Player Matchup

Medusa
Medusa
AlbinoGhostDog
Medusa
Level 101
God Stats
5W - 7L
1,366 SR
Queue Stats
146W - 193L
1,353 Elo+
Solo
Jormungandr
Jormungandr
BLiiTz G4M3R919
Jormungandr
Level 86
God Stats
2W - 2L
1,546 SR
Queue Stats
201W - 203L
1,412 Elo+
Solo
Persephone
Persephone
FlopyRambo
Persephone
Level 119
God Stats
14W - 9L
1,423 SR
Queue Stats
140W - 138L
1,483 Elo+
Solo
Team Averages
Level 102
1,445 SR
1,416 Elo+

VS

Team Averages
Level 64
1,487 SR
1,450 Elo+
Ah Puch
Ah Puch
Toxic Static747
Ah Puch
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
363W - 380L
1,463 Elo+
Solo
Ymir
Ymir
tFG TamaliTo
Ymir
Level 66
God Stats
1W - 1L
1,239 SR
Queue Stats
45W - 48L
1,491 Elo+
Solo
Danzaburou
Danzaburou
twigathon13
Danzaburou
Level 69
God Stats
4W - 1L
1,723 SR
Queue Stats
63W - 92L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 9
10,152
635
10,059
12,711
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BLiiTz G4M3R919
Jormungandr
15
7 / 8 / 5
11,420
714
20,172
18,627
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
FlopyRambo
Persephone
14
3 / 5 / 7
10,571
661
11,129
9,970
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 11
11,945
747
13,299
17,060
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 1 / 10
11,315
707
8,436
23,093
24,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
twigathon13
Danzaburou
14
6 / 5 / 9
11,209
701
9,870
15,463
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
12
Kills
19
19
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
L
Jormungandr
BLiiTz G4M3R919
Jormungandr
7
8
5
1.19
L
Persephone
FlopyRambo
Persephone
3
5
7
1.3
W
6
6
11
1.92
W
7
1
10
12
W
Danzaburou
twigathon13
Danzaburou
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
31,605
41,308
Taken
55,616
16,002
Mitigated
36,714
5,190
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,059
4,338
0
2,025
12,711
4,869
0
7,770
4,605
0
34,746
L
Jormungandr
BLiiTz G4M3R919
Jormungandr
20,172
3,699
0
911
18,627
7,732
0
9,121
9,058
42,586
0
L
Persephone
FlopyRambo
Persephone
11,129
528
421
1,833
9,970
3,401
0
3,919
5,875
33,299
0
W
13,299
688
771
5,406
17,060
6,649
600
8,872
7,759
49,831
0
W
8,436
1,369
1,813
6,865
23,093
24,063
581
12,309
10,436
35,494
0
W
Danzaburou
twigathon13
Danzaburou
9,870
3,636
0
3,867
15,463
6,002
2,024
8,845
6,085
0
48,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
34,469
156
Minions Killed
175
0
Camps Cleared
0
791,010
Distance Traveled
790,735
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,152
635
58
4
0
261,151
2
L
Jormungandr
11,420
714
62
4
0
256,393
1
L
Persephone
10,571
661
36
2
0
273,466
0
W
Ah Puch
11,945
747
59
4
0
242,894
1
W
Ymir
11,315
707
49
3
0
291,740
0
W
Danzaburou
11,209
701
67
4
0
256,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role