Player Matchup

Bellona
Bellona
A1109CE
Bellona
Level 20
God Stats
32W - 13L
1,742 SR
Queue Stats
76W - 59L
1,518 Elo+
Party 1
Thanatos
Thanatos
BIGBOIMAD
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,605 Elo+
Party 1
Olorun
Olorun
ByakkoSame
Olorun
Level 16
God Stats
1W - 2L
1,730 SR
Queue Stats
6W - 2L
1,869 Elo+
Party 1
Hercules
Hercules
Wakum76
Hercules
Level 18
God Stats
0W - 4L
1,248 SR
Queue Stats
36W - 40L
1,337 Elo+
Solo
Izanami
Izanami
greenmonster741
Izanami
Level 28
God Stats
14W - 5L
1,752 SR
Queue Stats
108W - 102L
1,604 Elo+
Solo
Team Averages
Level 19
1,594 SR
1,587 Elo+

VS

Team Averages
Level 25
1,555 SR
1,509 Elo+
Sun Wukong
Sun Wukong
ChefAni
Sun Wukong
Level 28
God Stats
16W - 22L
1,479 SR
Queue Stats
199W - 197L
1,393 Elo+
Solo
Scylla
Scylla
Iarry
Scylla
Level 29
God Stats
9W - 10L
1,632 SR
Queue Stats
162W - 152L
1,596 Elo+
Solo
Guan Yu
Guan Yu
SeismicTurtles
Guan Yu
Level 17
God Stats
4W - 1L
1,804 SR
Queue Stats
240W - 228L
1,375 Elo+
Party 2
Nemesis
Nemesis
Tanre
Nemesis
Level 28
God Stats
2W - 4L
1,238 SR
Queue Stats
205W - 152L
1,701 Elo+
Solo
Skadi
Skadi
TigersBadAtGame
Skadi
Level 24
God Stats
6W - 2L
1,621 SR
Queue Stats
86W - 79L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A1109CE
Bellona
11
0 / 3 / 0
6,057
505
2,359
7,871
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
BIGBOIMAD
Thanatos
11
2 / 4 / 0
6,462
539
4,657
9,393
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
ByakkoSame
Olorun
10
0 / 6 / 0
5,592
466
1,646
6,995
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Wakum76
Hercules
10
2 / 1 / 4
6,389
532
3,178
5,920
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 3
7,410
618
9,595
7,622
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChefAni
Sun Wukong
12
2 / 1 / 3
6,988
582
4,449
7,857
3,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Iarry
Scylla
14
6 / 0 / 3
8,135
678
4,465
5,176
1,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 0
5,269
439
2,165
6,190
5,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Tanre
Nemesis
14
8 / 1 / 4
8,536
711
9,398
7,278
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 3
6,168
514
3,354
7,940
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
17
17
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
A1109CE
Bellona
0
3
0
0
L
Thanatos
BIGBOIMAD
Thanatos
2
4
0
0.5
L
Olorun
ByakkoSame
Olorun
0
6
0
0
W
Sun Wukong
ChefAni
Sun Wukong
2
1
3
3.5
W
Scylla
Iarry
Scylla
6
0
3
7.5
W
1
2
0
0.5
W
Nemesis
Tanre
Nemesis
8
1
4
10
W
0
5
3
0.3
L
Hercules
Wakum76
Hercules
2
1
4
4
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
23,831
37,801
Taken
34,441
15,813
Mitigated
16,453
15,146
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A1109CE
Bellona
2,359
666
0
3,391
7,871
3,888
110
0
7,871
0
27,577
L
Thanatos
BIGBOIMAD
Thanatos
4,657
893
0
7,470
9,393
2,895
0
391
9,002
0
32,967
L
Olorun
ByakkoSame
Olorun
1,646
731
72
936
6,995
2,112
0
3,467
3,528
22,027
0
W
Sun Wukong
ChefAni
Sun Wukong
4,449
630
0
1,662
7,857
3,922
174
215
7,632
0
31,365
W
Scylla
Iarry
Scylla
4,465
664
0
2,182
5,176
1,997
0
1,099
3,893
44,856
0
W
2,165
405
549
756
6,190
5,080
0
0
6,190
0
13,712
W
Nemesis
Tanre
Nemesis
9,398
6,232
0
658
7,278
2,747
0
138
7,140
0
55,178
W
3,354
1,750
0
935
7,940
2,707
737
0
7,940
0
31,193
L
Hercules
Wakum76
Hercules
3,178
329
0
1,444
5,920
4,220
178
607
5,313
0
12,276
L
9,595
6,138
0
1,833
7,622
2,698
206
0
7,622
0
56,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
35,096
319
Minions Killed
328
0
Camps Cleared
0
1,150,772
Distance Traveled
1,220,999
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,057
505
67
6
0
222,202
0
L
Thanatos
6,462
539
70
6
0
257,301
2
L
Olorun
5,592
466
57
5
0
196,211
3
W
Sun Wukong
6,988
582
65
5
0
221,376
5
W
Scylla
8,135
678
96
8
0
244,990
2
W
Guan Yu
5,269
439
18
2
0
254,622
1
W
Nemesis
8,536
711
86
7
0
282,259
1
W
Skadi
6,168
514
63
5
0
217,752
1
L
Hercules
6,389
532
19
2
0
265,627
3
L
Izanami
7,410
618
106
9
0
209,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role