Player Matchup

Kuzenbo
Kuzenbo
CoYing
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,174 Elo+
Party 1
Sun Wukong
Sun Wukong
D2021323
Sun Wukong
Level 8
God Stats
0W - 3L
1,184 SR
Queue Stats
1W - 5L
1,355 Elo+
Party 1
Neith
Neith
DerangedLion
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 32
1,395 SR
1,343 Elo+

VS

Team Averages
Level 41
1,363 SR
1,486 Elo+
Tiamat
Tiamat
Altimirage
Tiamat
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Hel
Hel
KryptoKitty
Hel
Level 6
God Stats
1W - 0L
1,274 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ullr
Ullr
SpiningYT
Ullr
Level 95
God Stats
3W - 6L
1,315 SR
Queue Stats
399W - 585L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CoYing
Kuzenbo
12
0 / 5 / 6
9,686
538
7,011
19,821
24,296
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
D2021323
Sun Wukong
14
5 / 4 / 2
11,075
615
8,347
16,177
15,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 5 / 5
11,092
616
17,113
14,874
5,909
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Altimirage
Tiamat
16
9 / 3 / 3
13,146
730
17,946
9,717
7,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 5
9,960
553
5,316
13,016
7,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ullr
17
5 / 1 / 7
12,357
687
17,212
18,160
8,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
14
14
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Altimirage
Tiamat
9
3
3
3.5
L
Kuzenbo
CoYing
Kuzenbo
0
5
6
0.6
L
Sun Wukong
D2021323
Sun Wukong
5
4
2
1.5
L
4
5
5
1.3
W
0
5
5
0.5
W
Ullr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
40,474
50,872
Taken
40,893
45,287
Mitigated
23,671
6,962
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Altimirage
Tiamat
17,946
783
0
2,423
9,717
7,917
236
1,203
8,514
52,629
0
L
Kuzenbo
CoYing
Kuzenbo
7,011
3,744
0
0
19,821
24,296
30
7,444
12,377
13,755
0
L
Sun Wukong
D2021323
Sun Wukong
8,347
1,555
0
1,860
16,177
15,082
0
7,933
8,244
57
44,481
L
17,113
7,463
952
4,150
14,874
5,909
1,172
8,179
6,695
0
59,135
W
5,316
1,184
3,137
5,274
13,016
7,685
91
2,297
10,719
20,673
0
W
Ullr
17,212
12,798
0
10,475
18,160
8,069
2,823
3,607
14,553
0
91,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
35,463
159
Minions Killed
220
0
Camps Cleared
0
862,762
Distance Traveled
871,814
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,146
730
59
3
0
305,707
2
L
Kuzenbo
9,686
538
16
1
0
334,738
1
L
Sun Wukong
11,075
615
61
3
0
281,419
0
L
Neith
11,092
616
82
5
0
246,605
0
W
Hel
9,960
553
31
2
0
275,236
0
W
Ullr
12,357
687
130
7
0
290,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role