018
4,275
0
42,666
L
King Arthur
ERROR14X
King Arthur
0
0
0
250
1,006
199
0
70
934
0
1,545
L
Mercury
Goshboy
Mercury
4,544
2,012
0
1,288
14,625
3,975
0
6,800
7,505
0
18,492
L
Ares
6,007
380
0
2,776
19,736
15,432
0
8,515
10,311
22,744
0
W
Merlin
LeQuincy
Merlin
16,979
802
302
4,297
9,518
4,374
3,409
2,495
7,023
76,018
0
W
Thanatos
angelpech148
Thanatos
4,564
1,793
0
10,707
13,271
5,070
0
1,647
11,624
0
48,398
W
Chang'e
shaynerino
Chang'e
13,798
1,251
3,374
4,921
10,578
7,812
1,415
3,177
7,401
38,844
0
L
Olorun
tommy_2lee
Olorun
4,935
1,633
290
2,035
12,017
3,911
410
6,839
4,922
35,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,249
Gold Earned
36,135
434
Minions Killed
212
0
Camps Cleared
0
1,631,909
Distance Traveled
1,232,194
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,101
584
102
5
0
389,681
2
W
Tiamat
9,383
494
55
3
0
300,593
0
L
Rama
8,552
450
77
4
0
275,155
0
L
King Arthur
5,480
288
5
0
0
42,572
0
L
Mercury
6,140
323
31
2
0
247,945
0
L
Ares
8,430
444
43
2
0
332,531
0
W
Merlin
10,782
567
129
7
0
286,991
4
W
Thanatos
9,355
492
87
5
0
281,748
0
W
Chang'e
9,628
507
61
3
0
372,896
0
L
Olorun
7,533
396
56
3
0
333,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role