Player Matchup

Scylla
Scylla
AlejanMarHer
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,516 Elo+
Solo
Yemoja
Yemoja
Deenokinq
Yemoja
Level 6
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 3L
1,667 Elo+
Party 1
Pele
Pele
Falafellobster
Pele
Level 17
God Stats
10W - 17L
1,562 SR
Queue Stats
110W - 122L
1,361 Elo+
Solo
Hercules
Hercules
aj_be_killin
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,523 Elo+
Party 1
Izanami
Izanami
jgbgamer1
Izanami
Level 14
God Stats
4W - 8L
1,522 SR
Queue Stats
128W - 155L
1,381 Elo+
Solo
Team Averages
Level 25
1,518 SR
1,490 Elo+

VS

Team Averages
Level 22
1,559 SR
1,422 Elo+
Rama
Rama
A1RapidZ_
Rama
Level 28
God Stats
8W - 4L
1,630 SR
Queue Stats
116W - 85L
1,435 Elo+
Solo
Cerberus
Cerberus
ENDERWARLORD50
Cerberus
Level 28
God Stats
2W - 2L
1,432 SR
Queue Stats
3W - 4L
1,263 Elo+
Solo
Poseidon
Poseidon
MonstrosityyTV
Poseidon
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,452 Elo+
Solo
Bellona
Bellona
ReturnofDavicus
Bellona
Level 27
God Stats
5W - 6L
1,535 SR
Queue Stats
103W - 109L
1,511 Elo+
Solo
Ares
Ares
TcF Bbylungz
Ares
Level 7
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 4L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 5 / 0
7,185
513
6,768
6,607
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Deenokinq
Yemoja
9
1 / 2 / 3
5,817
416
3,421
6,733
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 6 / 1
6,090
435
2,406
10,749
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
aj_be_killin
Hercules
9
1 / 4 / 2
5,776
413
4,231
10,857
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
jgbgamer1
Izanami
11
1 / 5 / 0
6,771
484
6,339
10,654
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 1 / 5
8,137
581
6,264
7,536
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
5 / 1 / 5
6,893
492
6,083
8,801
5,284
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
15
8 / 2 / 1
9,138
653
5,447
6,857
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 2
8,332
595
9,867
11,240
8,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 6
6,001
429
3,788
9,622
5,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
22
22
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
4
1
5
6.5
L
Scylla
5
5
0
1
L
Yemoja
Deenokinq
Yemoja
1
2
3
1.25
W
Cerberus
5
1
5
7.5
L
0
6
1
0.08
W
Poseidon
8
2
1
4.25
W
5
1
2
6
W
0
4
6
0.75
L
Hercules
aj_be_killin
Hercules
1
4
2
0.5
L
Izanami
jgbgamer1
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
31,449
45,600
Taken
44,056
19,243
Mitigated
24,665
11,496
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,264
4,594
0
2,528
7,536
2,922
1,064
2,772
4,678
0
41,759
L
Scylla
6,768
298
0
49
6,607
1,932
0
4,441
2,166
27,370
0
L
Yemoja
Deenokinq
Yemoja
3,421
356
435
1,125
6,733
3,995
0
3,087
3,646
15,549
0
W
Cerberus
6,083
563
0
1,060
8,801
5,284
0
1,966
6,543
12,443
0
L
2,406
451
0
3,454
10,749
3,266
0
2,256
8,493
0
31,874
W
Poseidon
5,447
1,091
0
3,212
6,857
2,174
34
1,246
5,453
66,273
0
W
9,867
3,947
0
5,027
11,240
8,602
877
0
11,115
0
47,695
W
3,788
137
0
478
9,622
5,683
216
3,683
5,728
13,609
0
L
Hercules
aj_be_killin
Hercules
4,231
1,608
0
3,471
10,857
6,832
0
3,883
6,974
0
19,880
L
Izanami
jgbgamer1
Izanami
6,339
4,834
98
2,864
10,654
3,218
636
1,651
9,003
0
34,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
38,501
238
Minions Killed
345
0
Camps Cleared
0
1,167,597
Distance Traveled
1,218,872
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,137
581
86
6
0
211,311
4
L
Scylla
7,185
513
51
4
0
246,889
0
L
Yemoja
5,817
416
18
1
0
181,962
0
W
Cerberus
6,893
492
19
1
0
242,610
0
L
Pele
6,090
435
65
5
0
260,299
1
W
Poseidon
9,138
653
126
9
0
270,228
0
W
Bellona
8,332
595
100
7
0
247,960
1
W
Ares
6,001
429
14
1
0
246,763
0
L
Hercules
5,776
413
26
2
0
249,253
4
L
Izanami
6,771
484
78
6
0
229,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role