Player Matchup

Baba Yaga
Baba Yaga
Boagriah
Baba Yaga
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 162L
1,529 Elo+
Solo
Vamana
Vamana
Buinky
Vamana
Level 83
God Stats
4W - 2L
1,184 SR
Queue Stats
287W - 281L
1,380 Elo+
Solo
Jormungandr
Jormungandr
Nekomary
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 62L
1,411 Elo+
Party 1
Zeus
Zeus
amn3214w33d
Zeus
Level 49
God Stats
3W - 2L
1,186 SR
Queue Stats
68W - 88L
1,396 Elo+
Solo
Da Ji
Da Ji
А3ТЕК
Da Ji
Level 115
God Stats
2W - 0L
1,608 SR
Queue Stats
53W - 63L
1,441 Elo+
Party 1
Team Averages
Level 94
1,396 SR
1,431 Elo+

VS

Team Averages
Level 104
1,526 SR
1,390 Elo+
Raijin
Raijin
Jimlla
Raijin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 110L
1,313 Elo+
Party 2
Izanami
Izanami
carmondis
Izanami
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
473W - 472L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
sosayta
Ao Kuang
Level 151
God Stats
7W - 10L
1,632 SR
Queue Stats
317W - 320L
1,398 Elo+
Solo
Serqet
Serqet
tatout
Serqet
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 143L
1,272 Elo+
Party 2
Da Ji
Da Ji
vukkk
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Boagriah
Baba Yaga
20
2 / 10 / 21
17,220
638
15,023
22,362
9,890
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
Buinky
Vamana
20
7 / 7 / 17
18,741
694
27,381
30,929
20,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Nekomary
Jormungandr
20
6 / 6 / 21
16,542
613
17,772
30,976
40,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 6 / 18
20,528
760
36,337
18,280
8,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
А3ТЕК
Da Ji
20
13 / 9 / 9
17,807
660
21,452
25,978
10,608
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jimlla
Raijin
20
2 / 8 / 13
14,741
546
11,575
19,139
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
carmondis
Izanami
20
12 / 7 / 15
20,172
747
30,129
27,909
12,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
sosayta
Ao Kuang
20
3 / 9 / 13
14,754
546
13,807
37,114
38,434
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
tatout
Serqet
20
9 / 7 / 17
18,684
692
21,909
24,110
16,840
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
vukkk
Da Ji
20
12 / 12 / 16
18,415
682
24,497
26,335
17,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
112
43
Kills
38
38
Deaths
43
86
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Boagriah
Baba Yaga
2
10
21
1.25
W
Vamana
Buinky
Vamana
7
7
17
2.21
L
Raijin
Jimlla
Raijin
2
8
13
1.06
W
Jormungandr
Nekomary
Jormungandr
6
6
21
2.75
W
15
6
18
4
L
Izanami
carmondis
Izanami
12
7
15
2.79
L
Ao Kuang
sosayta
Ao Kuang
3
9
13
1.06
L
Serqet
tatout
Serqet
9
7
17
2.5
L
Da Ji
vukkk
Da Ji
12
12
16
1.67
W
Da Ji
А3ТЕК
Da Ji
13
9
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,965
Damage
101,917
128,525
Taken
134,607
90,031
Mitigated
94,193
29,303
Healing
37,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Boagriah
Baba Yaga
15,023
1,107
2,903
4,077
22,362
9,890
954
3,217
18,215
48,569
0
W
Vamana
Buinky
Vamana
27,381
13,868
229
7,369
30,929
20,481
2,705
4,524
25,102
0
71,121
L
Raijin
Jimlla
Raijin
11,575
1,318
92
471
19,139
8,489
876
10,853
8,286
36,334
0
W
Jormungandr
Nekomary
Jormungandr
17,772
2,878
2,950
4,237
30,976
40,596
516
5,452
24,056
32,947
0
W
36,337
2,070
701
2,566
18,280
8,456
1,499
5,309
12,039
94,719
0
L
Izanami
carmondis
Izanami
30,129
17,734
3,719
10,525
27,909
12,898
3,159
13,723
14,186
0
104,749
L
Ao Kuang
sosayta
Ao Kuang
13,807
5,025
4,271
10,359
37,114
38,434
0
21,259
15,855
22,097
0
L
Serqet
tatout
Serqet
21,909
3,336
2,844
2,675
24,110
16,840
1,320
9,085
15,025
562
23,144
L
Da Ji
vukkk
Da Ji
24,497
5,034
1,014
1,206
26,335
17,532
176
14,212
12,123
0
34,839
W
Da Ji
А3ТЕК
Da Ji
21,452
3,798
1,450
2,821
25,978
10,608
980
5,954
17,633
0
34,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,838
Gold Earned
86,766
294
Minions Killed
250
0
Camps Cleared
0
2,291,107
Distance Traveled
2,141,468
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
17,220
638
58
2
0
399,919
1
W
Vamana
18,741
694
93
3
0
480,471
0
L
Raijin
14,741
546
50
2
0
442,186
0
W
Jormungandr
16,542
613
22
1
0
472,324
0
W
Zeus
20,528
760
102
4
0
501,242
0
L
Izanami
20,172
747
150
6
0
437,307
0
L
Ao Kuang
14,754
546
15
1
0
420,774
1
L
Serqet
18,684
692
12
0
0
403,132
4
L
Da Ji
18,415
682
23
1
0
438,069
2
W
Da Ji
17,807
660
19
1
0
437,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role