Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Drako-67d
Ah Muzen Cab
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
444W - 430L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
ErKenpachi
Cthulhu
Level 62
God Stats
0W - 1L
1,281 SR
Queue Stats
19W - 34L
1,376 Elo+
Solo
Vamana
Vamana
FreeRP
Vamana
Level 53
God Stats
6W - 4L
1,424 SR
Queue Stats
114W - 104L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
W1LDxD1
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
织席贩履暗夜拔剑º
Merlin
Level 65
God Stats
0W - 1L
1,555 SR
Queue Stats
1W - 6L
1,082 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,364 Elo+

VS

Team Averages
Level 104
1,513 SR
1,434 Elo+
Mercury
Mercury
Daniel1324
Mercury
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
161W - 165L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Kenzoor
Cthulhu
Level 121
God Stats
8W - 7L
1,522 SR
Queue Stats
276W - 281L
1,396 Elo+
Party 2
Ra
Ra
SonRelu
Ra
Level 123
God Stats
3W - 5L
1,278 SR
Queue Stats
297W - 322L
1,408 Elo+
Party 2
Anubis
Anubis
VipRouge
Anubis
Level 65
God Stats
44W - 36L
1,766 SR
Queue Stats
202W - 199L
1,480 Elo+
Solo
Chiron
Chiron
bloodragee
Chiron
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
272W - 273L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drako-67d
Ah Muzen Cab
13
2 / 4 / 4
8,015
471
7,766
12,788
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ErKenpachi
Cthulhu
10
1 / 6 / 4
7,056
415
7,306
13,998
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
FreeRP
Vamana
15
5 / 3 / 3
9,576
563
10,234
18,034
14,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
W1LDxD1
Hun Batz
15
7 / 5 / 2
9,086
534
6,014
12,415
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 6
8,098
476
5,398
9,649
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daniel1324
Mercury
15
7 / 3 / 7
9,735
573
11,021
11,743
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Kenzoor
Cthulhu
11
1 / 5 / 12
7,858
462
7,789
14,896
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 4 / 8
9,682
570
8,691
9,429
3,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
VipRouge
Anubis
16
3 / 2 / 6
9,525
560
9,866
7,184
4,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
bloodragee
Chiron
15
6 / 1 / 8
9,477
557
11,099
11,799
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
15
Kills
24
24
Deaths
15
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mercury
Daniel1324
Mercury
7
3
7
3.5
L
Ah Muzen Cab
Drako-67d
Ah Muzen Cab
2
4
4
1
L
Cthulhu
ErKenpachi
Cthulhu
1
6
4
0.5
L
Vamana
FreeRP
Vamana
5
3
3
2.17
W
Cthulhu
Kenzoor
Cthulhu
1
5
12
1.4
W
7
4
8
2.75
W
Anubis
VipRouge
Anubis
3
2
6
3
L
Hun Batz
W1LDxD1
Hun Batz
7
5
2
1.6
W
Chiron
bloodragee
Chiron
6
1
8
10
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
48,466
66,884
Taken
55,051
34,943
Mitigated
27,918
18,403
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Daniel1324
Mercury
11,021
5,627
0
447
11,743
4,589
0
409
11,288
0
64,643
L
Ah Muzen Cab
Drako-67d
Ah Muzen Cab
7,766
3,004
0
5,906
12,788
4,600
840
2,447
10,341
0
59,570
L
Cthulhu
ErKenpachi
Cthulhu
7,306
748
91
537
13,998
8,572
238
7,793
6,205
13,428
0
L
Vamana
FreeRP
Vamana
10,234
6,415
0
6,217
18,034
14,000
92
7,861
10,173
0
56,792
W
Cthulhu
Kenzoor
Cthulhu
7,789
653
922
3,873
14,896
11,250
84
5,535
9,163
25,198
0
W
8,691
1,286
4,325
3,725
9,429
3,595
130
2,564
6,677
50,893
0
W
Anubis
VipRouge
Anubis
9,866
883
0
2,563
7,184
4,179
424
410
6,774
59,292
0
L
Hun Batz
W1LDxD1
Hun Batz
6,014
2,557
0
3,883
12,415
4,613
654
3,735
8,680
0
49,993
W
Chiron
bloodragee
Chiron
11,099
6,999
866
5,602
11,799
4,305
960
3,284
8,445
0
63,307
L
5,398
0
0
1,769
9,649
3,158
0
4,510
5,139
48,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,831
Gold Earned
46,277
427
Minions Killed
433
0
Camps Cleared
0
1,445,528
Distance Traveled
1,663,826
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,735
573
91
5
0
385,228
0
L
Ah Muzen Cab
8,015
471
90
5
0
271,516
0
L
Cthulhu
7,056
415
24
1
0
264,350
0
L
Vamana
9,576
563
117
7
0
305,814
2
W
Cthulhu
7,858
462
40
2
0
300,213
2
W
Ra
9,682
570
72
4
0
350,271
5
W
Anubis
9,525
560
122
7
0
299,604
0
L
Hun Batz
9,086
534
96
6
0
322,743
1
W
Chiron
9,477
557
108
6
0
328,510
6
L
Merlin
8,098
476
100
6
0
281,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role