Player Matchup

Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
IxIPaToIxI
Mulan
Gold IV
Level 125
God Stats
19W - 14L
1,623 SR
Queue Stats
204W - 196L
1,344 MMR
Solo
Khepri
Khepri
Silver I
Y0uZiixX
Khepri
Silver I
Level 104
God Stats
0W - 4L
1,593 SR
Queue Stats
60W - 71L
1,218 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
cm-2012
Ao Kuang
Gold V
Level 122
God Stats
12W - 8L
1,500 SR
Queue Stats
424W - 430L
1,341 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,543 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,503 SR
1,311 MMR
Cupid
Cupid
Bronze III
FiTiTi784
Cupid
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold V
JJCas
Nemesis
Gold V
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 76L
1,349 MMR
Solo
Scylla
Scylla
Gold IV
Pachz
Scylla
Gold IV
Level 121
God Stats
4W - 3L
1,762 SR
Queue Stats
556W - 560L
1,366 MMR
Solo
Osiris
Osiris
Silver III
PuRe SKiiLs
Osiris
Silver III
Level 121
God Stats
24W - 24L
1,288 SR
Queue Stats
181W - 174L
1,196 MMR
Solo
Ymir
Ymir
Silver V
xxSUAREZxx_11
Ymir
Silver V
Level 38
God Stats
2W - 4L
1,465 SR
Queue Stats
53W - 77L
1,145 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 5 / 4
14,471
536
14,274
20,605
12,296
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
 
Vulcan
15
1 / 5 / 4
10,602
393
11,255
8,531
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
20
3 / 6 / 1
13,931
516
21,367
28,306
24,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Y0uZiixX
Khepri
18
1 / 6 / 10
11,840
439
8,053
15,198
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
cm-2012
Ao Kuang
17
0 / 5 / 5
10,854
402
7,912
23,171
9,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneSetCu ChulainnNu WaCthulhu

VS

Bans
AphroditeSobekApolloJanusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FiTiTi784
Cupid
20
6 / 4 / 3
15,653
580
19,227
23,810
9,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
JJCas
Nemesis
20
9 / 1 / 6
15,187
562
11,149
19,723
10,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Pachz
Scylla
20
6 / 2 / 9
14,581
540
10,372
14,422
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
20
5 / 1 / 6
15,740
583
24,263
24,697
20,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 6 / 11
12,390
459
4,946
18,879
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
14
Kills
27
27
Deaths
14
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
9
5
4
2.2
L
Vulcan
 
Vulcan
1
5
4
0.6
W
Cupid
FiTiTi784
Cupid
6
4
3
1.88
L
Mulan
3
6
1
0.58
W
Nemesis
JJCas
Nemesis
9
1
6
12
W
Scylla
Pachz
Scylla
6
2
9
5.25
W
Osiris
5
1
6
8
L
Khepri
Y0uZiixX
Khepri
1
6
10
1
L
Ao Kuang
cm-2012
Ao Kuang
0
5
5
0.5
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,861
Damage
69,957
95,811
Taken
101,531
63,649
Mitigated
64,659
28,997
Healing
44,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,274
7,728
0
4,577
20,605
12,296
1,256
2,623
17,978
0
97,025
L
Vulcan
 
Vulcan
11,255
4,270
0
1,128
8,531
2,972
0
3,813
4,480
62,345
0
W
Cupid
FiTiTi784
Cupid
19,227
14,597
95
13,994
23,810
9,513
5,418
6,287
17,491
0
148,280
L
Mulan
21,367
2,004
0
10,301
28,306
24,176
0
2,392
25,878
0
111,090
W
Nemesis
JJCas
Nemesis
11,149
5,047
0
10,289
19,723
10,734
994
5,685
13,970
0
138,890
W
Scylla
Pachz
Scylla
10,372
923
0
4,024
14,422
5,488
1,400
5,935
8,311
88,785
0
W
Osiris
24,263
11,682
0
14,043
24,697
20,220
683
2,733
21,964
67
118,555
L
Khepri
Y0uZiixX
Khepri
8,053
214
0
3,005
15,198
14,927
140
4,268
10,732
47,231
0
L
Ao Kuang
cm-2012
Ao Kuang
7,912
2,804
0
9,986
23,171
9,278
0
1,753
21,358
71,064
0
W
4,946
1,176
0
2,390
18,879
18,704
387
7,905
10,867
32,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,698
Gold Earned
73,551
679
Minions Killed
777
0
Camps Cleared
0
2,273,463
Distance Traveled
2,411,928
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,471
536
152
6
0
419,887
4
L
Vulcan
10,602
393
117
4
0
418,168
6
W
Cupid
15,653
580
212
8
0
428,149
1
L
Mulan
13,931
516
211
8
0
462,243
9
W
Nemesis
15,187
562
163
6
0
576,514
10
W
Scylla
14,581
540
180
7
0
450,670
3
W
Osiris
15,740
583
193
7
0
511,478
7
L
Khepri
11,840
439
77
3
0
481,183
7
L
Ao Kuang
10,854
402
122
5
0
491,982
0
W
Ymir
12,390
459
29
1
0
445,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role