Player Matchup

Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DavyinDaDark
Neith
Level 120
God Stats
12W - 4L
1,931 SR
Queue Stats
527W - 478L
1,465 Elo+
Solo
Jormungandr
Jormungandr
Purplestar11
Jormungandr
Level 158
God Stats
20W - 27L
1,596 SR
Queue Stats
426W - 452L
1,390 Elo+
Solo
Merlin
Merlin
TEKOGreensocks
Merlin
Level 122
God Stats
22W - 18L
1,428 SR
Queue Stats
460W - 545L
1,384 Elo+
Solo
Bakasura
Bakasura
fuzzxi
Bakasura
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
536W - 617L
1,433 Elo+
Solo
Team Averages
Level 111
1,591 SR
1,434 Elo+

VS

Team Averages
Level 60
1,399 SR
1,385 Elo+
Bakasura
Bakasura
MFGary24
Bakasura
Level 56
God Stats
36W - 26L
1,490 SR
Queue Stats
51W - 56L
1,370 Elo+
Solo
Cerberus
Cerberus
MightyNumber6
Cerberus
Level 70
God Stats
5W - 3L
1,682 SR
Queue Stats
437W - 433L
1,467 Elo+
Solo
Agni
Agni
PhantomKing54
Agni
Level 67
God Stats
0W - 1L
1,090 SR
Queue Stats
48W - 55L
1,392 Elo+
Solo
Guan Yu
Guan Yu
ThaoNDVKT
Guan Yu
Level 56
God Stats
1W - 5L
1,384 SR
Queue Stats
137W - 163L
1,365 Elo+
Solo
Neith
Neith
headake90
Neith
Level 52
God Stats
2W - 4L
1,350 SR
Queue Stats
99W - 118L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 2
5,324
444
3,758
7,496
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 2
6,502
542
4,794
4,894
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Purplestar11
Jormungandr
10
2 / 1 / 2
5,917
493
3,172
4,039
2,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 2
7,223
602
3,523
1,349
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
fuzzxi
Bakasura
10
1 / 4 / 0
5,747
479
2,298
7,992
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MFGary24
Bakasura
12
4 / 0 / 0
6,960
580
3,373
6,230
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
MightyNumber6
Cerberus
9
2 / 5 / 1
5,589
466
2,133
8,079
3,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 0
6,261
522
220
5,106
1,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ThaoNDVKT
Guan Yu
11
2 / 2 / 4
6,482
540
5,369
8,927
5,260
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
headake90
Neith
10
1 / 0 / 1
5,467
456
2,592
4,594
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
9
9
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
3
2
0.33
W
4
1
2
5
L
Bakasura
MFGary24
Bakasura
4
0
0
4
L
Cerberus
MightyNumber6
Cerberus
2
5
1
0.5
L
0
3
0
0
W
Jormungandr
Purplestar11
Jormungandr
2
1
2
3
W
3
0
2
4
L
Guan Yu
ThaoNDVKT
Guan Yu
2
2
4
2
W
Bakasura
fuzzxi
Bakasura
1
4
0
0.25
L
Neith
headake90
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
13,687
25,770
Taken
32,936
11,900
Mitigated
14,005
8,715
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,758
1,019
0
2,864
7,496
4,612
0
0
7,055
349
15,322
W
4,794
1,332
0
1,074
4,894
1,378
0
710
4,123
0
32,544
L
Bakasura
MFGary24
Bakasura
3,373
2,338
195
4,471
6,230
2,172
764
351
5,644
0
23,707
L
Cerberus
MightyNumber6
Cerberus
2,133
118
0
2,065
8,079
3,935
0
1,688
6,391
28,648
0
L
220
37
0
960
5,106
1,400
0
1,514
3,374
35,270
0
W
Jormungandr
Purplestar11
Jormungandr
3,172
743
253
755
4,039
2,057
48
1,356
2,683
23,076
0
W
3,523
98
0
829
1,349
473
0
183
1,166
38,503
0
L
Guan Yu
ThaoNDVKT
Guan Yu
5,369
1,460
329
2,027
8,927
5,260
349
1,456
6,838
0
27,693
W
Bakasura
fuzzxi
Bakasura
2,298
1,522
0
2,940
7,992
3,380
0
104
7,555
0
28,794
L
Neith
headake90
Neith
2,592
977
0
2,444
4,594
1,238
0
1,484
3,110
0
14,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
30,759
290
Minions Killed
336
0
Camps Cleared
0
1,067,196
Distance Traveled
1,102,822
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,324
444
28
2
0
163,141
0
W
Neith
6,502
542
52
4
0
219,868
0
L
Bakasura
6,960
580
104
9
0
250,126
1
L
Cerberus
5,589
466
52
4
0
217,601
3
L
Agni
6,261
522
82
7
0
217,646
0
W
Jormungandr
5,917
493
42
4
0
223,234
6
W
Merlin
7,223
602
100
8
0
220,610
4
L
Guan Yu
6,482
540
59
5
0
225,897
2
W
Bakasura
5,747
479
68
6
0
240,343
0
L
Neith
5,467
456
39
3
0
191,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role