Player Matchup

Osiris
Osiris
Papi Diddles
Osiris
Level 111
God Stats
0W - 2L
1,222 SR
Queue Stats
125W - 99L
1,601 Elo+
Party 2
Anubis
Anubis
Sad Polygons
Anubis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 140L
1,546 Elo+
Party 2
Xbalanque
Xbalanque
Sweet Elbows
Xbalanque
Level 124
God Stats
9W - 6L
1,720 SR
Queue Stats
368W - 365L
1,587 Elo+
Solo
Team Averages
Level 114
1,481 SR
1,578 Elo+

VS

Team Averages
Level 93
1,606 SR
1,513 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GoblinSlayer819
Tiamat
Level 75
God Stats
34W - 15L
1,701 SR
Queue Stats
106W - 112L
1,540 Elo+
Party 1
Chiron
Chiron
Poptart Toes
Chiron
Level 103
God Stats
1W - 2L
1,617 SR
Queue Stats
40W - 53L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 5 / 3
6,395
640
5,123
8,390
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
3 / 5 / 0
7,298
730
4,413
7,116
3,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Sweet Elbows
Xbalanque
9
0 / 3 / 1
6,169
617
2,976
6,341
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 1 / 7
7,557
756
6,242
5,111
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 1 / 8
7,888
789
6,118
5,303
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
11
5 / 1 / 8
7,826
783
5,095
6,662
1,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
7
7.5
W
4
1
8
8
L
Osiris
0
5
3
0.3
W
Chiron
5
1
8
9
L
Anubis
3
5
0
0.6
L
Xbalanque
Sweet Elbows
Xbalanque
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,512
Damage
17,455
21,847
Taken
17,076
9,368
Mitigated
10,346
5,065
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,242
161
306
860
5,111
4,171
0
1,262
3,849
23,342
0
W
6,118
654
0
1,593
5,303
4,312
1,035
1,294
4,009
25,914
0
L
Osiris
5,123
1,085
651
1,452
8,390
4,266
0
4,262
3,822
0
14,742
W
Chiron
5,095
2,443
438
3,806
6,662
1,863
1,545
1,987
4,675
0
24,845
L
Anubis
4,413
660
0
1,545
7,116
3,268
0
4,730
2,062
18,331
0
L
Xbalanque
Sweet Elbows
Xbalanque
2,976
1,033
0
1,417
6,341
1,834
0
2,481
3,591
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,862
Gold Earned
23,271
128
Minions Killed
132
0
Camps Cleared
0
469,208
Distance Traveled
556,667
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,557
756
30
3
0
196,165
3
W
Tiamat
7,888
789
53
5
0
184,599
2
L
Osiris
6,395
640
26
3
0
180,874
3
W
Chiron
7,826
783
49
5
0
175,903
0
L
Anubis
7,298
730
41
4
0
139,857
0
L
Xbalanque
6,169
617
61
6
0
148,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role