Player Matchup

King Arthur
King Arthur
fire2090
King Arthur
Level 103
God Stats
0W - 6L
1,402 SR
Queue Stats
27W - 30L
1,529 Elo+
Party 1
Ra
Ra
vargRRo
Ra
Level 66
God Stats
1W - 1L
1,833 SR
Queue Stats
45W - 44L
1,597 Elo+
Party 1
Izanami
Izanami
vitroxx
Izanami
Level 65
God Stats
19W - 19L
1,584 SR
Queue Stats
211W - 232L
1,519 Elo+
Solo
Team Averages
Level 78
1,606 SR
1,548 Elo+

VS

Team Averages
Level 125
1,547 SR
1,552 Elo+
Discordia
Discordia
Indarr
Discordia
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
InfinityBored
Anhur
Level 108
God Stats
23W - 12L
1,641 SR
Queue Stats
69W - 47L
1,656 Elo+
Solo
Khepri
Khepri
iceman001
Khepri
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
fire2090
King Arthur
9
0 / 7 / 0
6,365
579
7,362
13,952
7,307
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 8 / 0
6,314
574
3,736
8,879
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
vitroxx
Izanami
6
0 / 2 / 0
5,916
538
2,874
6,073
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Indarr
Discordia
12
7 / 0 / 8
8,960
815
11,591
6,244
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 0 / 6
9,045
822
10,078
6,090
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
iceman001
Khepri
12
2 / 0 / 15
9,158
833
4,295
10,001
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
Indarr
Discordia
7
0
8
11
W
8
0
6
11
L
King Arthur
fire2090
King Arthur
0
7
0
0
W
Khepri
iceman001
Khepri
2
0
15
9.5
L
0
8
0
0
L
Izanami
vitroxx
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,972
Damage
25,964
28,904
Taken
22,335
11,960
Mitigated
13,007
2,887
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Indarr
Discordia
11,591
929
0
1,422
6,244
2,432
1,189
1,146
4,982
40,760
0
W
10,078
5,752
0
2,878
6,090
2,118
1,174
903
5,065
0
61,689
L
King Arthur
fire2090
King Arthur
7,362
1,066
0
692
13,952
7,307
0
5,572
8,380
0
23,345
W
Khepri
iceman001
Khepri
4,295
353
0
3,393
10,001
8,457
424
1,293
8,524
14,496
0
L
3,736
248
139
1,190
8,879
2,957
0
6,161
2,718
28,297
0
L
Izanami
vitroxx
Izanami
2,874
2,222
0
866
6,073
1,696
0
4,181
1,892
0
8,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,595
Gold Earned
27,163
100
Minions Killed
156
0
Camps Cleared
0
449,133
Distance Traveled
586,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,960
815
57
5
0
185,080
1
W
Anhur
9,045
822
84
8
0
178,233
4
L
King Arthur
6,365
579
37
3
0
175,631
0
W
Khepri
9,158
833
15
1
0
222,842
0
L
Ra
6,314
574
43
4
0
165,984
0
L
Izanami
5,916
538
20
2
0
107,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role