Player Matchup

Artemis
Artemis
LarkGamer8
Artemis
Level 26
God Stats
2W - 4L
1,063 SR
Queue Stats
78W - 63L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
PIMENTEL124
Ah Puch
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 61L
1,566 Elo+
Party 1
Khepri
Khepri
djskin899YT
Khepri
Level 71
God Stats
4W - 4L
1,666 SR
Queue Stats
138W - 113L
1,457 Elo+
Party 1
Team Averages
Level 66
1,410 SR
1,493 Elo+

VS

Team Averages
Level 78
1,593 SR
1,558 Elo+
Cu Chulainn
Cu Chulainn
Alfo3revient
Cu Chulainn
Level 68
God Stats
39W - 48L
1,321 SR
Queue Stats
444W - 483L
1,422 Elo+
Solo
Tiamat
Tiamat
carasuja
Tiamat
Level 147
God Stats
8W - 3L
1,655 SR
Queue Stats
34W - 37L
1,577 Elo+
Party 2
Athena
Athena
tossyvomito
Athena
Level 19
God Stats
2W - 0L
1,804 SR
Queue Stats
16W - 6L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LarkGamer8
Artemis
14
6 / 9 / 5
11,969
704
9,959
16,714
8,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
PIMENTEL124
Ah Puch
15
4 / 6 / 5
11,039
649
20,592
14,813
9,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
14
2 / 4 / 8
11,738
690
6,204
22,820
33,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alfo3revient
Cu Chulainn
15
4 / 3 / 12
11,529
678
15,263
19,182
20,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
carasuja
Tiamat
17
8 / 3 / 9
12,374
728
16,635
17,407
24,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
7 / 6 / 11
12,472
734
18,043
19,183
11,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
12
Kills
19
19
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Alfo3revient
Cu Chulainn
4
3
12
3.33
L
Artemis
LarkGamer8
Artemis
6
9
5
0.94
L
Ah Puch
PIMENTEL124
Ah Puch
4
6
5
1.08
W
Tiamat
carasuja
Tiamat
8
3
9
4.17
L
Khepri
2
4
8
1.5
W
Athena
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
49,941
54,347
Taken
55,772
50,825
Mitigated
56,242
5,817
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Alfo3revient
Cu Chulainn
15,263
2,527
863
2,054
19,182
20,032
49
8,524
10,234
0
49,339
L
Artemis
LarkGamer8
Artemis
9,959
5,754
0
2,597
16,714
8,685
44
11,358
5,169
0
28,139
L
Ah Puch
PIMENTEL124
Ah Puch
20,592
1,048
228
1,889
14,813
9,117
0
8,671
5,842
78,480
0
W
Tiamat
carasuja
Tiamat
16,635
2,290
91
6,029
17,407
24,285
1,247
8,345
8,753
73,446
0
L
Khepri
6,204
1,419
0
1,103
22,820
33,023
0
13,758
8,640
21,176
0
W
Athena
18,043
3,719
0
2,493
19,183
11,925
907
9,053
9,866
55,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
36,375
188
Minions Killed
222
0
Camps Cleared
0
803,287
Distance Traveled
938,908
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,529
678
42
2
0
337,779
2
L
Artemis
11,969
704
51
3
0
230,152
0
L
Ah Puch
11,039
649
119
7
0
266,750
4
W
Tiamat
12,374
728
108
6
0
282,634
4
L
Khepri
11,738
690
18
1
0
306,385
0
W
Athena
12,472
734
72
4
0
318,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role