Player Matchup

Geb
Geb
Buzzguy19
Geb
Level 22
God Stats
1W - 1L
1,712 SR
Queue Stats
23W - 19L
1,621 Elo+
Party 1
Tyr
Tyr
CarlosMonzon
Tyr
Level 28
God Stats
9W - 8L
1,660 SR
Queue Stats
121W - 95L
1,656 Elo+
Solo
Pele
Pele
MajesticBerry
Pele
Level 28
God Stats
1W - 0L
1,535 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
inquinch
Hou Yi
Level 28
God Stats
4W - 1L
1,786 SR
Queue Stats
94W - 71L
1,704 Elo+
Solo
Merlin
Merlin
jjbabz123
Merlin
Level 22
God Stats
3W - 4L
1,656 SR
Queue Stats
5W - 7L
1,512 Elo+
Party 1
Team Averages
Level 26
1,670 SR
1,599 Elo+

VS

Team Averages
Level 22
1,668 SR
1,584 Elo+
Fenrir
Fenrir
Blackout1897
Fenrir
Level 10
God Stats
80W - 61L
1,603 SR
Queue Stats
202W - 173L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Michaelkhoa
Sylvanus
Level 29
God Stats
1W - 2L
1,560 SR
Queue Stats
8W - 6L
1,665 Elo+
Solo
Hercules
Hercules
Modifyed
Hercules
Level 13
God Stats
1W - 1L
1,753 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Artemis
Artemis
Xygra
Artemis
Level 29
God Stats
13W - 11L
1,648 SR
Queue Stats
95W - 87L
1,587 Elo+
Solo
Poseidon
Poseidon
greenmonster741
Poseidon
Level 28
God Stats
0W - 1L
1,776 SR
Queue Stats
108W - 102L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
8,635
540
4,266
10,077
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 3 / 4
9,031
564
9,983
16,177
11,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 4
6,039
377
3,006
6,703
1,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
inquinch
Hou Yi
17
13 / 2 / 2
10,727
670
14,266
9,831
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jjbabz123
Merlin
15
7 / 2 / 4
9,515
595
8,731
6,025
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 7 / 0
8,718
545
5,664
15,425
7,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Michaelkhoa
Sylvanus
11
1 / 4 / 2
7,087
443
4,170
9,528
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Modifyed
Hercules
16
3 / 0 / 1
9,182
574
11,001
13,603
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Xygra
Artemis
13
0 / 7 / 2
8,136
509
4,119
11,829
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
15
2 / 5 / 2
8,693
543
4,280
9,125
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
23
Kills
11
11
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
7
0
0.71
W
2
0
12
8
W
1
3
4
1
W
0
4
4
0.5
L
Sylvanus
Michaelkhoa
Sylvanus
1
4
2
0.5
L
Hercules
Modifyed
Hercules
3
0
1
3.5
L
Artemis
Xygra
Artemis
0
7
2
0.14
L
Poseidon
2
5
2
0.6
W
Hou Yi
inquinch
Hou Yi
13
2
2
7
W
Merlin
jjbabz123
Merlin
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,252
Damage
29,234
48,813
Taken
59,510
26,100
Mitigated
32,661
15,681
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,664
1,956
0
2,244
15,425
7,566
0
1,330
14,015
0
55,212
W
4,266
640
0
2,892
10,077
6,748
29
1,765
8,312
17,340
0
W
9,983
677
0
7,356
16,177
11,969
0
2,687
12,815
0
61,104
W
3,006
719
0
1,806
6,703
1,496
0
1,363
5,315
0
15,086
L
Sylvanus
Michaelkhoa
Sylvanus
4,170
903
1,664
2,995
9,528
6,047
0
3,483
5,895
13,286
0
L
Hercules
Modifyed
Hercules
11,001
3,436
0
7,366
13,603
12,415
502
1,625
11,928
0
61,334
L
Artemis
Xygra
Artemis
4,119
2,348
0
240
11,829
3,616
0
735
11,072
0
47,576
L
Poseidon
4,280
733
0
768
9,125
3,017
150
5,076
3,603
63,494
0
W
Hou Yi
inquinch
Hou Yi
14,266
6,623
0
3,335
9,831
3,726
2,809
587
9,244
0
75,287
W
Merlin
jjbabz123
Merlin
8,731
611
0
292
6,025
2,161
529
2,378
3,597
57,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
41,816
381
Minions Killed
469
0
Camps Cleared
0
1,464,483
Distance Traveled
1,524,754
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,718
545
93
6
0
295,092
2
W
Geb
8,635
540
13
1
0
365,860
8
W
Tyr
9,031
564
91
6
0
335,075
5
W
Pele
6,039
377
30
2
0
169,139
0
L
Sylvanus
7,087
443
19
1
0
311,077
1
L
Hercules
9,182
574
150
9
0
339,308
2
L
Artemis
8,136
509
95
6
0
282,424
2
L
Poseidon
8,693
543
112
7
0
296,853
7
W
Hou Yi
10,727
670
131
8
0
286,816
3
W
Merlin
9,515
595
116
7
0
307,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role