Player Matchup

Hun Batz
Hun Batz
CyberSkiller7
Hun Batz
Level 40
God Stats
1W - 2L
1,274 SR
Queue Stats
196W - 265L
1,395 Elo+
Solo
Chaac
Chaac
Stifffel
Chaac
Level 128
God Stats
1W - 1L
1,568 SR
Queue Stats
61W - 82L
1,465 Elo+
Party 2
Ra
Ra
TheSuicider
Ra
Level 47
God Stats
0W - 2L
1,415 SR
Queue Stats
51W - 49L
1,478 Elo+
Solo
Artio
Artio
Yuwaku
Artio
Level 42
God Stats
12W - 23L
1,406 SR
Queue Stats
29W - 45L
1,460 Elo+
Solo
Neith
Neith
marcovk
Neith
Level 26
God Stats
18W - 18L
1,506 SR
Queue Stats
49W - 56L
1,295 Elo+
Party 2
Team Averages
Level 57
1,434 SR
1,418 Elo+

VS

Team Averages
Level 53
1,502 SR
1,444 Elo+
Athena
Athena
Araz2002
Athena
Level 96
God Stats
7W - 9L
1,606 SR
Queue Stats
443W - 456L
1,357 Elo+
Party 1
Guan Yu
Guan Yu
CristoReventor11
Guan Yu
Level 26
God Stats
11W - 16L
1,546 SR
Queue Stats
134W - 125L
1,563 Elo+
Party 1
Baba Yaga
Baba Yaga
FLORNINJAROJO
Baba Yaga
Level 57
God Stats
11W - 9L
1,729 SR
Queue Stats
253W - 278L
1,509 Elo+
Party 1
Anhur
Anhur
ShadowManT501
Anhur
Level 38
God Stats
7W - 15L
1,371 SR
Queue Stats
13W - 25L
1,339 Elo+
Solo
Susano
Susano
WoodyAJ
Susano
Level 47
God Stats
1W - 1L
1,257 SR
Queue Stats
23W - 20L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CyberSkiller7
Hun Batz
13
2 / 7 / 1
7,995
444
7,090
13,199
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Stifffel
Chaac
12
0 / 6 / 0
7,511
417
5,951
15,111
12,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 4 / 0
8,579
477
6,048
10,131
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Yuwaku
Artio
12
0 / 3 / 2
7,637
424
4,947
15,976
7,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
marcovk
Neith
13
2 / 3 / 0
7,772
432
5,895
8,793
2,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Araz2002
Athena
14
3 / 1 / 6
8,371
465
8,882
15,260
8,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 0 / 8
10,683
594
11,638
14,341
17,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
FLORNINJAROJO
Baba Yaga
18
8 / 0 / 4
10,545
586
13,359
9,694
4,164
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 1
8,867
493
5,577
9,885
3,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
WoodyAJ
Susano
14
3 / 3 / 5
9,140
508
7,040
10,328
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
23
23
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
Araz2002
Athena
3
1
6
6
W
7
0
8
11
L
Hun Batz
CyberSkiller7
Hun Batz
2
7
1
0.36
W
Baba Yaga
FLORNINJAROJO
Baba Yaga
8
0
4
10
W
2
1
1
2.5
L
Chaac
Stifffel
Chaac
0
6
0
0
L
1
4
0
0.25
W
Susano
WoodyAJ
Susano
3
3
5
1.83
L
Artio
Yuwaku
Artio
0
3
2
0.33
L
Neith
marcovk
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
46,496
63,210
Taken
59,508
29,293
Mitigated
37,464
20,494
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Araz2002
Athena
8,882
2,019
1,468
4,843
15,260
8,420
0
4,261
10,891
43,375
0
W
11,638
1,338
452
7,235
14,341
17,601
120
1,021
13,309
0
71,946
L
Hun Batz
CyberSkiller7
Hun Batz
7,090
3,071
0
2,685
13,199
4,220
0
3,159
10,040
0
48,317
W
Baba Yaga
FLORNINJAROJO
Baba Yaga
13,359
554
0
3,037
9,694
4,164
0
3,238
6,331
74,832
0
W
5,577
2,937
0
5,816
9,885
3,511
2,523
1,435
8,450
0
55,816
L
Chaac
Stifffel
Chaac
5,951
932
0
5,526
15,111
12,080
0
2,272
12,634
0
46,543
L
6,048
435
256
2,839
10,131
3,547
0
6,109
4,022
57,780
0
W
Susano
WoodyAJ
Susano
7,040
1,856
0
3,006
10,328
3,768
560
752
9,532
0
48,770
L
Artio
Yuwaku
Artio
4,947
283
1,152
5,761
15,976
7,091
0
7,360
8,616
29,110
0
L
Neith
marcovk
Neith
5,895
1,925
233
2,042
8,793
2,355
665
3,341
5,452
0
45,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
47,606
446
Minions Killed
521
0
Camps Cleared
0
1,485,878
Distance Traveled
1,767,599
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,371
465
53
3
0
389,758
5
W
Guan Yu
10,683
594
122
7
0
367,420
2
L
Hun Batz
7,995
444
82
5
0
330,601
1
W
Baba Yaga
10,545
586
130
7
0
361,667
3
W
Anhur
8,867
493
117
7
0
296,709
1
L
Chaac
7,511
417
96
5
0
290,021
7
L
Ra
8,579
477
126
7
0
287,818
3
W
Susano
9,140
508
99
6
0
352,045
0
L
Artio
7,637
424
37
2
0
278,949
2
L
Neith
7,772
432
105
6
0
298,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role