Player Matchup

Janus
Janus
Conorloo
Janus
Level 65
God Stats
3W - 0L
1,864 SR
Queue Stats
23W - 15L
1,605 Elo+
Party 2
Loki
Loki
GabeNlordSteam
Loki
Level 68
God Stats
2W - 0L
1,761 SR
Queue Stats
12W - 6L
1,570 Elo+
Party 2
Susano
Susano
NinjaNisi
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
WWWWW111
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,599 Elo+
Party 2
Izanami
Izanami
noisywormv2
Izanami
Level 79
God Stats
11W - 4L
1,897 SR
Queue Stats
39W - 30L
1,532 Elo+
Party 2
Team Averages
Level 50
1,705 SR
1,532 Elo+

VS

Team Averages
Level 59
1,528 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
DIIMANEYVI
Cu Chulainn
Level 61
God Stats
0W - 2L
1,720 SR
Queue Stats
49W - 51L
1,416 Elo+
Party 1
Ganesha
Ganesha
HashSSlasher
Ganesha
Level 46
God Stats
5W - 9L
1,519 SR
Queue Stats
65W - 104L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Inebriaaation
Heimdallr
Level 43
God Stats
49W - 44L
1,455 SR
Queue Stats
239W - 235L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
JUANVIAZUS
Baron Samedi
Level 17
God Stats
4W - 4L
1,537 SR
Queue Stats
65W - 52L
1,262 Elo+
Party 1
Fenrir
Fenrir
Venceslaus
Fenrir
Level 127
God Stats
3W - 5L
1,410 SR
Queue Stats
164W - 155L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Conorloo
Janus
12
5 / 8 / 5
7,945
530
7,794
9,401
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 0 / 9
9,032
602
8,980
9,560
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
NinjaNisi
Susano
13
4 / 0 / 6
7,578
505
11,506
9,400
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WWWWW111
Jormungandr
12
3 / 1 / 11
7,189
479
8,409
7,791
4,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
noisywormv2
Izanami
13
4 / 1 / 8
7,573
505
6,866
7,692
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DIIMANEYVI
Cu Chulainn
12
0 / 5 / 0
7,226
482
5,557
16,365
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
HashSSlasher
Ganesha
9
0 / 5 / 4
6,268
418
4,736
13,366
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Inebriaaation
Heimdallr
11
0 / 5 / 2
6,711
447
5,050
8,721
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JUANVIAZUS
Baron Samedi
13
5 / 7 / 3
8,100
540
8,167
11,696
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Venceslaus
Fenrir
13
4 / 5 / 0
7,796
520
6,273
12,270
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
26
Kills
9
10
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Conorloo
Janus
5
8
5
0.94
L
Cu Chulainn
DIIMANEYVI
Cu Chulainn
0
5
0
0
W
10
0
9
14.5
L
Ganesha
HashSSlasher
Ganesha
0
5
4
0.4
L
Heimdallr
Inebriaaation
Heimdallr
0
5
2
0.2
L
Baron Samedi
JUANVIAZUS
Baron Samedi
5
7
3
0.93
W
Susano
NinjaNisi
Susano
4
0
6
7
L
Fenrir
Venceslaus
Fenrir
4
5
0
0.8
W
Jormungandr
WWWWW111
Jormungandr
3
1
11
8.5
W
Izanami
noisywormv2
Izanami
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
29,783
43,844
Taken
62,418
17,449
Mitigated
27,111
12,823
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Conorloo
Janus
7,794
340
0
490
9,401
3,050
264
5,066
4,335
36,501
0
L
Cu Chulainn
DIIMANEYVI
Cu Chulainn
5,557
1,530
0
5,414
16,365
7,773
1,480
1,246
14,710
0
40,345
W
8,980
4,462
0
4,310
9,560
3,185
0
1,805
7,755
0
49,329
L
Ganesha
HashSSlasher
Ganesha
4,736
421
0
2,701
13,366
7,392
382
4,405
8,820
16,385
0
L
Heimdallr
Inebriaaation
Heimdallr
5,050
2,113
0
1,414
8,721
2,636
508
2,978
5,665
0
35,422
L
Baron Samedi
JUANVIAZUS
Baron Samedi
8,167
334
842
3,041
11,696
4,437
388
4,686
6,749
41,102
0
W
Susano
NinjaNisi
Susano
11,506
4,228
0
1,394
9,400
4,810
238
638
8,762
0
30,019
L
Fenrir
Venceslaus
Fenrir
6,273
1,068
0
4,160
12,270
4,873
389
2,391
9,769
0
45,468
W
Jormungandr
WWWWW111
Jormungandr
8,409
1,615
698
2,691
7,791
4,208
0
2,915
4,876
26,143
0
W
Izanami
noisywormv2
Izanami
6,866
4,681
0
3,240
7,692
2,196
923
2,479
5,213
0
51,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
36,101
358
Minions Killed
309
0
Camps Cleared
0
1,491,278
Distance Traveled
1,277,358
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,945
530
79
5
0
287,928
2
L
Cu Chulainn
7,226
482
83
6
0
253,984
1
W
Loki
9,032
602
85
6
0
333,350
1
L
Ganesha
6,268
418
3
0
0
279,686
2
L
Heimdallr
6,711
447
70
5
0
228,619
2
L
Baron Samedi
8,100
540
65
4
0
226,944
2
W
Susano
7,578
505
58
4
0
277,771
1
L
Fenrir
7,796
520
88
6
0
288,125
5
W
Jormungandr
7,189
479
37
2
0
291,723
0
W
Izanami
7,573
505
99
7
0
300,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role