Player Matchup

Hercules
Hercules
CallMeUncleBill
Hercules
Level 89
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 7L
1,598 Elo+
Party 1
Anubis
Anubis
HDC_LucyNokami
Anubis
Level 5
God Stats
0W - 2L
1,188 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Leia2003xox
Skadi
Level 26
God Stats
3W - 2L
1,585 SR
Queue Stats
16W - 13L
1,508 Elo+
Party 1
Team Averages
Level 40
1,512 SR
1,535 Elo+

VS

Team Averages
Level 54
1,697 SR
1,472 Elo+
Thoth
Thoth
HecRub
Thoth
Level 65
God Stats
2W - 4L
1,714 SR
Queue Stats
118W - 146L
1,438 Elo+
Party 2
Chaac
Chaac
SeeK_Warfar
Chaac
Level 69
God Stats
11W - 7L
1,823 SR
Queue Stats
35W - 31L
1,435 Elo+
Solo
Set
Set
xXDinVichXx
Set
Level 29
God Stats
3W - 4L
1,553 SR
Queue Stats
42W - 29L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
5 / 5 / 1
8,089
809
7,357
13,624
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 8 / 5
6,541
654
4,255
7,530
2,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 3
6,536
654
6,978
8,662
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HecRub
Thoth
11
4 / 3 / 11
7,846
785
6,817
7,000
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
8 / 1 / 9
8,448
845
10,520
9,993
4,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 2 / 10
8,716
872
6,794
8,713
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
19
19
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
5
1
1.1
L
0
8
5
0.31
W
Thoth
HecRub
Thoth
4
3
11
3.17
L
1
6
3
0.42
W
8
1
9
12.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
24,131
29,816
Taken
25,706
12,677
Mitigated
11,550
3,222
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,357
2,545
0
2,689
13,624
7,365
0
3,962
9,140
0
16,009
L
4,255
92
0
533
7,530
2,663
0
936
6,478
14,963
0
W
Thoth
HecRub
Thoth
6,817
534
0
754
7,000
1,884
100
1,673
5,127
26,728
0
L
6,978
3,651
0
0
8,662
2,649
0
1,162
7,345
0
17,413
W
10,520
1,884
730
5,951
9,993
4,809
425
1,344
8,574
0
28,933
W
6,794
2,964
0
2,581
8,713
4,857
600
1,282
7,281
0
16,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,166
Gold Earned
25,010
66
Minions Killed
123
0
Camps Cleared
0
495,076
Distance Traveled
568,824
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,089
809
20
2
0
165,610
1
L
Anubis
6,541
654
22
2
0
172,506
0
W
Thoth
7,846
785
55
6
0
171,034
1
L
Skadi
6,536
654
24
2
0
156,960
0
W
Chaac
8,448
845
42
4
0
206,477
1
W
Set
8,716
872
26
3
0
191,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role