Player Matchup

Bellona
Bellona
BNZikox
Bellona
Level 16
God Stats
3W - 2L
1,693 SR
Queue Stats
8W - 7L
1,507 Elo+
Party 2
Kali
Kali
ROODBWOI
Kali
Level 24
God Stats
24W - 25L
1,574 SR
Queue Stats
78W - 87L
1,471 Elo+
Solo
Neith
Neith
ReffBenii
Neith
Level 45
God Stats
2W - 2L
1,493 SR
Queue Stats
7W - 9L
1,429 Elo+
Party 2
Bacchus
Bacchus
SrAlbert
Bacchus
Level 8
God Stats
6W - 5L
1,642 SR
Queue Stats
6W - 6L
1,441 Elo+
Party 2
Anubis
Anubis
boyex
Anubis
Level 64
God Stats
3W - 3L
1,681 SR
Queue Stats
19W - 29L
1,380 Elo+
Party 2
Team Averages
Level 31
1,617 SR
1,446 Elo+

VS

Team Averages
Level 14
1,490 SR
1,429 Elo+
Izanami
Izanami
EigthSin
Izanami
Level 28
God Stats
15W - 11L
1,403 SR
Queue Stats
29W - 24L
1,264 Elo+
Party 1
Thanatos
Thanatos
MaxisMax
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Ptryk2461863
Cerberus
Level 15
God Stats
8W - 3L
1,499 SR
Queue Stats
14W - 12L
1,423 Elo+
Party 3
King Arthur
King Arthur
kannonkule
King Arthur
Level 7
God Stats
2W - 3L
1,659 SR
Queue Stats
14W - 12L
1,508 Elo+
Party 1
Medusa
Medusa
persy9090
Medusa
Level 13
God Stats
1W - 3L
1,390 SR
Queue Stats
13W - 10L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BNZikox
Bellona
13
4 / 4 / 7
8,095
506
4,793
11,679
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
15
2 / 2 / 10
8,855
553
4,352
13,953
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
ReffBenii
Neith
14
10 / 0 / 12
9,241
578
14,072
8,637
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SrAlbert
Bacchus
13
3 / 1 / 14
8,535
533
6,346
10,418
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
boyex
Anubis
17
17 / 1 / 8
10,831
677
16,465
17,008
9,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EigthSin
Izanami
12
3 / 8 / 1
8,154
510
9,336
10,969
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
MaxisMax
Thanatos
10
0 / 10 / 1
6,201
388
3,365
13,818
3,733
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Ptryk2461863
Cerberus
10
1 / 7 / 2
6,269
392
5,267
13,189
3,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
kannonkule
King Arthur
10
1 / 6 / 1
6,564
410
5,965
12,859
10,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
persy9090
Medusa
11
2 / 6 / 1
7,427
464
7,055
9,484
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
36
Kills
7
8
Deaths
37
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
BNZikox
Bellona
4
4
7
1.88
L
Izanami
EigthSin
Izanami
3
8
1
0.44
L
Thanatos
MaxisMax
Thanatos
0
10
1
0.05
L
Cerberus
Ptryk2461863
Cerberus
1
7
2
0.29
W
Kali
2
2
10
3.5
W
Neith
ReffBenii
Neith
10
0
12
16
W
Bacchus
SrAlbert
Bacchus
3
1
14
10
W
Anubis
boyex
Anubis
17
1
8
21
L
King Arthur
kannonkule
King Arthur
1
6
1
0.25
L
Medusa
persy9090
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,028
Damage
30,988
61,695
Taken
60,319
32,614
Mitigated
24,119
32,043
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BNZikox
Bellona
4,793
1,690
0
3,479
11,679
6,317
1,267
326
11,353
0
26,888
L
Izanami
EigthSin
Izanami
9,336
5,605
0
370
10,969
4,180
280
3,290
7,679
0
43,192
L
Thanatos
MaxisMax
Thanatos
3,365
878
0
6,200
13,818
3,733
498
5,609
8,209
0
26,758
L
Cerberus
Ptryk2461863
Cerberus
5,267
174
0
3,071
13,189
3,316
318
7,231
5,958
13,242
0
W
Kali
4,352
2,563
608
7,789
13,953
6,482
0
289
13,664
0
56,532
W
Neith
ReffBenii
Neith
14,072
9,157
0
3,958
8,637
3,063
2,619
909
7,728
0
57,616
W
Bacchus
SrAlbert
Bacchus
6,346
717
306
3,601
10,418
7,645
526
1,903
8,515
22,527
0
W
Anubis
boyex
Anubis
16,465
2,189
0
12,302
17,008
9,107
732
1,840
15,168
75,042
0
L
King Arthur
kannonkule
King Arthur
5,965
827
0
1,737
12,859
10,397
111
3,186
9,673
0
18,995
L
Medusa
persy9090
Medusa
7,055
3,644
0
500
9,484
2,493
105
3,495
5,989
0
34,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
34,615
406
Minions Killed
268
0
Camps Cleared
0
1,382,940
Distance Traveled
1,248,276
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,095
506
51
3
0
268,014
0
L
Izanami
8,154
510
74
5
0
252,349
0
L
Thanatos
6,201
388
57
4
0
231,222
2
L
Cerberus
6,269
392
38
2
0
265,857
2
W
Kali
8,855
553
101
6
0
267,435
0
W
Neith
9,241
578
90
6
0
262,877
1
W
Bacchus
8,535
533
33
2
0
294,819
0
W
Anubis
10,831
677
131
8
0
289,795
1
L
King Arthur
6,564
410
37
2
0
277,191
1
L
Medusa
7,427
464
62
4
0
221,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role