Player Matchup

King Arthur
King Arthur
Bronze IV
DirtyDeag
King Arthur
Bronze IV
Level 59
God Stats
2W - 5L
1,252 SR
Queue Stats
3W - 9L
1,292 MMR
Party 3
Scylla
Scylla
Gold III
ExoticVisual
Scylla
Gold III
Level 57
God Stats
7W - 6L
1,516 SR
Queue Stats
391W - 395L
1,377 MMR
Party 1
Mercury
Mercury
Silver IV
Gatorsfan1126
Mercury
Silver IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,339 MMR
Party 3
Ymir
Ymir
Silver I
LemursCorner
Ymir
Silver I
Level 69
God Stats
15W - 9L
1,691 SR
Queue Stats
42W - 46L
1,378 MMR
Solo
Izanami
Izanami
Gold V
ripbroken
Izanami
Gold V
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
191W - 187L
1,262 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 64
1,492 SR
1,330 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,655 SR
1,334 MMR
Bakasura
Bakasura
Gold IV
IchigoSamaa
Bakasura
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 128L
1,292 MMR
Solo
Raijin
Raijin
Silver I
Ricqrdo
Raijin
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 207L
1,320 MMR
Solo
Hercules
Hercules
Bronze III
WarlockNorth
Hercules
Bronze III
Level 104
God Stats
0W - 2L
1,656 SR
Queue Stats
3W - 9L
1,367 MMR
Party 2
Ganesha
Ganesha
Silver III
hahatehe123
Ganesha
Silver III
Level 63
God Stats
0W - 1L
1,808 SR
Queue Stats
12W - 17L
1,290 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
juanes0699
Heimdallr
Bronze IV
Level 119
God Stats
1W - 2L
1,811 SR
Queue Stats
13W - 24L
1,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DirtyDeag
King Arthur
20
5 / 3 / 8
16,083
555
17,164
28,926
27,815
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
3 / 6 / 10
15,302
528
20,082
17,022
6,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
20
4 / 7 / 9
14,840
512
7,909
22,217
10,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 11 / 8
12,240
422
6,792
29,337
24,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ripbroken
Izanami
20
12 / 3 / 4
20,180
696
26,861
25,020
15,649
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetGuan YuApolloSobekDanzaburou

VS

Bans
AthenaUllrCu ChulainnChernobogYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IchigoSamaa
Bakasura
20
13 / 8 / 12
17,360
599
21,492
29,473
15,595
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Ricqrdo
Raijin
20
9 / 3 / 10
17,163
592
27,169
17,638
8,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hercules
WarlockNorth
Hercules
20
1 / 4 / 7
14,827
511
9,801
22,970
30,324
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
hahatehe123
Ganesha
20
1 / 3 / 21
14,567
502
9,057
30,479
32,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
juanes0699
Heimdallr
20
5 / 7 / 4
15,365
530
13,256
24,923
11,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
83
24
Kills
29
30
Deaths
25
39
Assists
54
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DirtyDeag
King Arthur
5
3
8
3
W
Scylla
3
6
10
1.33
W
Mercury
4
7
9
1.21
L
Bakasura
IchigoSamaa
Bakasura
13
8
12
2.38
W
0
11
8
0.36
L
Raijin
Ricqrdo
Raijin
9
3
10
4.67
L
Hercules
WarlockNorth
Hercules
1
4
7
1.13
L
Ganesha
hahatehe123
Ganesha
1
3
21
3.83
L
Heimdallr
juanes0699
Heimdallr
5
7
4
1
W
Izanami
ripbroken
Izanami
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,808
Damage
80,775
122,522
Taken
125,483
85,050
Mitigated
98,688
34,443
Healing
40,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DirtyDeag
King Arthur
17,164
2,196
0
12,775
28,926
27,815
1,405
7,442
20,839
0
105,036
W
Scylla
20,082
584
0
2,855
17,022
6,484
1,427
5,770
10,930
122,853
0
W
Mercury
7,909
2,938
0
4,771
22,217
10,502
972
5,569
16,526
0
91,273
L
Bakasura
IchigoSamaa
Bakasura
21,492
17,378
0
7,124
29,473
15,595
1,540
6,968
22,196
0
124,103
W
6,792
735
0
5,009
29,337
24,600
181
12,877
16,345
34,264
0
L
Raijin
Ricqrdo
Raijin
27,169
2,096
742
4,736
17,638
8,296
1,440
5,749
11,864
147,917
0
L
Hercules
WarlockNorth
Hercules
9,801
4,194
0
8,565
22,970
30,324
2,834
4,916
17,479
0
81,312
L
Ganesha
hahatehe123
Ganesha
9,057
1,462
0
8,048
30,479
32,858
454
10,204
19,542
42,302
0
L
Heimdallr
juanes0699
Heimdallr
13,256
8,244
0
11,111
24,923
11,615
5,279
4,210
20,663
0
125,694
W
Izanami
ripbroken
Izanami
26,861
21,461
0
9,033
25,020
15,649
8,337
4,368
20,566
0
221,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,645
Gold Earned
79,282
876
Minions Killed
771
0
Camps Cleared
0
2,661,749
Distance Traveled
2,770,528
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,083
555
205
7
0
577,066
4
W
Scylla
15,302
528
199
7
0
521,746
8
W
Mercury
14,840
512
140
5
0
580,861
7
L
Bakasura
17,360
599
156
5
0
583,186
7
W
Ymir
12,240
422
42
1
0
502,217
8
L
Raijin
17,163
592
234
8
0
537,974
13
L
Hercules
14,827
511
176
6
0
545,500
1
L
Ganesha
14,567
502
17
1
0
581,620
10
L
Heimdallr
15,365
530
188
6
0
522,248
4
W
Izanami
20,180
696
290
10
0
479,859
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role