Player Matchup

Chang'e
Chang'e
Cressnia
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DanielIIIIIII
Ganesha
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 72L
1,441 Elo+
Party 1
Merlin
Merlin
Graydasch3r
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Michalides7002
Mulan
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 29L
1,226 Elo+
Solo
Sun Wukong
Sun Wukong
RedHamschtaa
Sun Wukong
Level 80
God Stats
4W - 3L
1,518 SR
Queue Stats
67W - 45L
1,507 Elo+
Party 1
Team Averages
Level 72
1,504 SR
1,435 Elo+

VS

Team Averages
Level 79
1,470 SR
1,434 Elo+
Skadi
Skadi
Georgio_El_Coca
Skadi
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 22L
1,332 Elo+
Solo
Vamana
Vamana
RedDev7
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SaltyFoal435038
Heimdallr
Level 84
God Stats
3W - 1L
1,818 SR
Queue Stats
276W - 271L
1,473 Elo+
Party 2
Hercules
Hercules
Sitishe
Hercules
Level 104
God Stats
4W - 5L
1,469 SR
Queue Stats
408W - 430L
1,360 Elo+
Solo
Athena
Athena
Warsky52100
Athena
Level 72
God Stats
2W - 4L
1,277 SR
Queue Stats
226W - 209L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cressnia
Chang'e
19
3 / 5 / 22
11,882
699
20,101
18,976
20,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
19
0 / 4 / 32
11,225
660
8,683
24,701
19,768
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
20
13 / 3 / 22
14,443
850
40,175
18,461
9,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 6 / 20
14,698
865
24,457
26,782
26,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sun Wukong
RedHamschtaa
Sun Wukong
19
9 / 5 / 23
12,616
742
25,314
26,512
37,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 6
11,157
656
11,539
19,831
7,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
RedDev7
Vamana
19
3 / 9 / 9
12,619
742
15,510
24,713
21,111
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
SaltyFoal435038
Heimdallr
18
5 / 8 / 9
11,551
679
24,746
21,403
9,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Sitishe
Hercules
20
5 / 8 / 12
13,142
773
22,790
31,780
41,117
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
20
5 / 6 / 16
12,416
730
17,563
35,997
40,318
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
74
42
Kills
22
23
Deaths
42
119
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cressnia
Chang'e
3
5
22
2.8
W
Ganesha
0
4
32
4
L
4
11
6
0.64
W
Merlin
13
3
22
8
W
17
6
20
4.5
L
Vamana
RedDev7
Vamana
3
9
9
0.83
W
Sun Wukong
RedHamschtaa
Sun Wukong
9
5
23
4.1
L
Heimdallr
SaltyFoal435038
Heimdallr
5
8
9
1.19
L
Hercules
Sitishe
Hercules
5
8
12
1.38
L
Athena
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,730
Damage
92,148
115,432
Taken
133,724
114,232
Mitigated
119,657
60,461
Healing
47,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cressnia
Chang'e
20,101
2,191
13,267
7,803
18,976
20,340
1,739
5,179
13,522
38,462
0
W
Ganesha
8,683
695
3,362
3,746
24,701
19,768
870
2,824
21,502
14,181
0
L
11,539
4,747
1,520
1,847
19,831
7,933
851
10,936
8,895
0
22,153
W
Merlin
40,175
3,759
5,248
4,371
18,461
9,897
2,211
2,716
15,545
75,352
0
W
24,457
4,748
2,723
6,201
26,782
26,974
777
4,149
22,208
0
34,152
L
Vamana
RedDev7
Vamana
15,510
5,221
3,900
7,848
24,713
21,111
687
13,841
10,872
2,537
26,097
W
Sun Wukong
RedHamschtaa
Sun Wukong
25,314
8,543
6,615
7,125
26,512
37,253
762
4,094
22,022
0
41,630
L
Heimdallr
SaltyFoal435038
Heimdallr
24,746
10,590
2,399
4,463
21,403
9,178
1,361
12,422
8,951
0
50,060
L
Hercules
Sitishe
Hercules
22,790
5,092
1,788
10,462
31,780
41,117
624
14,292
17,408
0
37,019
L
Athena
17,563
3,225
1,851
11,694
35,997
40,318
366
17,468
18,503
28,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,864
Gold Earned
60,885
168
Minions Killed
140
0
Camps Cleared
0
1,693,428
Distance Traveled
1,284,688
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,882
699
43
3
0
391,358
1
W
Ganesha
11,225
660
0
0
0
290,908
1
L
Skadi
11,157
656
15
1
0
228,701
0
W
Merlin
14,443
850
81
5
0
323,994
1
W
Mulan
14,698
865
16
1
0
335,767
3
L
Vamana
12,619
742
26
2
0
269,991
1
W
Sun Wukong
12,616
742
28
2
0
351,401
1
L
Heimdallr
11,551
679
49
3
0
220,889
2
L
Hercules
13,142
773
27
2
0
262,469
0
L
Athena
12,416
730
23
1
0
302,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role