Player Matchup

Set
Set
RudyLY
Set
Level 24
God Stats
9W - 13L
1,477 SR
Queue Stats
82W - 104L
1,355 Elo+
Solo
Ullr
Ullr
SpreadCashew953
Ullr
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 284L
1,347 Elo+
Party 1
Fafnir
Fafnir
ThreeBacon
Fafnir
Level 13
God Stats
20W - 10L
1,715 SR
Queue Stats
56W - 46L
1,474 Elo+
Party 1
Tiamat
Tiamat
drp0wer
Tiamat
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
26W - 26L
1,440 Elo+
Solo
Janus
Janus
inquinch
Janus
Level 28
God Stats
9W - 4L
1,767 SR
Queue Stats
94W - 71L
1,724 Elo+
Solo
Team Averages
Level 28
1,592 SR
1,468 Elo+

VS

Team Averages
Level 20
1,456 SR
1,466 Elo+
Ymir
Ymir
Joxel231
Ymir
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 119L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xygra
Tsukuyomi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 87L
1,580 Elo+
Solo
Ra
Ra
criscammorc
Ra
Level 15
God Stats
4W - 6L
1,580 SR
Queue Stats
23W - 34L
1,534 Elo+
Solo
Sobek
Sobek
dumper123
Sobek
Level 26
God Stats
3W - 2L
1,236 SR
Queue Stats
87W - 116L
1,331 Elo+
Solo
Neith
Neith
fortnitepro7
Neith
Level 16
God Stats
22W - 18L
1,466 SR
Queue Stats
27W - 31L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
RudyLY
Set
10
3 / 1 / 1
7,194
423
944
5,919
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 4
7,113
418
4,657
10,678
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ThreeBacon
Fafnir
12
1 / 3 / 4
8,375
493
5,296
13,652
10,437
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
drp0wer
Tiamat
13
0 / 4 / 0
7,990
470
4,630
7,000
3,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
inquinch
Janus
15
8 / 4 / 1
9,444
556
8,853
9,080
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 2 / 2
9,855
580
7,891
11,842
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Xygra
Tsukuyomi
17
5 / 5 / 3
10,304
606
6,471
13,184
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
5,534
326
0
622
140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
dumper123
Sobek
13
1 / 3 / 6
8,278
487
5,042
12,387
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 3 / 3
8,666
510
12,363
8,653
2,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
12
Kills
16
16
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
2
2.5
L
Set
RudyLY
Set
3
1
1
3.5
L
0
4
4
0.5
L
Fafnir
ThreeBacon
Fafnir
1
3
4
1
W
Tsukuyomi
Xygra
Tsukuyomi
5
5
3
1.3
W
0
0
0
0
L
Tiamat
drp0wer
Tiamat
0
4
0
0
W
Sobek
dumper123
Sobek
1
3
6
1.33
W
6
3
3
2.5
L
Janus
inquinch
Janus
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
31,767
46,329
Taken
46,688
23,186
Mitigated
24,127
9,207
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,891
2,345
0
5,071
11,842
7,389
507
6,469
5,247
50,767
0
L
Set
RudyLY
Set
944
178
0
2,256
5,919
2,077
0
1,230
4,689
0
20,419
L
4,657
2,284
0
1,399
10,678
3,654
1,122
2,166
8,512
0
32,113
L
Fafnir
ThreeBacon
Fafnir
5,296
1,295
0
2,671
13,652
10,437
164
2,647
11,005
18,999
0
W
Tsukuyomi
Xygra
Tsukuyomi
6,471
1,278
0
4,745
13,184
5,561
0
4,041
8,995
0
64,059
W
0
0
0
126
622
140
316
0
622
7,171
0
L
Tiamat
drp0wer
Tiamat
4,630
1,901
0
1,881
7,000
3,974
674
5,656
1,344
43,318
0
W
Sobek
dumper123
Sobek
5,042
798
0
2,473
12,387
8,383
660
4,984
7,315
21,208
0
W
12,363
7,643
0
1,185
8,653
2,654
1,529
2,866
5,730
0
59,111
L
Janus
inquinch
Janus
8,853
570
0
1,000
9,080
3,044
22
1,234
7,846
52,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
42,637
315
Minions Killed
360
0
Camps Cleared
0
1,326,065
Distance Traveled
1,315,669
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,855
580
107
6
0
272,347
4
L
Set
7,194
423
49
3
0
166,717
5
L
Ullr
7,113
418
52
3
0
284,401
2
L
Fafnir
8,375
493
25
1
0
308,011
3
W
Tsukuyomi
10,304
606
126
7
0
354,261
5
W
Ra
5,534
326
8
0
0
33,526
0
L
Tiamat
7,990
470
101
6
0
264,825
2
W
Sobek
8,278
487
31
2
0
341,250
2
W
Neith
8,666
510
88
5
0
314,285
3
L
Janus
9,444
556
88
5
0
302,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role