Player Matchup

Xing Tian
Xing Tian
Anduhir
Xing Tian
Level 32
God Stats
2W - 1L
1,502 SR
Queue Stats
177W - 173L
1,534 Elo+
Party 3
Danzaburou
Danzaburou
Deidronn
Danzaburou
Level 28
God Stats
2W - 1L
1,539 SR
Queue Stats
31W - 25L
1,420 Elo+
Solo
Fenrir
Fenrir
Kosira
Fenrir
Level 14
God Stats
3W - 6L
1,256 SR
Queue Stats
44W - 35L
1,554 Elo+
Party 3
Aphrodite
Aphrodite
Rhovanel
Aphrodite
Level 38
God Stats
36W - 25L
1,581 SR
Queue Stats
167W - 161L
1,520 Elo+
Party 3
Discordia
Discordia
Suacha
Discordia
Level 18
God Stats
4W - 4L
1,728 SR
Queue Stats
42W - 35L
1,517 Elo+
Solo
Team Averages
Level 26
1,521 SR
1,509 Elo+

VS

Team Averages
Level 40
1,538 SR
1,438 Elo+
Hercules
Hercules
ArcanumAquilae
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
Darax0
Kukulkan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 19L
1,555 Elo+
Party 2
Ra
Ra
Elwen17
Ra
Level 3
God Stats
1W - 2L
1,789 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 1
Zeus
Zeus
KevkoBlanko
Zeus
Level 9
God Stats
3W - 1L
1,762 SR
Queue Stats
79W - 62L
1,445 Elo+
Party 2
Nemesis
Nemesis
xxEnyo
Nemesis
Level 45
God Stats
0W - 4L
1,140 SR
Queue Stats
89W - 79L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anduhir
Xing Tian
20
9 / 1 / 37
15,084
1,160
18,352
22,057
35,706
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Deidronn
Danzaburou
20
20 / 2 / 18
16,110
1,239
40,942
18,045
6,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Kosira
Fenrir
19
9 / 8 / 16
13,270
1,021
10,037
17,069
10,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Rhovanel
Aphrodite
20
3 / 4 / 34
13,491
1,038
12,971
18,737
12,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Suacha
Discordia
20
7 / 3 / 26
13,654
1,050
18,587
11,966
4,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 4 / 10
14,474
1,113
14,358
28,350
31,239
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Darax0
Kukulkan
19
2 / 6 / 8
12,344
950
15,016
14,543
6,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 13 / 3
10,688
822
4,224
16,312
6,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 13 / 3
14,399
1,108
36,003
22,122
9,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xxEnyo
Nemesis
18
1 / 12 / 9
11,839
911
13,766
25,518
11,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
51
48
Kills
18
18
Deaths
48
131
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Anduhir
Xing Tian
9
1
37
27.5
L
Hercules
6
4
10
2.75
L
Kukulkan
Darax0
Kukulkan
2
6
8
1
W
Danzaburou
Deidronn
Danzaburou
20
2
18
14.5
L
0
13
3
0.12
L
9
13
3
0.81
W
Fenrir
Kosira
Fenrir
9
8
16
2.13
W
Aphrodite
Rhovanel
Aphrodite
3
4
34
5
W
Discordia
Suacha
Discordia
7
3
26
6.67
L
Nemesis
xxEnyo
Nemesis
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,889
Damage
83,367
87,874
Taken
106,845
69,608
Mitigated
65,275
24,284
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Anduhir
Xing Tian
18,352
1,722
509
509
22,057
35,706
0
12,879
9,178
33,354
0
L
Hercules
14,358
2,855
0
7,372
28,350
31,239
0
16,194
12,156
0
29,440
L
Kukulkan
Darax0
Kukulkan
15,016
1,996
0
0
14,543
6,293
0
7,081
7,462
57,009
0
W
Danzaburou
Deidronn
Danzaburou
40,942
22,870
0
6,715
18,045
6,799
0
11,686
6,359
0
78,584
L
4,224
397
2,503
742
16,312
6,817
0
5,156
11,156
21,155
0
L
36,003
2,591
0
0
22,122
9,110
0
8,233
13,889
72,056
0
W
Fenrir
Kosira
Fenrir
10,037
2,579
0
573
17,069
10,375
0
10,944
6,125
0
14,416
W
Aphrodite
Rhovanel
Aphrodite
12,971
692
8,461
6,488
18,737
12,503
0
12,213
6,524
31,848
0
W
Discordia
Suacha
Discordia
18,587
934
138
891
11,966
4,225
0
7,521
4,445
43,352
0
L
Nemesis
xxEnyo
Nemesis
13,766
6,939
0
2,194
25,518
11,816
0
13,246
12,272
0
24,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,609
Gold Earned
63,744
234
Minions Killed
261
6
Camps Cleared
6
1,198,839
Distance Traveled
1,148,208
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,084
1,160
26
2
0
280,262
0
L
Hercules
14,474
1,113
25
2
1
262,861
0
L
Kukulkan
12,344
950
100
8
0
221,770
0
W
Danzaburou
16,110
1,239
92
7
5
249,506
1
L
Ra
10,688
822
39
3
0
211,753
0
L
Zeus
14,399
1,108
78
6
2
193,684
1
W
Fenrir
13,270
1,021
9
1
1
183,653
0
W
Aphrodite
13,491
1,038
51
4
0
251,243
0
W
Discordia
13,654
1,050
56
4
0
234,175
0
L
Nemesis
11,839
911
19
1
3
258,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role