Player Matchup

Khepri
Khepri
Alexvier01
Khepri
Level 83
God Stats
4W - 2L
1,754 SR
Queue Stats
270W - 251L
1,466 Elo+
Solo
King Arthur
King Arthur
OKNI_Bv
King Arthur
Level 46
God Stats
5W - 7L
1,336 SR
Queue Stats
568W - 526L
1,460 Elo+
Solo
Awilix
Awilix
ctsgamer
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,539 Elo+
Party 1
Anhur
Anhur
goldmedal95
Anhur
Level 62
God Stats
6W - 8L
1,362 SR
Queue Stats
327W - 315L
1,528 Elo+
Solo
Ra
Ra
nikleking
Ra
Level 89
God Stats
4W - 4L
1,821 SR
Queue Stats
111W - 111L
1,405 Elo+
Party 1
Team Averages
Level 74
1,555 SR
1,480 Elo+

VS

Team Averages
Level 82
1,638 SR
1,481 Elo+
Fenrir
Fenrir
BULLETST0RM 97
Fenrir
Level 95
God Stats
29W - 12L
1,717 SR
Queue Stats
92W - 108L
1,436 Elo+
Solo
Danzaburou
Danzaburou
ChinchySnake200
Danzaburou
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,521 Elo+
Party 2
Cerberus
Cerberus
El-Mamadisimo-33
Cerberus
Level 88
God Stats
5W - 5L
1,886 SR
Queue Stats
147W - 141L
1,508 Elo+
Solo
Discordia
Discordia
MaterialDuke441
Discordia
Level 56
God Stats
9W - 10L
1,373 SR
Queue Stats
175W - 187L
1,518 Elo+
Party 2
Ares
Ares
TruePlewd
Ares
Level 67
God Stats
13W - 7L
1,714 SR
Queue Stats
535W - 498L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alexvier01
Khepri
12
3 / 7 / 4
7,930
496
5,941
14,020
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
OKNI_Bv
King Arthur
9
0 / 4 / 1
6,269
392
1,550
8,818
4,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Awilix
ctsgamer
Awilix
13
6 / 8 / 1
8,258
516
11,540
11,836
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 4 / 3
7,742
484
4,207
10,198
2,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 8 / 3
8,589
537
7,804
12,359
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
9,279
580
9,656
12,567
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ChinchySnake200
Danzaburou
14
10 / 2 / 0
9,514
595
8,354
8,796
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 13
9,152
572
8,564
16,222
11,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
MaterialDuke441
Discordia
13
4 / 5 / 3
8,382
524
5,994
8,610
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
6 / 1 / 8
8,983
561
8,491
10,259
10,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
11
Kills
30
31
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alexvier01
Khepri
3
7
4
0.71
W
6
1
10
11
W
Danzaburou
ChinchySnake200
Danzaburou
10
2
0
5
W
4
2
13
5.25
W
Discordia
MaterialDuke441
Discordia
4
5
3
1.1
L
King Arthur
OKNI_Bv
King Arthur
0
4
1
0.13
W
Ares
6
1
8
10
L
Awilix
ctsgamer
Awilix
6
8
1
0.81
L
0
4
3
0.38
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
41,059
57,231
Taken
56,454
22,665
Mitigated
32,639
11,062
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alexvier01
Khepri
5,941
684
0
1,089
14,020
7,202
0
5,605
8,415
17,214
0
W
9,656
1,046
672
5,278
12,567
5,128
1,487
2,422
10,007
0
49,886
W
Danzaburou
ChinchySnake200
Danzaburou
8,354
4,388
0
2,286
8,796
2,798
1,885
1,240
7,556
0
46,672
W
8,564
708
475
6,335
16,222
11,795
528
4,376
11,762
51,580
0
W
Discordia
MaterialDuke441
Discordia
5,994
98
321
1,669
8,610
2,431
1,238
3,553
4,725
37,157
0
L
King Arthur
OKNI_Bv
King Arthur
1,550
473
0
1,648
8,818
4,455
0
3,338
5,480
0
22,130
W
Ares
8,491
549
0
1,085
10,259
10,487
672
1,537
8,659
31,436
0
L
Awilix
ctsgamer
Awilix
11,540
4,496
0
974
11,836
3,817
0
5,303
6,533
0
31,565
L
4,207
1,526
0
3,236
10,198
2,911
0
3,044
7,154
0
50,834
L
7,804
804
290
3,825
12,359
4,280
0
5,759
6,600
49,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
45,310
304
Minions Killed
424
0
Camps Cleared
0
1,353,320
Distance Traveled
1,550,919
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,930
496
19
1
0
318,487
3
W
Fenrir
9,279
580
91
6
0
329,134
1
W
Danzaburou
9,514
595
84
5
0
281,012
0
W
Cerberus
9,152
572
99
6
0
339,145
2
W
Discordia
8,382
524
83
5
0
289,409
4
L
King Arthur
6,269
392
47
3
0
191,171
2
W
Ares
8,983
561
67
4
0
312,219
1
L
Awilix
8,258
516
43
3
0
298,101
0
L
Anhur
7,742
484
103
6
0
263,348
3
L
Ra
8,589
537
92
6
0
282,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role