Player Matchup

Danzaburou
Danzaburou
Agl-dragon12
Danzaburou
Level 72
God Stats
436W - 424L
1,521 SR
Queue Stats
632W - 687L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gregozou
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,546 Elo+
Party 3
Poseidon
Poseidon
Kontra-Roze
Poseidon
Level 105
God Stats
3W - 3L
1,800 SR
Queue Stats
5W - 11L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Souls_Reaper77
Tsukuyomi
Level 86
God Stats
3W - 1L
1,675 SR
Queue Stats
55W - 51L
1,500 Elo+
Party 3
Ares
Ares
sasske1990
Ares
Level 57
God Stats
9W - 8L
1,565 SR
Queue Stats
85W - 103L
1,362 Elo+
Solo
Team Averages
Level 82
1,612 SR
1,461 Elo+

VS

Team Averages
Level 80
1,454 SR
1,421 Elo+
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CaelumMors
Chang'e
Level 99
God Stats
174W - 196L
1,574 SR
Queue Stats
232W - 272L
1,433 Elo+
Solo
Fenrir
Fenrir
PH_wisnia
Fenrir
Level 62
God Stats
7W - 8L
1,376 SR
Queue Stats
123W - 152L
1,331 Elo+
Party 1
Janus
Janus
boosbart
Janus
Level 53
God Stats
2W - 5L
1,321 SR
Queue Stats
105W - 135L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agl-dragon12
Danzaburou
16
0 / 3 / 1
9,701
511
2,561
13,122
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Gregozou
Ah Muzen Cab
17
8 / 3 / 6
10,912
574
14,523
13,198
5,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Kontra-Roze
Poseidon
19
5 / 3 / 3
11,870
625
9,261
9,565
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Souls_Reaper77
Tsukuyomi
15
3 / 5 / 3
9,796
516
8,651
11,177
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 5
8,595
452
8,356
11,026
7,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 6 / 1
9,365
493
8,714
12,916
4,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
15
1 / 4 / 8
9,104
479
7,941
18,278
13,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
CaelumMors
Chang'e
4
0 / 0 / 0
5,699
300
499
1,034
500
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
PH_wisnia
Fenrir
16
8 / 3 / 2
9,788
515
9,996
14,707
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
boosbart
Janus
15
1 / 7 / 4
9,544
502
5,476
12,475
3,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
19
Kills
15
16
Deaths
20
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
6
1
0.92
L
Ymir
 
Ymir
1
4
8
1.25
W
Danzaburou
Agl-dragon12
Danzaburou
0
3
1
0.17
L
Chang'e
CaelumMors
Chang'e
0
0
0
0
W
Ah Muzen Cab
Gregozou
Ah Muzen Cab
8
3
6
3.67
W
Poseidon
Kontra-Roze
Poseidon
5
3
3
2.17
L
Fenrir
PH_wisnia
Fenrir
8
3
2
3
W
Tsukuyomi
Souls_Reaper77
Tsukuyomi
3
5
3
0.9
L
Janus
boosbart
Janus
1
7
4
0.43
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,352
Damage
32,626
58,088
Taken
59,410
26,731
Mitigated
27,962
20,271
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,714
3,429
0
2,352
12,916
4,050
186
2,721
10,138
0
51,722
L
Ymir
 
Ymir
7,941
1,602
310
2,880
18,278
13,672
0
7,237
10,950
33,804
0
W
Danzaburou
Agl-dragon12
Danzaburou
2,561
1,623
0
5,510
13,122
5,247
2,331
2,161
10,947
0
65,814
L
Chang'e
CaelumMors
Chang'e
499
0
71
528
1,034
500
0
0
1,034
6,958
0
W
Ah Muzen Cab
Gregozou
Ah Muzen Cab
14,523
7,545
0
5,137
13,198
5,448
2,043
3,427
9,701
0
65,134
W
Poseidon
Kontra-Roze
Poseidon
9,261
1,176
0
2,178
9,565
3,859
1,272
3,064
6,465
96,548
0
L
Fenrir
PH_wisnia
Fenrir
9,996
2,348
366
5,784
14,707
5,932
0
2,979
11,604
0
57,793
W
Tsukuyomi
Souls_Reaper77
Tsukuyomi
8,651
1,918
0
3,699
11,177
4,830
418
2,003
9,140
0
62,190
L
Janus
boosbart
Janus
5,476
308
0
2,101
12,475
3,808
0
4,082
8,067
56,522
0
W
8,356
879
0
3,747
11,026
7,347
96
3,045
7,919
22,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
43,500
504
Minions Killed
365
0
Camps Cleared
0
1,719,249
Distance Traveled
1,496,689
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,365
493
99
5
0
322,533
6
L
Ymir
9,104
479
42
2
0
346,900
2
W
Danzaburou
9,701
511
112
6
0
283,331
0
L
Chang'e
5,699
300
13
1
0
47,298
0
W
Ah Muzen Cab
10,912
574
98
5
0
347,865
5
W
Poseidon
11,870
625
173
9
0
356,352
8
L
Fenrir
9,788
515
95
5
0
424,890
2
W
Tsukuyomi
9,796
516
101
5
0
364,693
2
L
Janus
9,544
502
116
6
0
355,068
2
W
Ares
8,595
452
20
1
0
367,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role