Player Matchup

Chiron
Chiron
Silver V
I--Toxica--I
Chiron
Silver V
Level 61
God Stats
8W - 12L
1,266 SR
Queue Stats
12W - 30L
1,147 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Nasty Nate91730
Zhong Kui
Gold V
Level 145
God Stats
79W - 77L
1,456 SR
Queue Stats
367W - 355L
1,158 MMR
Solo
Terra
Terra
Silver III
newgeladeira
Terra
Silver III
Level 140
God Stats
26W - 34L
1,402 SR
Queue Stats
38W - 53L
1,157 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,375 SR
1,154 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,494 SR
1,316 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
 
Ah Muzen Cab
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Villain_HD3
Chaac
Gold V
Level 141
God Stats
19W - 28L
1,476 SR
Queue Stats
102W - 113L
1,235 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
ipoundazz
Baron Samedi
Gold V
Level 46
God Stats
14W - 22L
1,506 SR
Queue Stats
83W - 93L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 4 / 5
11,733
652
10,360
15,882
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Nasty Nate91730
Zhong Kui
16
4 / 9 / 1
12,182
677
11,977
23,195
13,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 6
11,470
637
7,410
24,630
15,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CerberusDanzaburouAphroditeSobek

VS

Bans
Cu ChulainnMedusaCupidArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 2 / 11
11,570
643
11,033
13,391
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 4 / 8
12,488
694
17,795
19,798
16,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ipoundazz
Baron Samedi
17
7 / 2 / 8
13,012
723
22,190
15,011
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
16
16
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
11
3.75
L
Chiron
2
4
5
1.13
L
Zhong Kui
Nasty Nate91730
Zhong Kui
4
9
1
0.5
W
7
4
8
2.75
W
Baron Samedi
ipoundazz
Baron Samedi
7
2
8
5.5
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
51,018
63,707
Taken
48,200
34,696
Mitigated
28,300
26,036
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,033
4,912
1,730
4,545
13,391
4,668
1,706
7,361
6,030
0
53,633
L
Chiron
10,360
2,632
759
4,913
15,882
5,454
1,982
4,002
11,606
0
65,236
L
Zhong Kui
Nasty Nate91730
Zhong Kui
11,977
369
15
7,299
23,195
13,513
1,614
7,324
15,547
56,638
0
W
17,795
3,436
0
6,768
19,798
16,423
936
6,399
13,399
0
55,405
W
Baron Samedi
ipoundazz
Baron Samedi
22,190
1,296
1,939
3,784
15,011
7,209
767
5,743
9,268
80,692
0
L
7,410
913
4,491
8,559
24,630
15,729
37
11,485
12,995
29,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
37,070
230
Minions Killed
218
0
Camps Cleared
0
803,655
Distance Traveled
943,242
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,570
643
57
3
0
321,175
3
L
Chiron
11,733
652
109
6
0
258,893
1
L
Zhong Kui
12,182
677
77
4
0
254,478
3
W
Chaac
12,488
694
66
4
0
336,013
2
W
Baron Samedi
13,012
723
95
5
0
286,054
1
L
Terra
11,470
637
44
2
0
290,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role